| Professions |
Bow
Hunter |
|
BOW HUNTERS are specialists in the use of bows. Few characters can shoot arrows with such lethal precision as a highly trained hunter. Suggested skills to learn as your Bow Hunter advances are: Healing, Fletching, Life Magic. |
| Aluvian |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
40 |
30 |
100 |
100 |
50 |
10 |
15 |
30 |
10 |
 |
| Specialized Skills:
Arcane Lore, Bow, Melee Defense |
| Trained Skills:
Assess Person,
Dagger, Item Enchantment, Jump, Loyalty, Magic Defense, Run. |
| Starting Equipment: Calling-Stone, Starter Knife, 250 Arrows, Starter Shortbow,
Bread, Aluvian Wand, 5 Lead Scarabs, 25 Prismatic
Tapers, 500 pyreals, Foci of Artifice. |
| Starting
Spells: Blood Drinker I, Swift Killer I,
Impenetrability I, Bludgeon Bane I. |
| Gharu'ndim |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
40 |
30 |
100 |
100 |
50 |
10 |
15 |
30 |
10 |
 |
| Specialized Skills:
Arcane Lore, Bow, Melee Defense |
| Trained Skills: Item Enchantment,
Item Tinkering, Jump,
Loyalty, Magic Defense, Run, Staff |
| Starting Equipment: Calling-Stone, Welcome Letter,
Starter Nabut, 250 Arrows, Starter Yag, Cheese,
Ust, Gharu'ndim Wand,
5 Lead Scarabs, 25 Prismatic
Tapers, 500 pyreals, Foci of Artifice. |
| Starting
Spells: Blood Drinker I, Swift Killer I,
Impenetrability I, Bludgeon Bane I. |
| Sho |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
40 |
30 |
100 |
100 |
50 |
10 |
15 |
30 |
10 |
 |
| Specialized Skills:
Arcane Lore, Bow, Melee Defense |
| Trained Skills:
Item Enchantment, Jump,
Loyalty, Magic Defense, Run, Unarmed Combat. |
| Starting Equipment: Calling-Stone, Welcome Letter,
250 Arrows, Starter Shouyumi, Apple, Sho Wand, 5
Lead Scarabs 25 Prismatic Tapers, 500 pyreals,
Foci of Artifice. |
| Starting
Spells: Blood Drinker I, Swift Killer I,
Impenetrability I, Bludgeon Bane I. |
Swashbuckler |
|
SWASHBUCKLERS are specialists in the art of
swordfighting. Few compare to their daring or their skill. Suggested skills to learn as your Swashbuckler advances are: Healing, Life Magic, Mana Conversion. |
| Aluvian |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
100 |
40 |
100 |
50 |
20 |
20 |
20 |
40 |
20 |
 |
| Specialized Skills:
Arcane Lore, Melee Defense, Sword |
| Trained Skills:
Assess Person, Dagger, Item Enchantment, Jump, Loyalty, Magic Defense,
Run. |
| Starting Equipment: Calling-Stone, Welcome Letter,
Starter Shortsword, Starter Knife, Bread, Aluvian Wand,
5 Lead Scarabs, 25 Prismatic Tapers,
500 pyreals, Foci of Artifice. |
| Starting
Spells: Blood Drinker I, Swift Killer I,
Impenetrability I, Bludgeon Bane I. |
| Gharu'ndim |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
100 |
40 |
100 |
50 |
20 |
20 |
20 |
40 |
20 |
 |
| Specialized Skills:
Arcane Lore, Melee Defense, Sword |
| Trained Skills: Item Enchantment,
Item Tinkering, Jump, Loyalty, Magic Defense, Run, Staff |
| Starting Equipment: Calling-Stone, Welcome Letter,
Starter Simi, Starter Nabut, Cheese, Ust, Gharu'ndim Wand, 5
Lead Scarabs, 25 Prismatic Tapers,
500 pyreals, Foci of Artifice. |
| Starting
Spells: Blood Drinker I, Swift Killer I,
Impenetrability I, Bludgeon Bane I. |
| Sho |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
100 |
40 |
100 |
50 |
20 |
20 |
20 |
40 |
20 |
 |
| Specialized Skills:
Arcane Lore, Melee Defense, Sword |
| Trained Skills:
Item Enchantment, Jump, Loyalty, Magic Defense, Run, Unarmed Combat. |
| Starting Equipment:
Calling-Stone, Welcome Letter, Starter Yaoji, Apple, Sho Wand,
5 Lead Scarabs, 25 Prismatic Tapers, 500 pyreals,
Foci of Artifice. |
| Starting
Spells: Blood Drinker I, Swift Killer I,
Impenetrability I, Bludgeon Bane I. |
Life
Caster |
|
LIFE CASTERS are experts in all matters of vital essence. They can both give life and take it away. Suggested skills to learn as your Life Caster advances are: Item Magic, Arcane Lore, Healing. |
| Aluvian |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
40 |
50 |
10 |
30 |
100 |
100 |
25 |
50 |
100 |
 |
| Specialized Skills:
Life Magic |
| Trained Skills:
Assess Person, Creature Enchantment, Dagger, Jump, Loyalty, Magic Defense,
Mana Conversion, Run, War Magic |
| Starting Equipment: Calling-Stone, Welcome Letter,
Starter Knife, Bread, Aluvian Wand, 5 Lead Scarabs,
25 Prismatic Tapers, 500 pyreals,
Foci of Strife, Foci of Verdancy, Foci of Enchantment. |
| Starting
Spells: Focus Self I, Invulnerability Self I, Invulnerability
Other I, Heal Self I, Heal Other I, Harm Other I, Drain
Health Other I, Armor Self I, Armor Other I,
Imperil Other I, Shock Wave I, Frost Bolt I, Flame Bolt I, Force Bolt I. |
| Gharu'ndim |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
40 |
50 |
10 |
30 |
100 |
100 |
25 |
50 |
100 |
 |
| Specialized Skills:
Life Magic |
| Trained Skills: Creature Enchantment,
Item Tinkering, Jump, Loyalty, Magic Defense, Mana Conversion,
Run, Staff, War Magic |
| Starting Equipment: Calling-Stone, Welcome Letter,
Starter Nabut, Cheese, Ust, Gharu'ndim Wand, 5 Lead Scarabs,
25 Prismatic Tapers,
500 pyreal, Foci of Strife, Foci of Verdancy, Foci of
Enchantment. |
| Starting
Spells: Focus Self I, Invulnerability Self I, Invulnerability
Other I, Heal Self I, Heal Other I, Harm Other I, Drain
Health Other I, Armor Self I, Armor Other I,
Imperil Other I, Shock Wave I, Frost Bolt I, Flame Bolt I, Force Bolt I. |
| Sho |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
40 |
50 |
10 |
30 |
100 |
100 |
25 |
50 |
100 |
 |
| Specialized Skills:
Life Magic |
| Trained Skills:
Creature Enchantment, Jump, Loyalty, Magic Defense, Mana Conversion, Run,
Unarmed Combat, War Magic. |
| Starting Equipment: Calling-Stone, Welcome Letter,
Apple, Sho Wand, 5 Lead Scarabs, 25 Prismatic Tapers,
500 pyreal, Foci of Strife, Foci of Verdancy, Foci of
Enchantment. |
| Starting
Spells: Focus Self I, Invulnerability Self I, Invulnerability
Other I, Heal Self I, Heal Other I, Harm Other I, Drain
Health Other I, Armor Self I, Armor Other I,
Imperil Other I, Shock Wave I, Frost Bolt I, Flame Bolt I, Force Bolt I. |
War
Mage |
|
WAR MAGES are characters skilled in the arts of battle
magics. Few can match their destructive power. Suggested skills to learn as your War Mage advances are: Life Magic, Item Magic, Creature Magic. |
| Aluvian |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
50 |
40 |
10 |
30 |
100 |
100 |
20 |
40 |
100 |
 |
| Specialized Skills:
Mana Conversion, War Magic |
| Trained Skills:
Arcane Lore, Assess Person, Dagger, Healing, Jump, Loyalty, Magic Defense,
Run |
| Starting
Equipment: Calling-Stone, Welcome Letter, Crude Healing Kit, Starter
Knife, Bread, Aluvian Wand, 5
Lead Scarabs, 25 Prismatic Tapers,
500 pyreal, Foci of Strife. |
| Starting
Spells: Acid Stream I, Shock Wave I, Frost Bolt I,
Lightning Bolt I, Flame Bolt I, Force Bolt I,
Whirling Blade I. |
| Gharu'ndim |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
50 |
40 |
10 |
30 |
100 |
100 |
20 |
40 |
100 |
 |
| Specialized Skills:
Mana Conversion, War Magic |
| Trained Skills: Arcane Lore, Healing,
Item Tinkering, Jump, Loyalty, Magic Defense, Run,
Staff |
| Starting
Equipment: Calling-Stone, Welcome Letter, Crude Healing Kit, Starter
Nabut, Cheese, Ust, Gharu'ndim Wand, 5 Lead Scarabs, 25
Prismatic Tapers,
500 pyreal, Foci of Strife. |
| Starting
Spells: Acid Stream I, Shock Wave I, Frost Bolt I,
Lightning Bolt I, Flame Bolt I, Force Bolt I,
Whirling Blade I. |
| Sho |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
50 |
40 |
10 |
30 |
100 |
100 |
20 |
40 |
100 |
 |
| Specialized Skills:
Mana Conversion, War Magic |
| Trained Skills:
Arcane Lore, Healing, Jump, Loyalty, Magic Defense, Run, Unarmed Combat. |
| Starting
Equipment: Calling-Stone, Welcome Letter, Crude Healing Kit, Apple,
Sho Wand, 5 Lead Scarabs, 25 Prismatic Tapers,
500 pyreal, Foci of Strife. |
| Starting
Spells: Acid Stream I, Shock Wave I, Frost Bolt I,
Lightning Bolt I, Flame Bolt I, Force Bolt I,
Whirling Blade I. |
Wayfarer |
|
WAYFARERS are true jack-of-all-trades. Beholden to no one, Wayfarers choose their way through their adventures with stealth and skill. Some obstacles they overcome in the shadows. Others they defeat in more direct ways. Suggested skills to learn as your Wayfarer advances are: Life Magic, Mana Conversion. |
| Aluvian |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
30 |
30 |
100 |
100 |
60 |
10 |
15 |
30 |
10 |
 |
| Specialized Skills:
Arcane Lore, Dagger, Lockpick |
| Trained Skills:
Assess Person, Crossbow, Healing, Item Enchantment, Jump, Loyalty, Magic
Defense, Melee Defense, Run |
| Starting
Equipment: Calling-Stone, Welcome Letter, Crude Lockpick, Crude
Healing Kit, Starter Knife, 250 Quarrels, Starter Crossbow, Bread, Aluvian
Wand, 5 Lead Scarabs,
25 Prismatic Tapers, 500 pyreals,
Foci of Artifice. |
| Starting
Spells: Blood Drinker I, Swift Killer I,
Impenetrability I, Bludgeon Bane I. |
| Gharu'ndim |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
30 |
30 |
100 |
100 |
60 |
10 |
15 |
30 |
10 |
 |
| Specialized Skills:
Arcane Lore, Dagger |
| Trained Skills: Crossbow, Healing, Item Enchantment,
Item Tinkering, Jump, Lockpick,
Loyalty, Magic Defense, Melee Defense, Run, Staff. |
| Starting
Equipment: Calling-Stone, Welcome Letter, Crude Lockpick, Crude
Healing Kit, Starter Nabut, Starter Jambiya, 250 Quarrels, Starter
Crossbow, Cheese, Ust, Gharu'ndim Wand, 5 Lead Scarabs,
25 Prismatic Tapers, 500 pyreals,
Foci of Artifice. |
| Starting
Spells: Blood Drinker I, Swift Killer I,
Impenetrability I, Bludgeon Bane I. |
| Sho |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
30 |
30 |
100 |
100 |
60 |
10 |
15 |
30 |
10 |
 |
| Specialized Skills:
Arcane Lore, Dagger |
| Trained Skills:
Crossbow, Healing, Item Enchantment, Jump, Lockpick, Loyalty, Magic
Defense, Melee Defense, Run, Unarmed Combat. |
| Starting
Equipment: Calling-Stone, Welcome Letter, Crude Lockpick, Crude
Healing Kit, Starter Knife, 250 Quarrels, Starter Crossbow, Apple, Sho
Wand, 5 Lead Scarabs,
25 Prismatic Tapers, 500 pyreals,
Foci of Artifice. |
| Starting
Spells: Blood Drinker I, Swift Killer I,
Impenetrability I, Bludgeon Bane I. |
Soldier |
|
SOLDIERS are the essential melee combat force. They are most happy hewing at a horde of enemies
with a large axe, reveling in the carnage before them. Suggested skills to learn as your Warrior advances are: Item Magic. |
| Aluvian |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
100 |
60 |
100 |
50 |
10 |
10 |
30 |
60 |
10 |
 |
| Specialized Skills:
Arcane Lore, Axe, Melee Defense. |
| Trained Skills:
Assess Person, Crossbow, Dagger, Healing, Jump, Loyalty, Magic
Defense, Run |
| Starting
Equipment: Calling-Stone, Welcome Letter, Crude Healing Kit, Starter
Knife, 250 Quarrels, Starter Crossbow, Starter Hand Axe, Bread, 500 pyreals. |
| Starting
Spells: None |
| Gharu'ndim |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
100 |
60 |
100 |
50 |
10 |
10 |
30 |
60 |
10 |
 |
| Specialized Skills:
Arcane Lore, Axe, Melee Defense. |
| Trained Skills: Crossbow, Healing,
Item Tinkering, Jump, Loyalty, Magic Defense, Run,
Staff. |
| Starting
Equipment: Calling-Stone, Welcome Letter, Crude Healing Kit,
Ust, Starter Nabut, 250 Quarrels, Starter Crossbow, Starter Tungi, Cheese, 500 pyreals. |
| Starting
Spells: None |
| Sho |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
100 |
60 |
100 |
50 |
10 |
10 |
30 |
60 |
10 |
 |
| Specialized Skills:
Arcane Lore, Axe, Melee Defense. |
| Trained Skills:
Crossbow, Healing, Jump, Loyalty, Magic Defense, Run, Unarmed
Combat. |
| Starting
Equipment: Calling-Stone, Welcome Letter, Crude Healing Kit, 250
Quarrels, Starter Crossbow, Starter Shou-ono, Apple, 500 pyreals. |
| Starting
Spells: None |
Custom |
|
If you choose a CUSTOM CHARACTER, you can create your character completely from scratch. |
| |
Strength |
End |
Coord |
Quick |
Focus |
Self |
Health |
Stamina |
Mana |
|
 |
|
|
|
|
|
|
|
|
|
 |
| Specialized Skills:
varies |
| Trained Skills:
Jump, Loyalty, Magic
Defense, Run, varies |
| Starting
Equipment: Calling-Stone, Welcome Letter, 500 pyreals,
Food Item, Practice Weapon/Wand/Components/Foci. |
| Starting
Spells: varies |
|