Lost in the New Horizon

 
Aluvians

Gharu'ndim

Sho

Viamontians

Ispar History

Auberean History

Texts

Rumors

New Dyes!!
Purple (Yay!!), Deep Blue & Black! The Purple can be found on the Obsidian Plains. The Blue is on Aerlinthe. The Black is made from the seeds from a Rampager Tusker! See below for more information. (Doogens Mage & Calli pose below.)

You can also visit the Dyes page for more. Thanks to everyone who sent Plant Location information for the dyes!


Level VII Life Spells!
Essence of Verdancy 30.4S, 74.4W


New Texts!

A Portal-Jumper's Guide to Dereth

Apprentice's Guide to Research
Dirrich's Journal

Edicts of the Quiddity


New Titles!
The Title Quests have been updated with more advanced titles. Alchemist's, Fletchers and Chefs may also get nifty new hats! Visit the Title Quests write-up for an updated list of available titles. 

Thanks to Alchemist Rainbows and Iron Chef Syrah for posing 
in their new hats! 

New Trade Skill Hats!
 
Type Alchemist's Hat Chef's Hat Fletcher's Cap
Value 5 5 5
Burden 23 23 23

 

Jawa Trader of  MT poses in his new Fletching Cap!


New Island!
archergandolf provided instructions on how to get to the new island:

Head to the Obsidian Plains and find the Singularity Bore 64.1S, 63.8W (Restricted to Levels 50+, may be tied to). You'll find the new Rampager Tuskers & Terebrous Hollow Minions inside. 

Jump into the pit south of entrance. Beware of Lightning Traps. 

Take the west hallway and take continuous rights until you come to a room at a dead end.

You'll find 4 Augmented Drudges, 1 Minion and the Guardian of the Singularity.

Kill the Guardian of the Singularity for the Sickle (below) and to enter the new island.

The Virindi's cloak seems to boil, as if a thousand insects were seeking to escape before it collapses. The dying Virindi shares its final thoughts with you: "Your life is forfeit, human. You simply do not know it yet. In killing me, [player name], you have gained access to your doom."
As the Virindi falls to the ground, there is a bright flash of light!

You'll have 2 options for the Singularity Caul Portals (Restricted to Levels 55+) to get to the new island: 1) inside Bore Dungeon (run north) and 2) near BSD on the Obsidian Plain - 59.4S 57.8W. 


click on pic for larger view

Vadoc poses with the Quintessence Sickle

Quintessence Sickle

A strange glowing sickle that crackles with energy. It's [sic] unusually sharp edge seems as if it could inflict devastating wounds. (uses Axe skill)

Value

3500
Burden 500
Dam. Bonus 9-18 Slashing
Melee Bonus +4%
Attack Bonus +8%
Speed (40)
Spells BD IV, SK IV, HS IV, Invuln Self IV.
Spellcraft 300
Mana x/1100
Mana Cost 1 pt. per 10 sec.
Difficulty 140
Restrictions Axe 250+

The island, Singularity Caul, is located at 98.0S, 94.7W

    
click on pics for larger view

For more great screenshots of the island, visit CoD's Event Pictoral!

New Weapons!
Another exciting report from my friends in Damonarchy:

Doogens Mage says, "Two of our members were at Black Hill on TOP of the plateau with the 2 portals and the tower. A server message appeared... and then a spawn. Ordinarily that is a safe area."

Doogens Mage says, "They cleared it, and after the mess of Dark Marionettes, Tuskers and Virindi Masters, they found Quiddity Ingots. The ingots say right on them where to turn them in. We are trying to find out how to get the baddies to spawn."

Zonata says, "and they are givable Maggie, both the ingots and the weapons."

Quiddity Ingot

An ingot of some strange metal. It looks as if it would be used to forge a weapon of some kind. As you gaze at it, you feel a compulsion to go to the Virinidi Crafters in the North...(32.0N, 43.2W)

Value

1000
Burden 1000

 

Crafter of Orbs tells you, "You are made of flesh, and are therefore the one whom I seek. Grant me the ore delivered by the Quiddity, and I will make what you desire."

Crafter of Orbs tells you, "Odd... you are not as the master described. Your epidermis is fair and supple."

Doogens Mage poses with the Eye of the Quiddity!

Eye of the Quiddity

An orb with a large purple eye in the middle. Gazing at it makes you dizzy.

Value

2000
Burden 50
Spells Item Enchantment Mast Self VI, Mana Conversion Mast Self VI, Life Magic Mast Self IV.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Mana Converion 200+

 

Calli poses with the Bow of the Quiddity!

Bow of the Quiddity

A weapon made of strange pulsing energy.

Value

2000
Burden 550
Dam. Bonus 0 16
Dam. Mod. +113% +113%
Melee Bonus 0 +10%
Attack Bonus 0 +10%
Speed (50) (10)
Range 70
Spells Defender IV, BD V, SK IV, HS IV.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Bow 200+

 

Destructor of DT poses with his Balister of the Quiddity!

Balister of the Quiddity

A weapon made of strange pulsing energy.

Value

2000
Burden 650
Dam. Bonus 0 ?
Dam. Mod. +150% ?
Melee Bonus 0 ?
Attack Bonus 0 ?
Speed (120) ?
Range 80 yards
Spells Defender IV, BD V, SK IV, HS IV.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Crossbow 200+

 

Zonata poses with the Blade of the Quiddity!

Blade of the Quiddity

A weapon made of a strange pulsating energy.

Value

2000
Burden 650
Damage 8-16 S/P 16-32 S/P
Melee Bonus +6% +16%
Attack Bonus +6% +16%
Speed (25) (0)
Spells Defender IV, BD V, SK IV, HS IV.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Sword 200+

 

Mak Shu of Morningthaw poses with his new Stave of the Quiddity!

Stave of the Quiddity

A weapon made of a strange pulsating energy.

Value

2000
Burden 500
Damage 9-12 Bl 19-28 Bl
Melee Bonus +5% +15%
Attack Bonus +5% +15%
Speed (30) (0)
Spells Defender IV, BD V, SK IV, HS IV.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Staff 200+

 

Visago of Thistledown poses with his new Fist of the Quiddity!

Fist of the Quiddity

A weapon made of a strange pulsating energy.

Value

2000
Burden 400
Damage 2-7 Bl 5-19 Bl
Melee Bonus +8% +18%
Attack Bonus +7% +20%
Speed 20 (0)
Spells Defender IV, BD IV, SK IV, HS V.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Unarmed 200+

 

Thanks to E'zekial of Solclaim for posing with his Spear!

Lance of the Quiddity

A weapon made of a strange pulsating energy.

Value

2000
Burden 600
Damage 7-14 ?
Melee Bonus +6% ?
Attack Bonus +6% ?
Speed 30 ?
Spells Defender IV, BD I V, SK IV, HS V.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Spear 200+

 

Thanks to Maethor for posing with his Dagger!

Dagger of the Quiddity

A weapon made of a strange pulsating energy.

Value

2000
Burden 450
Dam. Bonus 4-8 Sl/P 10-25 Sl/P
Melee Bonus +4% +14%
Attack Bonus +4% +14%
Speed (20) (0)
Spells Defender IV, BD V, SK IV, HS IV.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Dagger 200+

 

Thanks to Dras Bullneck for snapping this pic of Vulgarity of Leafcull posing with his Axe of the Quiddity!

Axe of the Quiddity

A weapon made of a strange pulsating energy.

Value

2000
Burden 750
Dam. Bonus 9-18 Sl 17-34 Sl
Melee Bonus +5% +15%
Attack Bonus +7% +17%
Speed (60) (20)
Spells Defender IV, BD V, SK IV, HS IV.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Axe 200+

 

Thanks to Aldered of WE/HG for pics and stats of the Mace of the Quiddity!

Mace of the Quiddity

A weapon made of a strange pulsating energy.

Value

2000
Burden 700
Dam. Bonus 9-18 Bl 15-30 Bl
Melee Bonus +8% +18%
Attack Bonus +4% +14%
Speed (40) (0)
Spells Defender IV, BD IV, SK V, HS IV.
Spellcraft 400
Mana x/1000
Mana Cost 1 pt. per 40 sec.
Difficulty 1
Restrictions Mace 200+


New Shreth Poop!


Dev reports the following:

First off, seeds can be found off of any type of Shreth. I recieved one off a Hunter Shreth, and another seed off of a Blood Shreth. They look like green cocoa beans. (I've included screenshots of them in inventory and on the ground.)

Once you've gotten the seeds, you take them to the Swamp Gardens located outside Yanshi at 22.5S, 45.8E. Inside are a bunch of reedsharks ranging from Adults to Elders. At the bottom is an NPC character who you give the seeds to. He will in turn give you a plant back. (Although I've heard that he doesn't ALWAYS give back a plant). The color of the plant given will vary. I received a red plant (the one that's been extinct for a long time), and a blue plant (that just recently went extinct). 

From what I've heard, he only gives those plants that can no longer be found on Dereth, i.e. you can't get your purple plants this way.

I hope this helps.

Dev

Note: It's been confirmed that Terese will also give the new blue and purple plants for the seeds. Sometimes you may not receive any seeds at all, only a rude comment. Sometimes she will try to cast a spell on you. You may also get several seeds at once instead of just one.

Little Green Seeds

A few small seeds, found on a Shreth. They do not seem to have any apparent use.

Value

?
Burden 5


Terese tells you, "What do you want? Wasting my time, no doubt, wasting my time! Don't you have some grandiose quest to do, or innocent monkeys to kill? Leave me alone with my plants. Growing them isn't easy, you know."

Terese tells you, "Yes the Shreth have been eating the plants. That's part of Dereth's new ecology. Go look it up. But, if you happen to go rooting through Shreth droppings, as I imagine you like to do, I'll take any seeds that you might find."

Terese tells you, "These aren't seeds! You brought me some pebbles, you fool! You wouldn't know a seed if it were growing in your ear!"

Black dye plants are received from seeds dropped by the Rampager Tuskers. Drop rate is very low, comparable to Grievver Acid.

Little Green Seeds

A few small seeds, found on a Tusker. They do not seem to have any apparent use.

Value

?
Burden 5

Shaylen poses in a purple crafted dress and Py Yun of Frostfell poses in a dyed Black dress.


New Creatures!


click on pic for larger view

Creature Level Str End Coor Quik Foc Self Hlth Stam Mana

Narrow Rift

30 50 50 20 50 100 100 100 150 300
Shallow Rift 30 50 50 20 50 100 100 100 150 300

Ethereal Rift

126 140 140 150 160 150 220 110 440 720
Unstable Rift 126 140 140 150 160 150 220 320 440 720
Quiddity Rift 201 140 140 150 160 150 220 370 440 720
Unconquered Drudge 120 380 340 280 360 280 320 300 540 320
Augmented Tumerok 96 250 300 250 275 200 270 250 600 270

Ascendant Tumerok

114 280 330 280 305 280 300 300 630 300
Virindi Inquisitor 210 ? ? ? ? ? ? ? ? ?
Terebrous Hollow Minion 98 250 250 210 170 230 50 300 500 50
Rampager Tusker 198 390 290 330 280 160 190 425 440 190

Beaten Doll

25 140 140 140 140 140 140 110 140 340
Battered Doll 30 150 150 150 150 150 150 115 150 350
Broken Doll 20 120 120 120 120 120 120 100 120 320
Guardian of the Singularity 100 100 150 170 240 330 350 175 150 750
Dirrich, the Warden 45 30 150 100 150 250 250 125 150 550

Shallow Rift Opens!

A new dungeon has appeared near Rithwic (8.5N, 50.5E). Doogen sends this report & map from the trenches!

"Danier and I explored the dungeon last night -- many, many broken dolls, rifts and twists and turns later, we had navigated this LONG dungeon.  It's hard to get lost in it -- there are really no dead ends, just a few squares with one way in and one way out.  
 
Tonight Dirrich the Warden was spawning in the basement. I waited my turn and burned him!  He rewarded me with some odd gauntlets.... I have this funny feeling I cannot set them down. I also have an obsidian shard I'm gonig to take to have translated ASAP."

Note: the shard can be translated into Dirrich's Journal.
The Shackles of Obedience are a pair of bracers that cannot be given away. Not even to a Town Crier! 

    

   

click on map for larger view

Dirrich, the Warden is incinerated by your assault!
A flash of violet backlights the Virindi's mask, and in your mind, a hollow voice intones, "So this is my reward for following the Directive. Arabax was right..."

 

Shackles of Obedience

Shackles used to bind the wrists. They have a long chain between them, allowing for freedom of movement..

Value

0
Burden 600
Armor Level 140 240
Spells Impen IV, Bafflement Self IV, Strength Self III, Feeblemind Self IV, Fealty Self VI.
Spellcraft 230
Mana x/2000
Mana Cost 1 pt. per 20 sec.
Difficulty 1
Protections Aa/A/A
B/B/B/B


More coming soon!


 
Contents

Event Teaser
Roll Out Article
Build Notes

Dev Chat
Annals of Dereth
Town Crier Rumors
Ulgrim Sayings
Patch Page

Thanks to Ned Cleversun, Doogens Mage, Calli, Zonata, archergandolf, Danier, Rainbows, Syrah, Dev, Mak Shu of Morningthaw, om ni, Kirelom of Solclaim, Fulsteezy of Solclaim, Agent Kat, Chris E., Leviticus II, Vadoc, Jovenn, Wonter, Catrin, D O G, Maethor, Xtreme Doggy, Mithan Kitrara, Benjamin Wolf of LC, Prox, Destructor of DT, Bane Grievver MT, Axe Master', Kinshiri, Niero FF, Owari FF, Dirty Rat HG, E'zekiel, Cylaria FF, Agrias LC.

 


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