|
Aluvians
Gharu'ndim
Sho
Ispar History
Auberean History
Texts
Rumors |

Decorate Your Flag!
Thanks to Corwin of LC, Black Breath of HG, Temuchin of HG, Reload of
SC, Gucky I of MT, Olthoi Bane of TD, Ashlervic of HG, Rohon of HG, Andee,
Fenn of DT, Reydien of SC, Akawa of MT, Julian's Touch of TD, Lethe.
Lalouna of FF, Mazoch of WE, Lugian Warlord of MT, Gheres Reficul of TD.
|
Item |
|
Value |
Burden |
Description |
|
Herald
Stamp
(Dual Fragment, Broken Fragment, Fragment) |
 |
100 |
10 |
A stamp with a Symbol of the Shard of the
Herald.
Use Item Tinkering skill to stamp this symbol onto a flag. Dye this
stamp first if you with the symbol to be a color other than white. This
item can be placed on wall hooks. |
|
Academy
Stamp
(Barker Mosswart, Mosswart Mire Witch, Mosswart Shaman, Drudge Skulker) |
- |
100 |
10 |
A stamp with a Symbol of
the Academy
Use Item Tinkering skill to stamp this symbol onto a flag. |
|
Alchemy
Stamp
(High Tumerok, Tumerok Fighter) |
 |
100 |
10 |
A stamp with a Symbol of
Alchemy.
Use Alchemy skill to stamp this symbol onto a flag. |
|
Cooking
Stamp
(Auroch Bull, Auroch Cow, Auroch Fire Bull) |
- |
100 |
10 |
A stamp with a Symbol of
Cooking
Use Cooking skill to stamp this symbol onto a flag. |
|
Virindi
Stamp
(Virindi Director, Executor, Inquisitor, Observer, Master |
 |
100 |
10 |
A stamp with a Symbol of
the Virindi.
Use Item Tinkering skill to stamp this symbol onto a flag. |
|
Bael'Zharon Stamp
(Destroyer Grievver, Panumbris Shadow, Umbris Shadow) |
 |
100 |
10 |
A stamp with a Symbol of
the Bael'Zharon.
To use this stamp you must be a Player Killer.
Use Item Tinkering skill to stamp this symbol onto a flag. |
|
Olthoi
Stamp
(Olthoi Soldier, Olthoi Noble) |
 |
100 |
10 |
A stamp with a Symbol of an
Olthoi.
Use Leadership skill to stamp this symbol onto a flag. |
|
Fish
Stamp
(Putrid, Foul & Rank Moarsman, Shore Armoredillos) |
 |
100 |
10 |
A stamp with the symbol of
a fish.
Use Item Tinkering skill to stamp this symbol onto a flag. |
|
Moon
Stamp
(Faisi Sclavus, Ulu Sclavus, Chomu) |
 |
100 |
10 |
A stamp with the Symbol of the moons
Aub'arel and Rez'arel.
Use Item Tinkering skill to stamp this symbol onto a flag. |
|
Flethcer
Stamp
(Wood Golem, Elaniwood Golem) |
 |
100 |
10 |
A stamp with the symbol of Fletching.
Use Fletching skill to stamp this symbol onto a flag. |
|
Virindi
Stamp
(dyed yellow) |
 |
100 |
10 |
A stamp with a Symbol of
the Virindi.
Use Item Tinkering skill to stamp this symbol onto a flag. |
See
Flag quest
for details on obtaining a flag!
Quest Details:
Flag
Stamps
Rad sword with a Virindi
Flag!
Zudwin of FF with a
collection of flags
 |
Bael'Zharon Flag |
A fine flag made from
grievver silk.
You can use this flag on roof and yard hooks. It can be dyed using the
cooking skill. It can be stamped with a stamp symbol. Give this flag
to the Grievver Scholar, Verdentine Magnan, in return for a fresh
white unstamped flag. |
|
Value |
500 |
| Burden |
50 |
 |
Olthoi Flag |
 |
Olthoi Flag |
 |
Fletching Flag |
 |
Virindi Flag |
Gheres Reficul's of TD
Olthoi Flags (which can be re-dyed after stamping). Mabul ibn Abdul's
Alchemy Flag, Akawa of MT's Fletching Flag!
 |
Botched Flag |
A fine flag made from
grievver silk.
You can use this flag on roof and yard hooks. It can be dyed using the
cooking skill. It can be stamped with a stamp symbol. Give this flag
to the Grievver Scholar, Verdentine Magnan, in return for a fresh
white unstamped flag. |
|
Value |
500 |
| Burden |
50 |
If your cook isn't quite up
to snuff, you will botch your flag! Dog Pistol's Botched Flag is below!
Dol Cirdan of TD poses with
a Red on Black Herald flag, the adopted Official Flag of the Tweetie
Monarchy!
Silver Fish on Dark Blue
Flag, courtesy of Rend the Fishzerker (Rend the Berzerker ;)!
Rugoe and Daki of MT's Moon
Flags!
Night king of MT's Academy
Flag and Danier's Virindi Flag!
Tinkering!
An Ust can be purchased in any of the original 9 starter towns, or the
capital cities of Cragstone, Hebian-to and Zaikhal.
See
Lockpick page in
Bargains
section for Ust locations.
See
Tinkering in the
Arts & Crafts
section for more information.
Text:
Tinkering
Thanks to Lin Mei of LC,
Matthew the Hawk of HG, Autumna Oakford, Joan of AC - FF, Elyvin, Otto Mo
Beale of SC,
Tadesha Xian of SC,
Ogzmandious
of SC, Ivory Windchaser of TD, Murphey Grey of WE, Nagas of MT,
Mahik of TD, War Lock of WE, Lucky Strike, Ozmael of MT.
--Special thanks to Eme of TD for most of the
screenshots and stats below.
From Matthew the Hawk: News Flash! If you logoff while holding salvaged
materials, those materials will only have a Value of 10p when you come
back on, no matter how much they were worth before. I think this is a bug
(see hotfix info).
See
State of the Code
|
Item |
|
Value |
Burden |
Description |
|
Ust |
 |
10 |
40 |
A tool used to extract materials from
treasure items.
Use to salvage materials from treasure items. |
|
Armor Tinkering |
|
Salvaged Alabaster |
- |
- |
100 |
Increases Pierce Protection 0.1 |
|
Salvaged Armoredillo Hide |
- |
- |
100 |
A strip of armoredillo hide material
salvaged from old items.
Apply this material to a treasure-generated armor to increase the
armor's protection against acid by 0.1. |
|
Salvaged Bronze |
 |
- |
100 |
A bar of bronze material salvaged from old
items.
Apply this material to treasure-generated armor to increase the armor's
protection against slashing by 0.1. |
|
Salvaged Ceramic |
- |
- |
100 |
A tile of ceramic material salvaged from old
items.
Apply this material to treasure-generated armor to increase the armor's
protection against fire by 0.1. |
|
Salvaged Marble |
- |
- |
100 |
A brick of marble material salvaged from old
items.
Apply this material to a treasure-generated armor to increase the
armor's protection against bludgeoning by 0.1. |
|
Salvaged Reedshark Hide |
- |
- |
100 |
A strip of reedshark hide material salvaged
from old items.
Apply this material to a treasure-generated armor to increase the
armor's protection against lightning by 0.1. |
|
Salvaged Steel |
 |
- |
100 |
A bar of steel material salvaged from old
items.
Apply this material to treasure-generated armor to increase the armor's
armor level by 20. |
|
Salvaged Wool |
- |
- |
100 |
A bolt of wool material salvaged from old
items.
Apply this material to a treasure-generated armor to increase the
armor's protection against cold by 0.1. |
|
Item Tinkering |
|
Salvaged Gold |
 |
- |
100 |
A bar of gold material salvaged from old
items.
Apply this material to a treasure-generated item to raise the item's
value by 10%. |
|
Salvaged Linen |
 |
- |
100 |
A bolt of linen material salvaged from old
items.
Apply this material to a treasure-generated item to reduce the item's
burden by 10%. |
|
Salvaged Pine |
 |
- |
100 |
A bundle of pine material salvaged from old
items.
Apply this material to treasure-generated armor to reduce the item's
value by 10%. |
|
Weapon Tinkering |
|
Salvaged Brass |
- |
- |
100 |
A bar of brass material salvaged from old
items.
Apply this material to a treasure-generated weapon to increase the
weapon's melee defense bonus by 1%. |
|
Salvaged Granite |
- |
- |
100 |
A brick of granite material salvaged from
old items.
Apply this material to a treasure-generated weapon to improve the
weapon's variance by 0.02. |
|
Salvaged Iron |
- |
- |
100 |
A bar of iron salvaged from old items.
Apply this material to a treasure-generated weapon to increase the
weapon's damage by 1. |
|
Salvaged Mahogany |
- |
- |
100 |
A bundle of mahogany material salvaged from
old items.
Apply this material to a treasure-generated missile weapon to increase
the weapon's damage modifier by 4%. |
|
Salvaged Oak |
 |
- |
100 |
A bundle of oak material salvaged from old
items.
Apply this material to a treasure-generated weapon to decrease the
weapon's speed by 5. |
|
Salvaged Velvet |
- |
- |
100 |
A bolt of velvet salvaged from old items.
Apply this material to a treasure-generated weapon to increase the
weapon's attack skill bonus by 1%. |
|
No
Apparent Use |
|
Salvaged Amethyst |
 |
- |
100 |
Chips of amethyst material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Aquamarine |
 |
- |
100 |
Chips of aquamarine material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Black Garnet |
 |
- |
100 |
Chips of black garnet material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Citrine |
 |
- |
100 |
Chips of citrine material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Copper |
 |
- |
100 |
A bar of copper material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Diamond |
 |
- |
100 |
Chips of diamond material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Ebony |
 |
- |
100 |
A bundle of ebony material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Emerald |
 |
- |
100 |
Chips of emerald material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Fire Opal |
 |
- |
100 |
Chips of fire opal material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Green Garnet |
 |
- |
100 |
Chips of green garnet material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Gromnie Hide |
 |
- |
100 |
A strip of gromnie hide material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Hematite |
 |
- |
100 |
Chips of Hematite material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Imperial Topaz |
 |
- |
100 |
Chips of Imperial Topaz material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Ivory |
 |
- |
100 |
Shavings of ivory material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Jet |
 |
- |
100 |
Chips of jet material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Lavender Jade |
 |
- |
100 |
Chips of lavender jade material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Leather |
 |
- |
100 |
A strip of leather material salvaged from
old items.
This item has no apparent use. |
|
Salvaged Moonstone |
 |
- |
100 |
Chips of moonstone material salvaged from
old items.
This item has no apparent use. |
|
Salvaged Onyx |
 |
- |
100 |
Chips of onyx material salvaged from
old items.
This item has no apparent use. |
|
Salvaged Opal |
 |
- |
100 |
Chips of opal material salvaged from
old items.
This item has no apparent use. |
|
Salvaged Peridot |
 |
- |
100 |
Chips of peridot material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Porcelain |
 |
- |
100 |
A tile of porcelain material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Pyreal |
 |
- |
100 |
A bar of pyreal material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Red Jade |
 |
- |
100 |
Chips of red jade material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Rose Quartz |
 |
- |
100 |
Chips of rose quartz material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Ruby |
 |
- |
100 |
Chips of ruby material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Silver |
 |
- |
100 |
A bar of silver material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Silk |
 |
- |
100 |
A bolt of silk material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Sapphire |
 |
- |
100 |
Chips of sapphire material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Satin |
 |
- |
100 |
A bolt of satin material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Teak |
 |
- |
100 |
A bundle of teak material salvaged from old
items.
This item has no apparent use. |
|
Salvaged White Jade |
 |
- |
100 |
Chips of white jade material salvaged from old
items.
This item has no apparent use. |
|
Salvaged White Sapphire |
 |
- |
100 |
Chips of white sapphirematerial salvaged from old
items.
This item has no apparent use. |
|
Salvaged Yellow Topaz |
 |
- |
100 |
Chips of yellow topaz material salvaged from old
items.
This item has no apparent use. |
|
Salvaged Zircon |
 |
- |
100 |
Chips of zircon material salvaged from old
items.
This item has no apparent use. |
Other materials with no
apparent use: agate, amber,
bloodstone, green jade, malachite, red garnet, serpentine, sunstone, topaz, tourmaline, tourquoise, yellow agate, yellow garnet, yellow zircon.
Note: the following are
verified reported values. The actual ranges may substantially differ.
Workmanship: Finely Crafted (3.00)
Workmanship: Flawless (7.00 - 7.13)
Workmanship: Nearly flawless (6.00)
Workmanship: Utterly flawless (7.67-8.00)
I was salvaging gold finally got 100 then put them on my solleretts and
got this msg "Dog Welder successfully applies the Salvaged Gold (100)
(workmanship 4.65) to the Gold Sollerets
Using mostly Utterly
Flawless material, this is my reward:
220 - 270 skill returned 4-5 Items of that type for tinkering
280 - 320 skill returned 5-6 Items
350 skill so far returns 6 Items
Joan of AC
FF and WE
It was noted that 350 got 6
from Utterly Flawless.
My vassal Fizzle Fest was getting 7 from Utterly Flawless with 385. We
were basically getting 1 less than the designated number for that quality.
We salvaged Nearly Flawless and up. On batches of 3 or 4 items at a time
we we got -1 to +2 for what we should have gotten for those items. So
there appears to be a varience on what you get based on skill.
Elldarian, Harvestgain
Karla reports getting 7
with a skill of 400.
Enk reports that a skill of 435 salvages 7-8 from any item.
Dranith Menacet is Killed!
Town crier gave me a rumor that gave
me the idea to go see if anything about Dranith Menacet in the Convergent
Median had changed and much to my surprise, he was a fraction of his
original size! I was unable to do any damage to him until I vulned and
imped him with 7's. Even then I was hitting for 5-10's. He clipped me
pretty hard several times while I had my orb on to debuff him, the worst
being a hit for 94 damage. The door behind him was also changed. It had
become just a regular door and I could find nothing behind it but an empty
hall. Also, there was nothing on Dranith's corpse.
-Kyuuketsuki Arashi of FF
[Player's name] has slain Dranith Menacet. As the Hollow Minion bleeds its
last bit of life onto the ground, it calls to its farther in a child-like
voice. "Father, I have failed you. They will find the way to your home."
In Rithwic, a new portal appears.
Dranith Menacet says,
"Father...Father... My body crumbles to dust, am I forgotten. I am dead. I
am sorry father I have failed you and will rise no longer."
*****
Julian's Touch
account from TD:
I got a report FrostFell server killed Dranith Menacet, so I rushed to the
end of the Quiddity Dungeon, the 3rd one with the Sing troves with
Quiddity ingots inside.
I went down after the door, to the place with Dranith.
My 6th sense sensed it, then he came in my
sight, and I saw a little Dranith!
At first
I was afraid, I hid, and tried
to cast on it. He was level 391. I landed a Vuln II on him with 300 in
creature magic skills. So I
took my buffed Frost Yaoji, and I started to
attack him... hitting him for
0-0...0-0.....0-2......2-2...0-2 damage ...
While I was caressing him, and evading
his attacks, I saw a white dot on a radar, it was
Tridarian. He imperiled and cold vulned Dranith,
so I was now hitting him for 5 average, 14 in
crits, and still some hits at 0.
Now with Dranith at 45% I
was hitting him back for 0-2 so I asked another
round of debuff, and Tridarian managed to debuff him again while fighting
some elementals...
25%...
10...
2%..
1%..
I received tons of messages after the server broadcast,
both grats and wondering, I agree it was very
quick after the patch. Dranith Menacet
didn't drop anything special, it just opened the portal
to Martine's place.
Great thnx to Tridarian who helped me killed
Dranith, and for letting
me having the kill.
Julian's Touch,
Leader of Martine's Cult
Monarch of the Inn of the Happy Hunters
Martine's Retreat
Hi Maggie!!
Martines Retreat - 10.6N, 58.3E, with an NPC Martine inside.... He doesn't
do anything, surrounded by Hollow minions and the like... looks like
Gaerlan put him out to pasture :-) Elsewhere its a fully functional town,
and the Mage sells Master robes.... Portal is in Rithwic center of town...
Aussel
Lvl 69 OG
Harvestgain
New Isparian Stone!
Text:
Gaerlan's Diary
Text:
Letter to Melaney
Text:
Gaerlan's Field Reports
Quest Details:
Prismatic Isparian Stone
Quest Details:
Martine's Retreat
 |
Major Prismatic Stone |
A shimmering stone that houses the
power of all elements within. The stone shimmers at the edges. It
looks as though it may be fitted into an Isparian Weapon.
This stone can modify the abilities of an Isparian Weapon. |
|
Value |
0 |
| Burden |
5 |
Thanks to Naevin for Stone
and Q'ane of MT for Sword stats! Atros of HG poses with Perfect Shimmering
Isparian Sword!
 |
Perfect Shimmering
Isparian Sword |
Use this item to wield it.
Elemental Slayer |
| Value |
8000 |
| Burden |
550 |
|
Damage |
14-28 Slash / Piercing |
|
Bonuses |
Melee Def: +10%
Attack: +10% |
|
Speed |
(35) |
|
Spells |
Defender II, Moderate Sword Aptitude, Acid
Vulnerability Other IV, Blood Drinker VI, Fire Vulnerability Other IV,
Swift Killer III, Armor Other VI, Cold Vulnerability Other IV, Heart
Seeker IV, Lightning Vulnerability Other IV. |
|
Spellcraft |
300 |
|
Mana |
x/600 |
|
Mana Cost |
1 point per 9 seconds |
|
Difficulty |
150 |
|
Restrictions |
Level 50+, Sword 350+ |
Bjarne of HG poses with a
Perfect Shimmering Isparian Mace!
 |
Perfect Shimmering
Isparian
Mace |
Use this item to wield it.
Elemental Slayer |
| Value |
8000 |
| Burden |
750 |
|
Damage |
12-24 Bludgeoning |
|
Bonuses |
Melee Def: +10%
Attack: +10% |
|
Speed |
(35) |
|
Spells |
Defender II, Moderate Mace Aptitude, Acid
Vulnerability Other IV, Blood Drinker VI, Fire Vulnerability Other IV,
Swift Killer III, Armor Other VI, Cold Vulnerability Other IV, Heart
Seeker IV, Lightning Vulnerability Other IV. |
|
Spellcraft |
300 |
|
Mana |
x/600 |
|
Mana Cost |
1 point per 9 seconds |
|
Difficulty |
150 |
|
Restrictions |
Level 50+, Mace 350+ |
Orchrist of TD poses with a Perfect
Shimmering Isparian XBow. Thanks also to Space Dog and
Vierna Mezzir-Garret!
 |
Perfect Shimmering
Isparian
Crossbow |
Use this item to wield it.
Elemental Slayer |
| Value |
8000 |
| Burden |
1800 |
|
Damage |
?? |
|
Dam Bonus |
?? |
|
Dam Mod |
?% |
|
Speed |
?% |
|
Range |
? yards |
|
Spells |
Moderate Crossbow Aptitude, Defender II, Acid
Vulnerability Other IV, Blood Drinker VI, Fire Vulnerability Other IV,
Swift Killer III, Armor Other VI, Cold Vulnerability Other IV, Heart
Seeker IV, Lightning Vulnerability Other IV. |
|
Spellcraft |
300 |
|
Mana |
x/600 |
|
Mana Cost |
1 point per 9 seconds |
|
Difficulty |
150 |
|
Restrictions |
Level 50+, XBow 350+ |
 |
Quality Shimmering Isparian Wand |
 |
Perfect Shimmering
Isparian Wand |
This item cannot be used.
Elemental Slayer |
This item cannot be used.
Elemental Slayer |
| Value |
2000 |
Value |
8000 |
| Burden |
150 |
Burden |
150 |
|
Spells |
Acid Vulnerability
Other IV, Item Enchantment Mast Other V, Focus Self V, Fire Vuln Other
IV, Mana Conversion Mast Other V, Life Magic Mast Other V, Cold Vuln
Other IV, Willpower Self V, Creature Enchantment Mast Other V, War Magic
Mast Other V, Lightning Vuln Other IV. |
Spells |
Moderate Mana Conversion Prowess, Acid Vulnerability
Other IV, Item Enchantment Mast Other V, Focus Self V, Fire Vuln Other
IV, Mana Conversion Mast Other V, Life Magic Mast Other V, Cold Vuln
Other IV, Willpower Self V, Creature Enchantment Mast Other V, War Magic
Mast Other V, Lightning Vuln Other IV. |
|
Spellcraft |
300 |
Spellcraft |
300 |
|
Mana |
x/600 |
Mana |
x/600 |
|
Mana Cost |
1 point per 10 seconds |
Mana Cost |
1 point per 10 seconds |
|
Difficulty |
60 |
Difficulty |
100 |
|
Restrictions |
Level 20+ |
Restrictions |
Level 50+ |
Zudwin of FF poses with a
Shimmering Wand. Thanks also to Magehart of TD and to Abomination of LC
for Quality stats!
Ashlervic of HG with his
Shimmering Isparian Dagger. Thanks to Lucky Lola
of SC for stats!
 |
Perfect Shimmering
Isparian
Dagger |
Use this item to wield it.
Elemental Slayer |
| Value |
8000 |
| Burden |
120 |
|
Damage |
4-8
Slash / Pier |
|
Bonuses |
Melee Def: +10%
Attack: +10% |
|
Speed |
(12) |
|
Spells |
Moderate Dagger Aptitude, Defender II, Acid Vuln
Other IV, Blood Drinker VI, Fire Vuln Other IV, Swift Killer III, Armor
Other VI, Cold Vuln Other IV, Heart Seeker IV, Lightning Vuln Other IV. |
|
Spellcraft |
300 |
|
Mana |
x/600 |
|
Mana Cost |
1 point per 9 seconds |
|
Difficulty |
150 |
|
Restrictions |
Level 50+ |
Art
Mobley the Mad of TD with a Perfect Shimmering Isparian Staff!
 |
Perfect Shimmering
Isparian
Staff |
Use this item to wield it.
Elemental Slayer |
| Value |
8000 |
| Burden |
450 |
|
Damage |
?
Bl |
17-34 Bl |
|
Bonuses |
Mel +10%
Att +10% |
Mel +15%
Att +20% |
|
Speed |
(?) |
(0) |
|
Spells |
Defender II, Moderate Staff Aptitude, Acid Vuln Other
IV, Blood Drinker VI, Fire Vuln Other IV, Swift Killer III, Armor Other
VI, Cold Vuln Other IV, Heart Seeker IV, Lightning Vuln Other IV. |
|
Spellcraft |
300 |
|
Mana |
x/600 |
|
Mana Cost |
1 point per 9 seconds |
|
Difficulty |
150 |
|
Restrictions |
Level 50+, Staff 350+ |
 |
Superb Shimmering Isparian
Bow |
 |
Perfect Shimmering
Isparian Bow |
Use this item to wield it.
Elemental Slayer |
Use this item to wield it.
Elemental Slayer |
| Value |
6000 |
Value |
8000 |
| Burden |
960 |
Burden |
950 |
|
Dam Bonus |
6 |
Dam Bonus |
10 |
30 |
|
Dam Mod |
100% |
Dam Mod |
110% |
110% |
|
Bonuses |
Melee Defense +8% |
Bonuses |
Mel +10% |
Mel +15%
Att +10% |
|
Speed |
(40) |
Speed |
(40) |
(10) |
|
Range |
80 yards |
Range |
80 yards |
|
Spells |
Defender II, Acid Vuln Other IV, Blood Drinker VI,
Fire Vuln Other IV, Swift Killer III, Armor Other VI, Cold Vuln Other
IV, Minor Bow Aptitude, Heart Seeker IV, Lightning Vuln Other IV. |
Spells |
Defender II, Acid Vuln Other IV, Blood Drinker VI,
Fire Vuln Other IV, Swift Killer III, Armor Other VI, Cold Vuln Other
IV, Heart Seeker IV, Moderate Bow Aptitude, Lightning Vuln Other IV. |
|
Spellcraft |
| |