All That They Survey

 
Aluvians

Gharu'ndim

Sho

Ispar History

Auberean History

Texts

Rumors


Town Attacks!
--
October 13, 2004 - TD
Mayoi is under attack!
Lightning Dragon of TD reports on the attack on Mayoi: "It was under attack by bunch for critters (Moarsmen) in TD. We killed them off."

Jadala the Bold of TD adds: "Not only was Mayoi attacked and Baishi was attacked (Drudge Raveners), Hebian-To was also attacked by Banderling Slayers, Enforcers."

There are also reports of Lugian and Tumeroks reproaching those defending the cities calling them "Traitors" and referring to a pact amongst their races.

--October 14, 2004 - WE
Fizzlesticks of WE reports: "Ayan Baqur was attacked this afternoon at about 12 noon EST Time. Maybe a bit earlier. The attacked consisted of ALL drudges from Ascendants, Cabalists, Peerless. Then in town itself a surprise was waiting, VOD Drudges!!! Seraphs and Mystics in huge numbers.

WE came together and with practically the entire server population beat back the attack."

A report from Sanddh/Roxasect of WE: "Eyas Maggie, Recalled to LS to find me in THIS (pic 3 below). They spawned in nice lines along the LS too, came running from all sides towards the town. Peerless, Cabbies, Unconquered, Ascendant, Seraphs & Seraph Mystics attacking AB. Mystics dropped glittering keys for the VoD dungeon. Half the server showed up quickly, but they kept coming, also at LS. Suddenly it stopped, no clue what, no global or such."

Thanks also to Astalon Decurth of WE for the first two pics below!

(click to enlarge)

--October 14, 2004 - VT
Mikka of VT reports: "Hey Maggie! Cragstone was attacked around 11AM (EST) on VT by a bunch of bandits. Poachers, Mercenaries, Assassins, Bandit Lords, and a type of Mage bandit. Lvls between 50 to 115. They spawned all around Cragstone after half the server beat back each wave. It was awesome!"

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VT raid


LC raid

SC raid

--October 14, 2004 - HG
Zerono reports: "Many many bandies ranging of the smallest to VoDs raided HG at about 5:20pm (CST)"

Thanks to Dark's Dagger of HG for pics below!

(click to enlarge)

--October 14, 2004 - LC
Semli of LC reports: "Qalaba'r on Leafcull was attacked by hordes of lugians (prefect's) and a few swarthy's at 6:00 pm EST. Loads of people showed up to defend Qal, and they all fought with bravery."

--October 14, 2004 - SC
Deven-Kenyon reports on the first news of the attack: "
We didn't even get globals to warn us :/ Laris Bloodsong of SC told me Eastham and Rithwic were under attack. So far just the two towns, no tumies or lugies yet."

A report from David the Bear: "We fought back the Rithwic invasion of Murk Drudges and a few other assorted drudges, when we spotted the cows lining up in formation. Of course, we didn't kill them all, we had to tip a few first :)"

--October 14, 2004 - MT
Hydrargyrus/Death' Eater reports: "Hiya Maggie, Today at about 10:29pm EST, Morningthaw had its first "town invasion" of the patch - we were invaded by Reedsharks. It started out with a few lower level Reedsharks, then Reedshark Slashers and Reapers came, and last but not least, Doomsharks! By the end, there was a lot of people there who helped defend Rithwic. Keep up the GREAT work with the site!"

(click to enlarge)

--October 14, 2004 - FF
From Tmm of FF: "Hey - great site I love it! This was the attack on Wai Jhou of FF. I dunno when it started but there were literally 100+ crystals spawning and re-spawning along with Sapphire Golems, Diamond Golem Surzarians, Crystal Golems and Shards ranging from Moiety to Sentinal. All I can say is MASS CHAOS! (They do drop the Gsa warding shards. I found 2 while I was there.)

(click to enlarge)

If you have pics or tales of the town attacks, please send them in!


New Global!

--October 15, 2004 - Pookie and the Tremendous Monouga Attack!

Freya of WE reports: "Hi Maggie! Love your site! At about 5:45 PM CST Ayan Baqur was attacked by a lot of different creatures. Everything from the White Rabbit, to VoD Urusins, Obliterators, and even at one point there were two Tremendous Monougas in the middle of town!"

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WE raid


FF raid

FF raid

Mykell of FF reports: "Hi Maggie, AB on FF got attacked tonight around 6:30 pm. Started out with Pookie and ended with a TM. Love your site."

(click to enlarge)


FF raid


FF raid

FF raid

Surprentis II of FF reports: "Hey Maggie, all the images are attached, check em out <3 your site! btw raid was at Ayan...so much lag couldn't even do much but document what the heck was going on :)  Much love!"

Hokuszpok of FF also reports: "Hi Maggie! There was a raid in Ayan tonight, lots of different creatures, like reapers, annihilators, obliterators, marionettes, bile grievvers, and TM finally."

Chunin Teiko of TD reports: "I was playing on Thistledown and got the following Global:

A dark cloud has settled over Ayan Baqur. Monsters have been seen dangerously close to town fleeing from the Burun in the Dires.

I ran to Ayan and saw numerous VoD type Knath', Bile Grievvers, Olthoi Swarm Mutilatiors, Olthoi Sentinals, black rabbits, Adolescent Gromnies, Caul Niffis and Mites,White Rabbit (pookie) and even Tremendous Monougas! Many died, but we killed more, hahaha =D It lasted a good 10 minutes and lag was terrible but we managed =)"

(click to enlarge)


TD raid


 TD raid

TD raid

TD raid

TD raid
 

"Hiya Maggie, Shaolin here, just wanted to make sure you got an account/pic of the mobs fleeing from the Burun (and stampeding through Ayan) on Thistledown. Pretty much the same affair as other servers, assorted Caul and VoD mobs,ight up to the two TM's at the very end :)"

After vanquishing the defenders of Ayan Baqur, the monsters have retreated back to their lairs.....

Thanks also to Magicpipe II of TD for pics!

More Attacks!

--October 15, 2004 - SC
Deven-Kenyon sends a report from SC: "I keep missing these dang things! Anywho, I logged in yesterday to this message about 5:35 PM ET:
The brave defenders have fought off the monster incursion at Fort Tethana.
Laris Bloodsong also tells me Heb was under attack again."

--October 16, 2004 - VT
Divine Singularity of VT reports: "Ahhh the good old raids...Well I just woke up...and was pushin away at Caul when I saw a global message on my screen. "Skeletons have begun amassing near Ayn Tayan" something of that nature."

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--October 16, 2004
A report from Swordsman the Player: "Dear Maggie - I love your site. I was shopping when Ayan came under siege. In seconds the server population was there. I also caught what I thought was a glimpse of virindi paradoxes and seraph drudges."

--October 16, 2004 - SC
Thanks to Deven-Kenyon of SC again!

A small brood of Olthoi has been cornered on the Isle of Tears by the Burun.
"Alrighty, it was only some Guruk's and VoD Olthoi Primordials. We beat em down fast, and the isle was silent again, not even an end global. Yet anyway. We checked bm 5 for any changes, nothing, nor has Asheron revealed himself in Knorr as of this email. We're checking the noble weapon fort to see if anything is new there.

--October 16, 2004 - TD
Thanks to Darkavenger of TD for the following report and pics: "Here's screen shots and a new global of undead attack at a deserted village SE of Danby's Outpost. Attacks were blood fiends, archfriends and numerous undeads."

Word has spread from Danby's Outpost that the Undead are massing to the south east at a nearby deserted village.

(click to enlarge)

--October 16, 2004 - TD
Phoenix Warrior of TD reports: "There was a HUGE Virindi Raid at the VoD LS, tons of Virindi, Hollows, Tuskers, Dolls, Rifts, Doomsharks, Carenzi, and Zefir is all I saw. At one point about 12 obliterators spawned! Some pictures attached, (of course). Oh, and the global for this was somthing like... "A Virindi summit has been found near the Obsidian Rim!" Should of taken a screenshot of it but I was so excited/moving to VoD LS so fast I forgot..."

--October 16, 2004 - TD
Chunin Teiko of TD also reports: "It's the war of ALL wars! I ran southwest of the VoD lifestone and from the top of the mountain Hundreds of Creatures were coming at us. VoD and Caul type of creatures like Rats, Virindi, Rifts, Obliterators, tons of Hollows, Reedsharks and much more. It didn't seem it was ever going to end and seriously I have never seen anything like it. It was quite an event for AC players.... It was great and we came back and whooped em good =D Here's the final screenie =)"

(click to enlarge)

--October 16, 2004 - LC
Mr Fizz of LC reports from Glenden Wood: "Hi Maggie, On Saturday night (Oct 16) around 9:00pm on Leafcull there was a global:
The Undead have been seen congregating at an Undead Shrine south-west of Crater..

About 15 minutes later another global message appeared:
An Undead Army has attacked Glenden Wood

The Undead raid at Glenden Wood had Elite Revenants, Blood Fiends, Dark Magus, Phantasms, Risen Lords, and Lich Oppressors (probably even more undead types; there were numerous waves of attacks, spawning in different parts of the town). The Undead Armies spawned in military fashion. I've attached 3 pics I took of the events. Have a good day."

Another report and a pic of Dolls attacking: "Hiya Maggie, This is Bunny Killer of Leafcull. I took tons of screenshots of the raid on Glenden Wood and thought I'd send a few along. Sorry for the huge delay. =)"

(click to enlarge)

--October 17, 2004 - TD
"Hey Maggie! It's Phoenix Warrior from TD. There was a golem raid near Chalicmere (sp) today! Tons of Golems! Pictures attached. Global was: "The ground rumbles from the force of the Golem horde north of Chalicemere Castle." When we killed the Crystal Lord Imperator, the raid ended."

(click to enlarge)

--October 17, 2004 - TD
A report from Shaolin of TD: "Me again, just a few screenies of the rather Large golem attack at Chalicemere Castle on TD! The respawn rate on the golems was rather fast and in large numbers, particularly the Sapphires and ancient Platinum variety.... We had to beat back hordes of assorted small golems, as well as diamond/plasma/pyreal/acidic/coral and a hard to kill Diamond lord Imperator. We all had a blast on this event, and there were many deaths."

--October 17, 2004 - WE
Elrihm of WE reports: "Around 8:30 pm central there was a mass of golems from vapor, plasma, Sapphire, platinum, Ancient Coral and Diamond golems, and crystal golems, Soverien and Imperator. Raid lasted almost an hour. I got one screen of the mass of Sapphire golems that spawned!
The ground quakes as a horde of golems masses just north of Chalicmere Castle!

Thanks also to Tolrath of WE for pics!

(click to enlarge)

--October 17, 2004 - DT
B o u r n e of DT reports: "Wow, DT town raids are a bit different than the raids on white servers. I think the screenshots tell the story (taken in Holtburg). Love the site Maggie."

(click to enlarge)

--October 17, 2004 - SC
Bastion of Evil was one of the first to announce the Carenzi Stalker attack on Redspire! He sends pics of the pack attack and adds: "Redspire is under attack to say THE LEAST lol."

(click to enlarge)

--October 17, 2004 - FF
Maximum Force of FF sends these great pics of the K'nath attack on Ayan. He reports: "The lag was terrible but I'd have to say there was a good hundred or more VOD jellos all over the Ayan area. Not to mention the Crystal Golems in the town. It was so intense, many people died to help the cause :) But in the end the Ispairans won to fight another day!"

(click to enlarge)

--October 18, 2004 - VT
Iceiss reports: "Kryst is being overrun! Kryst is being overrun! On VT 1:50pm pst. Went there with my little archer and found lines of Azeal Zefirs and Silt Lurkers. When they were killed they advanced higher and higher in levels till they reached the Dark Zefirs and Reedshark Skinners. Fun, but it was over way too fast!"

(click to enlarge)

--October 18, 2004 - FF
lost raven of FF reports: "Golems gathering at Chalicemere Castle (C-note). Sapphire Golems, Crystal Lord Imperators. A good gathering for sure!"

Ophar Kabitaki of FF adds: "At around 9PM EST global about advancing forces of golems near Chalicmere. Arrived at the castle and nada. Ran 2 clicks north and hordes of golems. Majority were sapphires, but the force also consisted of golds, plasmas, vapors, and miniature golems.

Main antagonists were Diamond Golem Suzerain, Crystal Golem Sovereign, and a Crystal Golem Imperator. The sovereign was susceptible to all attack types, while the Imperator was highly resistant to melee, missile, and war damage. Lifebolts seemed to deal the most damage. Fight lasted approximately an hour."

--October 18, 2004 - MT

Kriket of MT reports: "An army of Knaths has been seen just North of the Accursed Hall."

(click to enlarge)

Aravel of MT was also there: "Last night at around midnight eastern (not sure of exact time) K'naths raided The Accursed Halls. I was in Baishi at the time the message went through, so I was one of the first on the scene. The K'naths spawned both inside and outside the small fort and they would spawn in lines of 5+. We destroyed the groups inside the fort and were working on the ones outside when they spawned again inside and with 5 Virindi Paradoxes. The Paras went down quick and so did the K'naths. We then eliminated all of them near the fort and pushed them back into a valley nearby where the final spawn seemed to be. Upon attacking the final spawn, multiple spawns occurred closer to the fort, in the main bulk of our forces, I'd have to say 30+ of them. A few more waves took place and we finished them off. I don't believe I ever saw a message saying it was over though.

note: hope you're never the main target when that many K'naths spawn. I took about 20 volley/arc spells within 20 seconds' time on multiple occasions."

--October 19, 2004 - LC
Peerless of LC reports: "Another invasion is on the way, this time at the Singularity Caul. Dozens (if not 100+) caul monsters and black breaths are stationed a few feet beyond the drop. So far all efforts to neutralize them have been in vain."

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--October 20, 2004 - SC
The appearance of Reeshan hasn't stopped the raids. Deven-Kenyon of SC sent word of an attack on Tou-Tou by Mosswarts that occurred at about 5:45 PM ET: "that lag was horrid, I couldn't move at all. only have brown radar dots to show the mess :/" (see pic above)
A pack of rabid Mosswarts is attacking Tou Tou!

--October 21, 2004 - MT
A report from Hydrargyrus/Death' Eater of MT: "Also, today around 7:02pm EST, Eastham of MT was invaded by Reedsharks and Caul-level rats. I heard there were Doomsharks but did not see any myself. There were many Reapers and Caul rats with 6500 health. Many of the adventurers of MT came to Eastham's aid to defend the town."

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--October 21, 2004 - WE
The Grim One of WE sent word of rats attacking on WE as well. There were also reports of attacks on HG and an attack on LC at Neydisa Castle.

--October 22, 2004 - LC
Epica of LC reports: "We had a Olthoi invasion outside of VoD tonight on Leafcull. Still going on, but I can't get back as my framerate drops to unplayable in that area."

A second report from Kristen: "Imagine my surprise to see the place I am lifestoned at surrounded by Olthoi forming ranks! I sent a shout on the server chanel, and soon we had a merry party going and roasted, bludgeoned and skewered many a bug in merry fellowship. I took some party photos too..."

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The Mark sent these impressions: "The attack was all Olthoi Sentinels and Primordials. When I first got there, I saw about 4 people all up on a Lifestone completely surrounded by this huge swarm. There was many many bodies on the ground."

--October 22, 2004 - WE
A report from Elrihm of WE:
Despite his staggering strength, Ulgrim has succumbed to a bandit assault in an out of the way mountain retreat.
"All hell broke loose around 9:30pm central as the Mountain retreat came under attack! Most of the bandits that spawned were the bandits from the Weeping Weapon quest. It was a close call, but we fought them off. Ulgrim has no recollection of the event. We all assumed he got drunk and passed out after it started."

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Jyng of WE sends some of the smack talk heard during the skirmish:
Adroth spits on the ground as he sizes up Gocymer. "Dunno how yeh found us, mate. Seems like the longer we all stay in this world, the more we get a sixth sense for danger, eh? Anyway. Time to pay yer toll."

Adroth's boots clank loudly as he lunges at Jyng!

Torgrym glares over his orb at Casey Ray the hero. "Come on, foight like a man. Been whackin' on these dumb local critters too long, eh? No challenge in em, I say."

"Itala falls before Jyng's assault as she fought, silently."

Torgrym glares over his orb at Casey Ray the hero. "Come on, foight like a man. Been whackin' on these dumb local critters too long, eh? No challenge in em, I say."

"C'mon ya dumb bastards, fight like a team," Adroth bellows over the clash of battle.

--October 22, 2004 - HG
Arch Magi reports from HG: "Maggie, Tonight, there was a Dev Event at the portal drop for Sing Caul. When it first happened, people were just dropping in to do their typical hunting, but there were 100 or so monsters of all types right on the portal drop. After dozens of corpses (and playing "Kiss the Lifestone") enough people showed up and we started to hold our own against the spawns. The radar was orange with monsters, and littered with the dead."
As the Pardox ceases a tendril of wispy darkness streaks outward toward you. It dissipates in the air before it grab [sic] hold.

--October 22, 2004 - TD
Crookshank TD reports: At 8pm EST, or thereabouts, the drop at the Caul recall was swarmed by baddies. Tons of Grievvers, Marguls, Wretched Shadows, and the like. Nasty stuff. I unfortunately did not get pics. I just thought I’d report it for posterity."

Magicpipe II of TD did get pics, however!

(click to enlarge)

--October 24, 2004 - HG
Dear Maggie, At 7:20 pm central time Alphus Lassel came under siege by Tuskers, Virindi and Sycophants. We fought bravely and the outcome is still uncertain. Signed, swordsman the player"

Mather of HG also reports: "Hey Maggie! Love the site! At around 8:45 on Oct. 24 (Harvestgain), a guildmate of mine reported that Alphus Lassel was under attack! When I arrived, there was a ring of Sycophants and Assailers wailing away at unsuspecting visitors. After the first wave was cleared, Virindi Adjudicators (sic?) and Annhilators started attacking! Sure enough, they just kept coming, and eventually they were replaced with the big guns: Virindi Quidoxes, Paradoxes, and Obliterators!! Carnage ensued, and countless people died, but it was a blast! Here are some screens I took."

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--October 24, 2004 - SC
Vixie of SC reports on the SC attack: "Obliterators attacked Ayan on Solclaim :)! Nice XP!"

A second report from Max Payne Ua: "Hello Maggie! I'm sending you 2 pictures from the attack on Ayan on the Solclaim server. Notice the Obliterators and the Virindi :D The event happened "Date Posted: 10/24 6:07pm". Nice site!"

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SC raid


MT raid

HG raid

--October 24, 2004 - MT
"Hi there Maggie, I love your site ;) It's like the holy bible of Asherons Call LOL ;) I'm sending you this pic of the attack on Ayan Baqur. Once again DEVS underestimated the power of all of us and just sent us some Sycophant Mercenaries, Virindi paradox, Annihilators and Obliterators. In the end, we rule again ;) Doctor K of SC"

--October 24, 2004 - HG
Zerono of HG reports: "Ayan was hit tonight about midnight CST. Only reason I found out was cuz I died and was sent to the LS only too see an orange radar and died again from trying to get outa there unbuffed."

Another report from HG: "Maggie, Around 1:20 am est on Harvestgain I recall to ayan lifestone to find a mighty surprise! Huge amount of high level Lich(demilich and other undead around that lvl) swarming the ayan LS. While running for my life, I realize it's more than the LS that the whole town is swarmed with likely a hundred or more skellies and undead. They even started a formation it would seem. I ran around trying to get some screenshots and have attached some that I did get. anyhow gotta go! enjoy the screenshots.
--The Ascension of HG"

--October 26, 2004 - FF
Surprentis II of FF reports: "Hey again. Here's the raid that happened today. It was nuts, I had a GREAT time! Screenies included for your pleasure :)"

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--October 26, 2004 - SC
Deven-Kenyon reports: "Saw on boards SC was hit, and quickly headed in game where Rare-to guided me to the newest raid. I got there in time to kill some doomsharks and revered tumies. I missed the global, but it was Tumeroks have been discovered resting on the eastern shore of Lake Lithane!"
Thanks also to Rare-to for pic!

(click to enlarge)

--October ?, 2004 - MT
Rynsyn II of MT sends news of the Golem raid on MT a few days back: "Maggie, love your site, your service and your dedication :). These are a few from what I snapped during the Hebian-To raid a few days back. Hope they aren't too big...."

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--October 31, 2004 - TD
And it's a Halloween special! Mh'organah of TD reports: "Hello Maggie, Tonight at 22h00 GMT+1 (CET), there was a global broadcast:
A ghostly presence has been discovered in a pair of abandonned building south west of the Cragstone falls!
The houses were at 27.N, 40.7E. There were some Chimera (transparent undead), Poltergeist (Transparent Virindi), and a Spectral Horror lvl 666 (Transparent Virindi). Sometimes there was this in chat window:
A fading voice cries, "There is no death. It is only a transition to a different sphere of consciousness." Thank you for your site :).

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Thanks also to Julian's Touch for the following pics!

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--October 31, 2004 - SC
Doctor K of SC reports of an attack on Hebian-To: "HI there maggie ;) Like xerxes the ripper says, how can we not win. This time the town was attacked by chimeras, lich oppressers and some poltergeist....
"

--October 31, 2004 - WE
Ebon Gromnie sends these pics of the Cragstone event on WE and the attack of the Ghastly Hollow Minion!

(click to enlarge)

--November 5, 2004 - VT
The keep coming! Shikamaru of VT reports: "Hello Maggie, Ayan was crazy today, you have creatures from Tuskers (Devastators ,Obliterators), Humans (mercenary, deranged sycophants) to VoD Virindi (consul and up). Lots of lag and lots of fun!"

(click to enlarge)


New Salvage Skill!
Thanks to Zerono and An'iya of HG, Deven-Kenyon of SC, Xiandra of LC!

You have been granted the opportunity to forget what you know about item tinkering in the form of a gem of forgetfulness.
You have become knowledgeable in the methods of Salvaging.
Your base Salvaging skill is now 5!
 


Crookshank of TD sends the following salvage messages (from a character that does not have item tinkering trained):

You obtain 3 Black Garnet (ws 5.00) using your knowledge of Item Tinkering.
You obtain 3 White Sapphire (ws 6.00) using your knowledge of Salvaging.
You obtain 4 Hematite (ws 7.00) using your knowledge of Item Tinkering.

He adds: "You can also fail salvaging. It doesn't destroy anything, best I can tell. But I wouldn't be surprised if it reduces the workmanship or something. I tried to combine 91 units of work 7 imperial topaz with 1 bag of 6 units of work 6, and got:

Salvaging Failed!
Salvaging Failed!
You obtain 97 Imperial Topaz (ws 6.87) using your knowledge of Weapon Tinkering."

A fellow Shadow Knight on TD dumped item tinkering, and dropped approximately 110 million into Salvaging. It's now 160 base. He is salvaging 5 units out of work 6 items. I, on the other hand, pumped salvaging to 130 base. My Magic Item Tinkering is 405 base... so, with every item I salvage:

You obtain 7 Bronze (ws 7.00) using your knowledge of Magic Item Tinkering.

I'm getting full units based on workmanship. But it's seemingly ignoring my salvaging skill in favor of the greater skill.

Thanks to Black Falcon of WE for pic of updated UI!


Plague Wind of MT send a pic of the Salvaging Gem of Forgetfulness! (See the Skill Sell Back quest for more information!)

You have been granted the opportunity to forget what you know about weapon tinkering in the form of a gem of forgetfulness.

Salvaging Gem of Forgetfulness

Use this gem to move all of the experience invested in Salvaging into your unassigned experience pool. Salvaging cannot be untrained.

Value

0
Burden 10
Special Props Attuned, Bonded


New Blackmire Dungeon!
Thanks to Zerono and An'iya of HG, Deven-Kenyon of SC, Daruis of the Nexus - HG, Perimeter Slayer of HG, No'tiv of HG!

Blackmire 5: 12.7S, 58.8W
(take the Blackmire hooked mansion portal or you can run from Fort Tethana)


Rewards: Scroll of The Endless Well (Fellow Mana Regen), Scroll of The Soothing Wind (Fellow Health Regen), and Scroll of The Golden Wind (Fellow Stam Regen). Icons will be updated in November.

A feeling of dread washes over you for a moment, as it dissipates you are aware that the strength of the beacon is not great enough to deliver you to the location where it leads.

Item

Icon

Value

Burden Description
Scroll of Superior Soothing Wind 0 10

Inscribed spell: Soothing Wind
Enhances the blood flow and aids in knitting wounds closed. All fellowship members receive a 115% increase to their natural health recovery rate.
Use this item to attempt to learn its spell.

Scroll of Golden Soothing Wind 0 10

Scroll of Superior Golden Wind
Enhances the intake of air and utilization of energy. All fellowship members receive a 115% increase to their natural stamina recovery rate.
Use this item to attempt to learn its spell.

Scroll of Superior Endless Well 0 10

Scroll of Superior Endless Well
Enhances the understanding of the ebb and flow of mana. All fellowship members receive a 115% increase to their natural mana recovery rate.
Use this item to attempt to learn its spell.

Dear Maggie,
The BM5 quest is very straight forward. All it has inside are Burun and Guruks. There are about 4 dungeons total on the quest (I don't remember; we went through rather fast). There is only 1 way. All the other ways are blocked so you can't get lost very easy. Simply just keep going down, down and of course, down. There was no end boss monster. There was simply a statue to the north in the last room before the reward room. The last room had a bunch of heads and many burun and guruks. The spawn rate to my best guess was about 1 1/2 min, so we just ran through after killing for about 5 mins. Simply run to the statue and use it.

Zerono and An'iya of Harvestgain

Deven-Kenyon of SC reports the message you get when you try to do the quest before the timer is up:

Though the matron's sarcophagus is upset and her body is missing, you still feel uneasy as you reach toward the scroll. Perhaps it would be best to wait the full turning of the moons before trying to obtain these objects.


The Portal Opens
Thanks to Zerono & An'iya of HG (especially for the blow by blow), Mykell of FF and Chazzy Chaz of TD!

On Oct. 19, 2204 a global went out:

Lead [sic] by Mgrauleshk, a Guruk Gorefiend, the Burun storm the Temple of Izji Qo. The portal gateway in the matron's crypt has become active and the Burun have stormed a receiving chamber containing a sealed portal. Mgrauleshk and his force will break through the wall and activate the portal beacon, bringing the Burun masters to Dereth unless they are stopped within ninety minutes.

When entering the first statue:
Portal space wells around you, causing slight discomfort.

When using the portal gateway in reward room:
As portal space swells around you, you feel as though something is buffeting the attempt to bring you safely to your location. You fear that you cannot return here by your own means. The magic of the gateway seems to be the only way to safely reach this destination.

While fighting Mgrauleshk I got this message:
You wound the giant deeply. The scent of a heady fungus flows about the area and Mgrauleshk's hide looks to have become thicker.

While fighting Mgrauleshk I got this message:
With a mighty croak, Mgrauleshk, snaps his head back in anger. A deadly spray of acid squirts from his hide.

Zerono adds: "while fighting Mgrauleshk, I also found out that if you crit him he debuffs and/or will dispell some spells on you. Ohh I forgot to add. You have to be red to get to this guy. There is an eye behind the statue that you use and turn red to kill him."

Mgrauleshk lets out a wail and collapses in a heap, slain by Pountius Pilatus.

DT - Cleaner Of Dirty
FF - Tectonic Rifts
HG - Pountius Pilatus

LC - Myk
SC - Phade
TD - Big Tarn
WE - Ncf-Poozer

Again from Zerono: "We are now fighting a door much like the one that was on the Gman quest. We have it at 75%ish and it doesn't seem to be going down. I only wish I had my noble weapon from last patch to see if that would do better damage.... I just now noticed that there is a pink dot in here as well. So maybe you can go pink and not worry about PK, just a thought."

"OMG we finally kill that door and used a Beacan. It spawned that big guy in the teaser pic. I was running to get a SS for you and all of a sudden got this message:
Blood from Zerono has been sacrificed to the Portal Beacon in the Temple of Izji Qo. As the beacon surges to life, pungent fumes and the damp air of a swamp filter into the receiving chamber. Mgrauleshk finds his way to the side of the first Burun master to cross the vast divide!

I died instantly and gained 10 vitea! I'm going in to get a SS and hopefully get more information for you."

Reeshan turns its attentions toward you and with a gesture of its corpulent hand, your body is disintegrated as it is washed in pure mana. The last sound you heard was a grim, croaking laughter.
I also got that message after I was dead. I just got many /tells asking me what happened. Apparently everyone died that was there. Just noticed that I didn't lose any items on that death either.... Also just noticed that I still have buffs after that death."

A wave of energy crashes over the area, at once there is a expulsion and sucking of air and mana. You hear the sound of the Kukuur in your mind before you see its enormity. You are gripped with a terror you have never known. As your body begins to rebel under the strength of this psionic attack, you hear something akin to laughter.

Zerono also reports that you cannot log in the dungeon. And one final comment: "I was able to get 1 hit on Reeshan (the big guy) then was portaled out with 10 vitea again."
Critical hit! You scratch Reeshan for 3 points of slashing damage!

Chazzy Chaz of TD reports from TD: New part of BM V is PK or PKL only. There's an alter at the entrance, but most people are just going PKL. Inside there's a bunch of different portal drops and a huge door. Millions and millions of HP on it. We've been attacking it for awhile and it's still over 30% hp. The boss is dead on TD; that stopped the Buruns from re-spawning on us. Here's a pic of the door. I'll send more when we get through.

(click to enlarge)


Door - TD


Door -TD


Door - HG


Door - SC


Door - WE


MT - inside view

 

(click to enlarge)


Mgrauleshk


Mgrauleshk


Mgrauleshk's stats


Portal Beacon


Reeshan Stats


Reeshan

 

An update from Chazzy Chaz of TD: "I got PK'd before the door fell, so I'm not sure exactly what happened, but this global just went out.

Blood from Magicpipe II has been sacrificed to the Portal Beacon in the Temple of Izji Qo. As the beacon surges to life, pungent fumes and the damp air of a swamp filter into the receiving chamber.
Mgrauleshk finds his way to the side of the first Burun master to cross the vast divide!
Blood from Zedjin has been sacrificed to the Portal Beacon in the Temple of Izji Qo. As the beacon surges to life, pungent fumes and the damp air of a swamp filter into the receiving chamber.
Mgrauleshk finds his way to the side of the first Burun master to cross the vast divide!
Blood from Aldis Rache has been sacrificed to the Portal Beacon in the Temple of Izji Qo. As the beacon surges to life, pungent fumes and the damp air of a swamp filter into the receiving chamber.
Mgrauleshk finds his way to the side of the first Burun master to cross the vast divide!


Looks like we've got a bunch of burun masters to deal with now. Love the site =D"

The report from FF: "Hi Maggie, I was one of the first people to get down there and managed to get the kill on that burun guruk. It was a local message, "Mgrauleshk lets out a wail and collapses in a heap, slain by Tectonic Rifts." After that people started flooding in and there were about 40-50 red dots as we didn't know PKL worked at the time. I'm not sure what happened but apparently, the first kill on Mgrauleshk made a door down there vulnerable to attack and stopped the spawn, although it still took us over 40min to take it down and enter. The rest you know I think from other reports. Reeshan is the Burun King we released. He is lv999 and portals massive amounts of people to Holtburg Training Academy if a few fellow members attempt to attack him. Seems to be invulnerable at the current time. Also, killing Mgrauleshk again after he respawned with Reeshan is really pointless as he doesn't drop any good loot and simply respawns instantaneously."

Thanks to Zerono of HG, Chazzy Chaz of TD, Semli of LC, Fizzlesticks of WE, Yusuki of SC, Magicpipe II of TD, Rare-to of SC, Aravel of MT, Darkavenger of TD, Zedjin of TD for pics of door and critters and to B O U R N E of DT for spells!

A Sampling of Reeshan's Spells:

Item

Icon

Description
Char Flesh

Target's flesh is left open and vulnerable to fire attacks. Increases damage the target takes from fire by 200%.

Grip of Death

Lowers all skills by 99%.

Paralyzing Touch

Lowers all attributes by 99%.

Numb Flesh

Target's flesh is left open and vulnerable to cold attacks. Increases damage the target takes from Cold by 200%.

Mire Foot

Target's run skill is reduces [sic] by 95%.

Batter Flesh

Target's flesh is left open and vulnerable to bludgeoning attacks. Increases damage the target takes from Bludgeoning by 200%.

Enervate Being

Lowers recipent's [sic] Stamina by 20% for 5 minutes.

Poison Health  

Lower's recipient's health by 20% for 5 minutes


Defended Doors Fall!
The doors on MT & VT have fallen, along with an Envoy!

On MT:
Syn'phony
, one of the attackers, sends this report: "It was a great fight on both sides. Alas, the defenders let their guards down, and the attackers moved in, dressed as Wolves, in Sheep's Clothing. Attackers for the win!"

Blood from +Envoy Ferris has been sacrificed to the Portal Beacon in the Temple of Izji Qo. As the beacon surges to life, pungent fumes and the damp air of a swamp filter into the receiving chamber. Mgrauleshk finds his way to the side of the first Burun master to cross the vast divide!

(Note: Read about Ibn's response to the Envoy's presence here):

VT successfully defended their door; however, Mgrauleshk took matters into his own paws to open the portal himself.

His force successful, Mgrauleshk stands before the portal beacon in Izji Qo's temple. He sacrifices the life's blood of one of his force to the beacon and it hums to life. Pungent fumes and the damp swamp air filter into the receiving chamber. Mgrauleshk finds his way to kneel by the side of the first Burun master to cross the vast divide.
 

Ulgrim on the Move!
Thanks to Cenwalh of HG

Ulgrim Recall takes you to 59.6N, 4.1W.
Corvine of TD clarifies the location: "The castle he's at is more rightly called Mountain Retreat although it was called "The Enclave" for the first two years of AC. I have lived there since beta, please tell you readers not to litter the place. Thanks ...LOL."

Ulgrim the Unpleasant tells you, "Come to the mountains and see the sights,that's what the brochure said! Look at this place. The didn't even have a decent bar. Fortunately, I'm a people that knows people. So now the people here have a people that can give them the spirits that they need!"
Ulgrim the Unpleasant tells you, "King for a day! Fool for a lifetime."


Ulgrim the Unpleasant tells you, "So, where's my beer?"

You give Ulgrim the Unpleasant Filled Beer Stein.
Ulgrim the Unpleasant tells you, "Not bad, nice beer stein too. It reminds me of that time I was in Dryreach."
Ulgrim the Unpleasant tells you, "I had decided to go on a trip. I was tired of all the sun and relaxation, you know how it is. Anyway, I traveled around for awhile visiting pubs and inns and ended up in Dryreach, where I was astonished to find a wonderful house brew made by my friend Mordomor."
Ulgrim the Unpleasant tells you, "I decided to spend awhile getting to know the drink better so I went to find the old lifestone NW of town. Yeah, I know there's a new lifestone there, but I didn't know that then. The old lifestone looked broken, but by this time I was heavily in my cups and unconcerned with trivial things."
Ulgrim the Unpleasant tells you, "Now, I'm going to give you a very important bit of information here. Never ever, under ANY circumstances, bind to a lifestone when you're drunk. And if you have an old faulty wand. And if it looks like the lifestone's broken... especially if it looks like the lifestone is broken. I remember wondering why the lifestone was sparking like that, then why my wand was sparking like that. Then my wand caught fire, shot from my hand and exploded... then things got weird."
Ulgrim the Unpleasant tells you, "Everything after that is fuzzy, but I remember dying repeatedly. Not something I recommend, but what with all the explosions and electric shocks it seemed like the thing to do. My life flashed before my eyes, at least the part that involved being repeatedly killed and revived by a demented lifestone."
Ulgrim the Unpleasant tells you, "When I came to I found that the bodies I had left during my reincarnations hadn't died. In fact there were nine copies of myself standing around arguing with each other. I could have sworn that I died more than nine times, but like I said before I was pretty vitae'd up."
Ulgrim the Unpleasant tells you, "I've heard of similar lifestone malfunctions before. Usually the duplicate is just a creepy standing corpse of sorts that hasn't forgotten how to breathe. In most cases unbinding from your lifestone will return that corpse's lifeforce or vitae back to its owner."
Ulgrim the Unpleasant tells you, "But to unbind from the lifestone I needed to use the same casting device that I tied to it with. By the time I found one of my wand's splinters in the pocket of my robe I realized the duplicates of me had run off."
Ulgrim the Unpleasant tells you, "It turned out that each of my copies had a splinter from the wand. I was too weak to get them back myself, so I enlisted the help of adventurers. These good people collected all the splinters of my wand and brought them back to me."
Ulgrim the Unpleasant tells you, "I heard many stories about my duplicates and I actually grew kind of fond of some of them. It was with a heavy heart that I recrafted my wand and unbound from the lifestone. I haven't heard of them since then. I guess they're all gone..."
Ulgrim the Unpleasant tells you, "I'll always remember the time we spent together that spring."


Increased Spawns on Marae Lassel!
--
A Simple Man of HG reports: "Found Temenua and his 2 buddies on the plateau after only 30 seconds of searching. Looks like they are definitely easier to find."

--Nocturne of LC sends these tips of finding Ralirea: "Hi Maggie, I thought I'd just like to help clarify the best areas to hunt Aun Ralirea, especially since the spawn rate was tweaked this patch.

Aun Ralirea is found within a mix of Hea Tumerok Spawns, which are on the Northern and Western areas of the Plateau. He is found with Aun Hunters, which do not spawn on the plateau, so look for them as well!

If you are running and you encounter many, many Aun Tumeroks, you are too far to the south and east of the plateau. Check by the dam in the middle, as well. Thanks!"
 

New Island?!
Code the Mage of HG reports: "Hey Maggie, love your site. I was running around Sancturary and spotted some land off in the distance. I ran to the edge of the beach as far as I could and got a pretty good look at a new island. It is Southwest of the Sancturary. Here's a screenshot of it!"

Maxium adds: "Used AC Explorer and updated the map using the new cell.dat file, found two new (to me at least) land blocks, one north west of ML, the other South of Cathedral."

Burzum of MT sends a few more pics after loading as much of the new landmasses as possible into his cell.dat!

(click to enlarge)


New Journeyman Craftsmen!

Stefyni the Fair of WE reports: "I found one of the new Journeyman Alchemists in Qalaba'r at 74.3S, 19.3E and got this message":

Journeyman Alchemist tells you, "Greetings! I have left my master in Glenden Wood to help the craftsmen of this fine land to hone their crafting skills"
Journeyman Alchemist tells you, "Prove your knowledge by bringing me a Lead Lodestone, and I shall reward you."
Journeyman Alchemist tells you, "What, you say you don't know how to make a Lead Lodestone?! Why, that is what tests of knowledge are for! Get out