|
Aluvians
Gharu'ndim
Sho
Viamontians
Ispar History
Auberean History
Texts
Rumors |
Event Teaser - from the
Turbine Site,
December 15, 2006
Ardry shook the snow from his boots as he stepped wearily into the
Thorsten's Rest tavern atop the hill in Cragstone. He nodded to the other
regulars and settled into a table by the fire, hunching over a mug of cider
and a bowl of beef stew. Blood dripped into the stew from a gashed wound on
his forehead, but he either didn't notice or didn't care. He shoveled the
stew into his mouth with the unblinking dedication of the truly exhausted.
Nor did he look up when the tavern door opened up again to again send cold,
snowy wind gusting through the tavern. A lone man entered and approached the
bar. A casual glance told Ardry that he was a Sho, leanly muscled and
dressed in well-used but well-maintained leather armor. The stranger ordered
a cup of water and sipped his drink while casting covert glances around the
room. He was being reasonably discreet about it, but over the years Ardry
had developed a preternatural ability to sense when people were looking for
him. He could feel the hairs prickle on the back of his neck as the
stranger's gaze drifted, in a studiously nonchalant way, repeatedly to him.
Finally, he could take no more. He dropped his spoon and sat up straight,
reaching under the table to grasp the hilt of a dagger he'd stashed on his
leg for just such a barroom encounter. Apparently sensing his paranoia, the
stranger circled around so that he could approach Ardry from the front.
Ardry looked directly at him as he approached, as much to establish eye
contact as to be able to observe the way this stranger moved in case it did
turn into a fight. The stranger moved with the grace of a warrior trained in
some of the more esoteric Sho combat arts, but he was nervous and unsure of
himself. Ardry sighed, and addressed the man as he came to the table.
"I hope you're not here to kill me for trespassing in yet another fighting
school, because I'm pretty tired of getting perforated by exquisitely
trained Sho killers. Please tell me you're not a Tanada.
The man blinked several times, taken totally off guard by Ardry's
conversational gambit. He recovered himself, and grinned nervously. "I
apologize for my scrutiny, sir, but I seek a man named Ardry, nephew of the
great sage Aliester the Loquacious. Are you Ardry the Dubious?"
"I am Ardry the Not Running Dangerous Scouting Missions Any More," Ardry
snorted, releasing his grip on the dagger and taking a long drink from his
cider. He gestured at the other chair by the table. "Yes, I'm the man you're
looking for. Have a seat. I assume my uncle sent you?"
"Not directly, sir," the stranger said. "My name is Shan Zhen, but please
just call me Zhen." He sat eagerly at the table. "My mistress sent me to
find you, at your uncle's recommendation. She said you were a brave and
resourceful scout. And that maybe you'd share some of what you found on your
most recent expeditions if I were able to promise you a meeting with my
mistress. She sends a token to prove to you that I am not lying." He reached
into a pouch and set a small medallion on the table.
Ardry's eyes widened. "All right, Zhen. You've got me interested. What did
you want to know?"
"My mistress is curious about some of the notes you've found in the course
of exploring dungeons we had previously believed to be thoroughly mapped.
Notes that were written by a certain missing wizard that she is trying to
help locate. When you wrote to your uncle about them, he passed word on to
her."
Ardry nodded. "I did find some notes... Three of them. I found the first one
while investigating the earthquake near Lady Folthid's estate. Most of it
went right over my head, though. There were some strange mathematical
notations..."
Zhen leaned forward, excited. "Yes! The numbers. I have reason to believe
that those numbers are actually the key to recovering a journal that Asheron
left behind."
Ardry considered this as he drank the last of his cider. "Well, that's
interesting, all right. How would the numbers help you find his journal?"
"He covered his tracks well. We have reason to believe he may have thought
someone or some thing was trying to follow him, with evil intent. So he left
his journal somewhere safe and hidden, reachable only by people who could
use the numbers he left to decipher the clues and find the journal."
Ardry grimaced. "Sounds complicated. What's in this journal that's worth so
much trouble?"
"Information on where he went, and how he went there. Notes on a geomantic
portal-opening ritual... To another world."
Ardry laughed. "There aren't many people in Dereth who can work
portal-opening rituals my friend, let alone to another world. An Empyrean
could do it, but you're not going to get that old crank Harlune to crawl out
from under his rock to help. As for Isparians working that kind of powerful
ritual... That's even less likely. Trust me, my uncle has been trying to
figure out how to do it for years, and he knows as much about geomancy as
any Isparian."
Zhen grinned, with a disconcertingly sly expression. "With all due respect
to your venerable uncle, Ardry, there are some Isparians who are capable of
such magic. At least one has learned under Asheron himself. With the proper
guidance, perhaps the information left in the journal..."
Ardry took a deep breath. "Very interesting." He stood, picked up his bowl
and his mug, and brought them to the bar for the barkeeper Magrom to clean
up. He came back to the table, shaking his head. "All right, I'll help you."
He paused and glared suspiciously at Zhen. "And you're sure this means I get
a meeting with your mistress?"
Zhen nodded enthusiastically. "She wishes to discuss the matter with you
personally. To review the notes you have found. She believes the numbers
hold the key unlocking the mechanisms Asheron left behind to protect his
journal."
"Lead on then, Zhen," Ardry said. "Even though I'm pretty sure that before
all this is over I'm somehow going to end up leaving a few more mutilated
corpses around Dereth..."
The two men exited the tavern, one walking briskly with his head high and
his eyes hopeful, the other slouching wearily behind as he considered the
punishment that was sure to be in store for getting involved with another
mysterious cause.
Exclusive Teaser
Pics!
(click to enlarge) |

Maggie's |

Vault |

Sucamarto |

Mystics |

Warcry |
Rollout Article - from the
Turbine Site,
December 19, 2006
The sound of clashing weapons echoed through the
corridors of Queen Elysa's palace in Dereth. The noise came from the
training room, where young Prince Borelean sparred against the veteran
guerilla commander, Captain Tharnoch.
Borelean's sword slammed repeatedly against Tharnoch's defending blade as he
tried to batter aside the older man's defenses. They had been sparring for
half an hour without pause, and both were beginning to sweat. Borelean had
spent the entire fight on the attack, lunging and jumping and raining blows
on his opponent from every conceivable angle. Tharnoch, by contrast, fought
in a crablike stance, shuffling guardedly from side to side and moving with
an economy of motion honed over decades of combat experience. His
conservative style helped him keep even in the endurance battle against his
teenage opponent.
Tharnoch growled as he parried aside another arcing overhand strike from the
Prince. "Your Highness," he said, "while you are skilled beyond your years,
your fighting style is wasteful and poorly judged."
Borelean came ahead, striking quickly, forcing his opponent to give ground.
"How so?" Borelean asked, somewhat cockily, as he launched a side cut that
almost hit Tharnoch in the arm before the captain slid out of the way. "It
seems to me I almost have you against the wall, Captain."
Tharnoch's response came as the Prince tried another powerful overhand
slash. He sidestepped the blow as it came down and lashed out with his left
hand, knocking Borelean's sword out wide and low, too far out of position to
defend himself adequately. He pressed into the opening he'd created and
brought the sword to bear on the Prince's chest.
Before Tharnoch could call for his opponent to yield, Borelean went along
with the shove he'd gotten from the captain. He continued the down-and-out
motion, rolling and spinning with impressive athleticism. Before Tharnoch
could react, Borelean's leg whipped out and caught him with a solid kick to
the stomach. Tharnoch was too battle-hardened to give in to the pain, but
the kick pushed him back and created enough separation for Borelean to bring
his sword back up into a proper guard posture.
Tharnoch laughed and dropped his blade to his side to signal an end to the
duel. "Well done!" he roared. He actually seemed to be pleased by absorbing
a hard kick in the gut. "Fighters trained by nobles are often too proud to
use a good kick or head-butt in combat. It's not pretty, and a lot of fools
will tell you it's ungentlemanly, but the only thing that matters at the end
of a fight is who's standing and who's bleeding on the dirt. All your bloody
nobles are nobles because some ancestor of theirs was smart enough to kick
an opponent in the fork and win the fight."
He paused to probe his bruised stomach with his fingers. "Good technique on
the kick, too. Led with the heel, to get the most stopping power out of
it... You could become a real warrior yet."
Borelean grinned, but tried not to be too happy with himself, in case
Tharnoch was readying a sucker-punch or something else to underscore the
message about fighting dirty. The veteran did no such thing, but he was
regarding Borelean with a thoughtful gaze.
"In fact, Your Highness, I am fairly certain you didn't learn that kind of
technique from Antius Blackmoor. All I've heard of the man suggests he was
brave, noble, and foolish enough to get himself killed by someone with lower
standards of decency. And I know that the soldiers from my own detachment
have been too busy with other duties to instruct you..."
Borelean didn't say anything to that. He just stared at the captain with a
blank gaze. Tharnoch cleared his throat during the uncomfortable pause.
"All right, I'll just ask. Are you training with someone else, Your
Highness?"
Borelean answered with the same studiously blank gaze fixed on his face.
"No, Captain Tharnoch, I have no other combat trainers. Could you elaborate
further upon your earlier comment? How is my fighting style wasteful?"
Tharnoch frowned suspiciously at his pupil. He was almost certain that
Borelean was lying, or at least failing to report the whole truth. But he
didn't want to derail the training session with an inquisition, so he made a
mental note to speak to the Queen about the Prince's training, and answered
Borelean's question.
"The problem, Your Highness, is that while you will no doubt one day be a
very strong man, perhaps as strong as I've heard your father was, you are
not stronger than I am now. Yet you tried to fight me in a battle of
strength. You expended a lot of energy trying to overpower my defense,
which, frankly, you cannot do. But you're quicker than me, and you've got
the energy and spry legs to beat me through mobility. Use that to your
advantage. Don't try to knock down the walls when you can take out the gate
more easily. Do you understand what I'm trying to say?"
Borelean bowed his head thoughtfully and regarded Tharnoch with a new
respect in his eyes. "You are wise, Captain Tharnoch. I will remember that.
But how should I know if I'm stronger than someone else, or faster?"
Tharnoch nodded sagely. "That's what the early part of a fight is for. With
feints and probing attacks, get a sense of your opponent's capabilities,
before you commit yourself in earnest. If you tried, for example, to
outmaneuver a faster man..."
They were interrupted by a knock on the door. Borelean stepped to attention
and Tharnoch, irritated by the interruption, called out, "Enter!"
A royal messenger stepped through the door, bowed to the Prince, and saluted
the captain. "Your Highness Prince Borelean," the messenger said, "Her
Highness the Queen requests your presence in the library. Captain Tharnoch
is hereby dismissed from duty for the rest of the afternoon." The messenger
bowed, saluted, and departed.
The two fighters looked at each other. "Well, lad, get on with you,"
Tharnoch said. "We'll pick up back here tomorrow. Unless your mother wants
you in the library again," he snorted. He hung his sword in the rack of
training weapons and left the room.
Borelean gritted his teeth as he watched Tharnoch go. He didn't like having
his training interrupted by this peremptory summons to the library. He hung
his own sword on the rack and stalked out of the room. He didn't even bother
to change out of his sweat-stained training leathers before he went to the
library.
A few moments later, still angry, he pushed open the library doors. Inside
he found an old Aluvian man and a young Sho woman. They were both seated at
a table piled high with books, but they got up quickly and bowed when they
saw that the Prince had entered. The young woman seemed vaguely intimidated
to be there, but the old man seemed hostile. It also took a moment for
Borelean to realize how tall this old man was – he was even taller than most
of the burly guards that were stationed around the castle.
"Your Highness," the old man said, with a slight sneer curling his lip.
"Thank you for coming so promptly, if a little rudely. It was not necessary
for you to rush. You could have stopped to change into fitting garb for an
academic setting instead of stomping in here in your smelly armor."
Borelean blinked, unaccustomed to such rebukes. He would have lashed out
angrily, but something about the old man's size and sheer willful presence
kept him respectful. Tharnoch's lesson about testing your opponent before
fully committing to the fight seemed strangely fitting here. He hesitated
before speaking, as his gaze lingered briefly on the young woman, but he
turned back to the old man and asked, "What would my mother have of me,
sir?"
"I am the mage Harlune, Prince. And this," he said, motioning to the young
woman, "is my student for the moment, Hoshino Kei. Your mother has asked me
to include you in young Kei's geomancy lessons."
Borelean looked at Kei again. "We have met once before, have we not, Lady
Kei?"
Kei nodded and smiled. "I believe so, Your Highness. I was with Master
Celdiseth at the time. But please, just call me Kei."
Harlune motioned the Prince to join them at the table. "If you're done
flirting, come sit with us, boy." Kei averted her eyes and seemed to become
very interested in the book on the table in front of her.
Borelean tried to summon up as much royal indignance as he could. "I don't
know you, sir. Why are you teaching us if the Lady Ciandra is an
accomplished mage, and a councilor? What of Master Celdiseth, who was Kei's
teacher already?"
Harlune's frown deepened, and Borelean thought he saw a flash of blue light
in the old man's eyes. "Because you're here to learn about geomancy, the
blood witch's apprentice doesn't know as much about ley lines as she does
about sacrificing chickens and Celdiseth is a rude, ungrateful bastard.
Let's get on with this, so people can stop pestering me to pass on my
knowledge. I hear tell you've received some lessons from that ivory tower
git from Knorr. And Kei here's learned at least the basics from the blood
witch's apprentice. So you won't be completely unprepared for what I need to
teach you."
Borelean hesitated. He was confused and lost by this sudden shift in his
training. "Waiting for me to put a purple satin cushion on your chair for
you, boy? I don't have all day," Harlune growled.
Borelean sighed and approached the table. "Now it seems I am to be a mage,"
he said to no one in particular, as he sat down across from Kei.
Dev Notes - from the
Turbine Site,
December 19, 2006
New content and Functionality
- A few more quest dungeons have been revised this
month. Once again make sure to check out some of your old favorites to
see if they have seen some changes.
- Mr.P has decided to make the location of his home
known to the players. Perhaps if we are nice enough to him, he may
reward us with a new friend.
- Make sure that you know the location of Frost
Haven, there may be a need to travel there in the days ahead.
- Players wishing to continue to gather more
information about the Tanada Clan will have an opportunity to get more
answers this month.
Miscellaneous Changes and Improvements
- Based on player feedback Rare Infinite Arrowheads
will now work on bundles of the appropriate shafts.
- Rare gems are now stackable up to 100
- The snow has begun to fall in Dereth, and winter
is now upon us.
- The Scarecrows have gone back into hiding for the
season. Snowmen should now be appearing on the landscape in their place.
- Several small typos were fixed on various quests.
- On the Messenger's Collar quest, the respawn
timer on the Falatacot Tome has been increased.
December Letter to the Players - from the
Turbine Site,
December 15, 2006
Welcome to the December Letter to the Players!
Winter is once again upon us and with it comes the changes to the world we
see every year. There is snow on the ground and the scarecrows have all gone
into hiding as the snowmen have come out to play. The plot thickens as the
people of Dereth continue their quest to discover what has happened to
Asheron. Will we be able to discover his whereabouts? And what about the
Tanada Clan? Will we find out more information about why they are here?
Rare Changes
Based on player feedback Rare Infinite Arrowheads will now work on bundles
of the appropriate shafts.
Rare gems are now stackable up to 100
Holiday Fun
Mr.P has decided to make the location of his home known to the players.
Perhaps if we are nice enough to him, he may reward us with a new friend.
Make sure that you know the location of Frost Haven, there may be a need to
travel there in the days ahead.
More Quest Love
A few more quest dungeons have been revised this month. Once again make sure
to check out some of your old favorites to see if they have seen some
changes. These revised dungeons will also play a part in the current
storyline.
Players wishing to continue to gather more information about the Tanada Clan
will have an opportunity to get more answers this month.
In Concept
These are game changes that we are thinking about for upcoming events. We
cannot guarantee when or even if these changes will be added to the game, as
scheduling and priorities can change. These changes are in addition to the
new quests, dungeons, and items we will be adding to the game. Each month we
will be discussing one new in concept topic, in order to give you as much
information about the item that we can.
Squelch Panel
The title pretty much says it all here. In continuing with our theme of
updating some older systems in the game we are looking at adding in a
squelch panel. The functionality would be similar to that of the friends
panel players already have now. We are also looking at increasing the number
of players that could be added to the squelch list. One of the ideas of the
panel would also be the ability to tell if it is just one character that has
been squelched or if it is an entire account. There is still a considerable
amount of work that would need to be done on this as we move ahead, but it
is something we feel would be a good thing going forward.
So there are just some of the things we have in store for Asheron's Call in
December and beyond. Please remember that along with everything listed here,
there are several new quests and exciting things going into the game for the
December event.
|
|