Daily Update - 9/21/05 (
by
Calandryll)
September Update
The update is live! We’re currently monitoring the servers and so far
everything looks good. Please be sure to post your feedback (including any
bugs specific to the event) in
this thread.
You can read about the content and the fiction
here.
Live Events
Assuming the servers remain stable the live events will continue as
scheduled.
That covers everything for today. We hope everyone enjoys the update!! in
the coming weeks we'll be talking about the October event and other AC
updates!
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 9/22/05 (by
Calandryll)
Couple of things today...
September Update
Well the update is done and seems to be working pretty smoothly. Again I
want to point out the tremendous effort the Development Team and the QA team
did to get this done for this month. Very happy we made it and I hope you
are all enjoying it. We're tracking a couple small issues right now and
might do another small publish next week if we need to.
We're currently finishing our documentation for the October update. I don't
want to give anything away yet. It'll probably be a little smaller than this
update, but I think you'll like what we have in store.
Forums
I'm curious to know what you all think of opening an "off-topic" forum. Most
of our other sites here at Turbine have these and I find them to be a pretty
cool way for people to chat and interact about things other than the game.
We'd moderate this forum just like we do all others and we'd ask people to
keep controversial topics out of the forum. So what do you think?
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Re: LOL - Thanks for the 80's flashback! :) - 9/23/05 (by
Crowley)
I loved the ML Rebels quest! Dar Rell, Arica, Count Tanera hehe
Daryl, Ericam, Col Tanner
I loved being able to do what I always wished happened in the movie!
__________________
Gustaive the Steel
Fortune's Way
--------------------------------------------------------------------------------
Glad you enjoyed it. The whole team was involved with the "Red Dawn" flavor
of the Marae rebels, but Ibn was the one who pushed for the idea in our
story meetings for the September event.
Maybe we should keep putting out game content based on 80s movies. Next up:
Ulgrim Beyond Thunderdome!
Crowley
Tuesday, September 27th Downtime - 9/26/05 (by
Calandryll)
In order to perform some upgrades to our database we will need to bring the
servers down on Tuesday, September 27th starting at 6am EDT until 6pm EDT.
We apologize for the extended downtime, however this is a fairly involved
and important process. We will update you again should the downtime last any
longer.
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 9/26/05 (by
Calandryll)
Posting this a little earlier than usual since
unfortunately I am going to be stuck in meetings for most of today so I
won't be around much. The only big piece of news for today is the downtime
scheduled for tomorrow to upgrade our database hardware.
Tuesday, September 27th Downtime
In order to perform some upgrades to our database we will need to bring the
servers down on Tuesday, September 27th starting at 6am EDT until 6pm EDT.
We apologize for the extended downtime, however this is a fairly involved
and important process. We will update you again should the downtime last any
longer. This has been posted to State of the Network as well.
October Update
We're finishing up our documentation for the October update this week so
we'll be talking more about that in the coming weeks.
I hope everyone had a great weekend!
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 9/27/05 (by
Calandryll)
Just one item for today...
Server Downtime
The hardware upgrade is going well. For those of you who were asking, the
upgrade is to resolve a problem we found after investigating the cause of
the Wednesday downtime. This upgrade should resolve that problem so it
hopefully won't happen again. It will probably be mostly transparent to you
all as far as day-to-day gameplay goes. At this time we are on schedule, but
if that changes we will let you know.
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 9/28/05 (by
Frelorn)
Not much to report today. We are moving forward on the
October event and it is looking good so far.
We have also just posted the latest installment of our live events updates.
You can find this page
here.
We hope you enjoy it!
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc.
Daily Update - 9/29/05 (by
Calandryll)
October Update
Documentation is nearly complete and we’ve already started working on
test plans. Should have some information about the content next week.
Upcoming Downtime
This is probably the last thing any of you want to hear about, but the
situation with our database hardware isn’t resolved yet. We’re scheduling
another downtime for Wednesday, October 5th. This downtime will start at 4am
EDT and last until 8pm EDT. I know this is another long downtime and I
wanted to give you all an explanation for this.
During the AC1 game server reboots and security updates on Monday September
12th, there was an error on the database servers during the reboot. We
therefore scheduled on-site maintenance to work on the inactive database
server on Wednesday September 14th.
During that downtime, maintenance was performed on the inactive database
server. However, when the server was brought back online, we encountered
another error. This error caused the database corruption that resulted in
the rollback. At the end of this, we were only able to bring up one of the
two database servers, resulting in the additional downtime on September
27th.
The maintenance window on September 27th did not go badly. It simply was not
enough time to adequately troubleshoot and solve the issue. We executed our
original plan, but it uncovered a hardware issue which we were unable to
resolve in the time allotted for the downtime. This is why the downtime
lasted longer than expected and it’s why we have to schedule another
downtime.
To ensure that we do not have any reoccurrences of the September 14th
downtime, it is best to have the worlds down while these issues are
investigated and corrected.
We’ll keep you updated on the progress of this fix. Again, my apologies for
the downtime, but it is necessary in order to ensure a stable experience for
all of you.
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 9/30/05 (by
Calandryll)
Not much to report today. The October update is looking
good and the Friday event write-up should be posted later today.
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Re: Daily Update - 9/30/05 (by
Frelorn)
The latest installment of our live updates is up. You can check out the
latest news on these events
here.
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc
Daily Update - 10/3/05 (by
Calandryll)
A few things for today...
Some of you have been asking about the team. While we never discuss the
exact makeup or team size there are a few things I can tell you. Right now
the team is smaller than it was in CA. Part of that is because of the move,
but most of it is because we aren't currently working on an expansion so
there is no need for such a large team. We are still working to backfill a
couple of positions though in order to have enough people to fully support
good monthly content. Speaking of which...
October Update
Still tracking well on this. We should be able to post some details this
week.
Wednesday Maintenance
This is still scheduled for Wednesday. Hopefully we won't need all of the
scheduled time. We'll keep you posted as we know more.
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 10/4/05 (by
Calandryll)
Small update today.
Tomorrow's Maintenance
Just a reminder that the hardware fix is scheduled for tomorrow. We'll
update you on the progress as we get information.
October Update
The October update is still looking good. We had a status meeting this
afternoon to go over everything. We’re a little behind because of the move,
but I think we can make up that time easily enough. We’re probably going to
share some of the content with you a little earlier than we normally do so
you should start seeing some updates by the end of the week!
Tomorrow's Daily Update will have more information on some of the open
issues we've been talking about in recent weeks. You'll also be hearing from
some of the development team folks in the coming days too!
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 10/5/05 (by
Calandryll)
For today's update, I’d like to talk about some of the
topics that many of you have been asking about on the forums. Not everything
is nailed down yet, but I did want to share the information that I do have.
Dawnsong
Turbine will be centralizing support for all Asheron’s Call subscribers at
our MA offices in a few months. Therefore, the Dawnsong server will not be
opened as originally planned. Adding a new server would further spread
players out and splinter existing communities. We understand that some of
you were looking forward to this server; however at this time we feel that
opening another server would not be good for Asheron’s Call.
Face Artwork
At this time, the artwork for the faces isn’t going to change. While we
understand that some players do not like the new looks, we cannot rework all
of the faces. However, we are discussing adding the ability for players to
change their look in game. This is something we are currently investigating
but it won’t be part of the October publish. Right now this is not
scheduled, but I will update you on this as we move forward.
High Resolution Textures
The high resolution textures are not ready yet, however we still intend to
get these in the game. After further investigating the status of this, we
need to do some more engineering work and they need a full QA pass. The QA
pass is very important (and a bit time-consuming) to ensure the new textures
do not cause crashes with certain graphics cards. I don’t have an ETA for
this yet, but it is still on our “to do” list.
Today’s Maintenance
So far everything is moving along smoothly. The Ops team tells me we are on
schedule. I’ll update you more as I get more information.
Hiring
We’re currently in the process of hiring an engineer (programmer), a
designer, and a QA person for Asheron’s Call in order to fill out the team.
You should see the job descriptions on the Turbine site in the coming days.
We’re also interviewing some internal candidates for these positions as
well. More on that as the hiring process progresses.
October Update
The October update is still looking good. We’re about code complete and then
we’ll swing into full QA mode. We have an article planned for later this
week to give you a quick look at some of the update.
Live Events
Some more good news. After getting a lot of positive feedback about the
events, we have decided to continue these for the foreseeable future. So
we’ll be doing both game content updates AND live events from now on!
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 10/6/05 (by
Calandryll)
Quick update today.
Yesterday's Maintenance
It appears that the hardware fix during yesterday's maintenance worked. So
hopefully we won't have any more downtimes from that problem again. Always
nice to fix the problem AND finish early.
October Update
Still looking good on this front. We'll be reveailing tidbits about the
content over the coming days.
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 10/7/05 (by
Calandryll)
A few things today.
October Update
We have a status meeting later today to go over the schedule. I still think
we're a little behind schedule but we'll resolve that one way or the other
in the meeting. We'll have a good ETA for the publish next week.
Update Teaser
Just to give you a small taste of what is to come, we've created
this teaser.
Note this is NOT the Letter to the Players. That will be posted next week
and will have more information in it.
Community Relations
Some of you may have noticed that Frelorn has been more active today on the
boards. He's going to be your main point of contact on the forums, although
I will continue to write the Daily Updates. I know sometimes these updates
aren't as full of information as other times, but that's going to be the
case if I continue to do them daily. Sometimes there just isn't a lot to
report. That said, I still think there is value in doing them every day so I
am going to continue to do so.
Hope everyone has a great weekend!
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 10/10/05 (by
Calandryll)
Hope everyone had a good weekend! Quick update today.
October Update
Still looking good. We ran into some art issues with the festival stuff and
the updated graphics (mostly the trees don't look quite right), but we think
we have a fix for that. Other than that, everything is shaping up nicely.
__________________
-Jonathan "Calandryll" Hanna
Director of Community Relations
Turbine, Inc.
Daily Update - 10/11/05 (by
Frelorn)
I hope everyone is having a good day.
Not much to update today. We had perform a quick maintenance to our login
servers today at 3pm EDT. Everything went well and the login servers are
back up and running.
We also had to bring down the forums today for a short time in order to do
some needed maintenance. That went well also. As a result of this forum
maintenance, some ISP's make take a little while to update their cached
info. This means that some people may still have trouble getting to the
forums until that gets updated. It is something that usually gets resolved
within a couple of hours.
No new updates on the October event right now. Things are still looking
good.
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc.
Daily Update - 10/12/05 (by
Frelorn)
Hopefully everyone is having a good day and by now everyone
should be able to see the forums again after the maintenance that we did
yesterday.
Not much to update today as things are still rolling along for the October
update. We will have more info for you on this in the coming days.
Our latest Live Ops update has been done and can be found
here.
We hope you enjoy it and have a great day!
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc
I'm Back on the AC Design Team - 10/13/05 (by
Speed)
Hey everyone, I wanted to drop a line and let you know that
I’ve returned to the AC1 Live Team. I’ve never been a big poster so most of
you may not remember me. I’ve worked on the Live Team on and off in one
capacity or another since AC’s Launch.
Background: I started out on the QA Team and eventually moved into the roll
of AC1 Data Integrator where I made sure that the designer’s quests and
quest data made it into the game. I tried my hand at content whenever I
could, starting out mostly with housing items and Ulgrim the Unpleasant.
Interestingly enough Crowley who I’m working with now was the original
creator of Ulgrim. Expect more Ulgrim strings! After awhile I started making
small quests and dungeons and became a sortof Designer/Integrator. Really
everyone on the team had multiple hats anyway. Scenario created lots of
content as did Srand and Ibin. Man those were fun times. Before the game
moved out to LA I had become a full time designer. I unfortunately was
unable to go to LA since I didn’t want to leave my family here in New
England.
You may know me from such content as:
Ulgrim’s Monthly Sayings
Flag Quest: Grievver Hive with the Spinning Grievver, good old Grievver
Scholar
Ulgrim’s Island
Blind Snowman
I did the rolling balls of death mechanics for the Gaerlan Arc
Snowman Village
I worked with Todd on the rebuild of Arwic
Candeth Keep and the Stronghold collectors
Fishing
Implemented Chris Foster’s Tekapuapuh and his Putiputipuh grub Quest (aka A
boy and his Grub)
Past Masks – I’m working on Masks for this October too
Gareth Dain’s Dissapearance
Renegade Garrison – The Lugian Garrison attacked by the Olthoi
Skeleton Castle – Baron Nuvillus and his crown
The Quest Gems – Drudge Fight, The Homunculus, Resting Place, Dark Towers,
The Gibbering, Coin of Attachment
I had been working on AC2 for a bit after the AC1 team went to LA and then I
went back to AC1 QA for a bit, which is where I was when we found out that
the AC1 team was coming back east. I’m really happy to have the Live Team
back here in Westwood. If you can’t tell by my history with Asheron’s Call,
I love the game and it’s players. It’s very unique in it’s design and feel
in the MMO space and I hope to keep it that way and create some fun content.
I’m sure you’ll let me know if I jump the reedshark.
As Ulgrim would say, “What are you doing just standing there for? Go fetch
me some stout! I’ve got important stuff I’m working on, with complicated
circuits and things that are beyond your primitive intellects.” Well, that’s
Ulgrim, not me. Have fun, I’m going back to work!
__________________
Chris: Hey birthday dude, you want some ice cream?
Stewie: Yes, but no sprinkles. For every sprinkle I find, I shall kill you.
Daily Update - 10/13/05 (by
Calandryll)
A couple of things today.
October Update
We're fixing bugs now in this update. We had hoped to get this update
published next week, but it will more than likely be the week after that. So
we'll be posting another teaser tomorrow and then the LttP next week.
Team
Many of you probably already saw
Speed's (AC designer) post. We're very happy to have him back on the
team. Wait until you see some of the stuff he has done for October! The
other piece of news is that I've been asked to remain on as the Live
Producer for Asheron's Call. I'm very excited about this opportunity and I
think my background in both Production and Community Relations should come
in handy. I look forward to working with all of you to make AC even better!
Frelorn will be continuing to take the lead on Community Relations updates
for AC.
__________________
-Jonathan "Calandryll" Hanna
Live Producer, AC
Turbine, Inc.
Daily Update - 10/14/05 (by
Calandryll)
A bunch of things today!
October Publish
We're scheduling the October Publish for October 26th. It took us a little
longer to get some of the new masks in the game but I think once you see
them you'll agree it's worth the wait. We'll be posting the LttP later next
week.
October Publish Teaser
This is so cool, it really doesn't need an
introduction. Enjoy!
Decal
The Decal developers have announced they are starting their public Alpha.
You can read the announcement
here.
Respec Gems
We've decided to lower the timer on respec gems. This won't be in the
October Publish, but it should make it for November. More on that after we
finish the October Publish.
Live Events
More
information about Mr. P! Ok yea, it's silly, but we're having fun with
the little guy and it seems like most of you are as well. Look for more
"serious" write-ups next week.
__________________
-Jonathan "Calandryll" Hanna
Live Producer, AC
Turbine, Inc.
Daily Update - 10/17/05 (by
Calandryll)
Not much to report today other than the October update is
looking good. We've also starting writing our documents for the November
update as well.
I saw some discussion about the respec timer after we posted that we're
planning on lowering it. I'd like to ask for your feedback on this before we
actually do it. Looking for both pros and cons as well as how long you think
it should be.
__________________
-Jonathan "Calandryll" Hanna
Live Producer, AC
Turbine, Inc.
Daily Update - 10/18/05 (by
Calandryll)
Hi there folks, I hope everyone is having a good week so
far.
Not much to report today. We appreciate all of the feedback you have given
us so far on what you think should be done with the respec gems/timers. This
is something that we know is important to you. While we were looking at
doing something for November on this, we would rather take the time to make
sure whatever changes we make are the best for everyone. Based on the
feedback we have gotten so far we will be looking into more solutions for
this issue, including redoing the entire way the quest is done.
Other than that, things are still looking good for the October event.
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc
Daily Update - 10/19/05 (by
Frelorn)
Hi there folks. I hope you are all having a good day so far.
The October event is still looking good. I can't wait to see the reactions
that some of this stuff is going to get. I will be posting the teaser soon,
so you will all get to see what I mean.
The latest Live Ops update has been posted. You can find the page
here. I
hope you like it.
Thats about it for today. Everyone have a good night.
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc
Daily Update - 10/20/05 (by
Frelorn)
Hi there folks. I hope we are all having a great day. The
week is almost over which means another full weekend of playing AC.
Nothing really to update today. The October update is still on schedule for
Wednesday the 26th.
That's about it for today. Everyone have a great day, and we will see you in
Dereth!
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc
Daily Update - 10/21/05 (by
Frelorn)
Hi there and happy Friday. I hope everyone is well and
looking forward to a great weekend.
Lets get right into it. We have posted the October Letter to the Players
today. You can find that
here.
You can comment on the LttP
here.
The Fiction and teaser pics will be released shortly. I will add the link
here when they are ready.
We have also posted another update to our continuing Live Ops page. You can
find that page
here.
Thats about it for today. I hope everyone has a great weekend.
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc
Daily Update - 10/24/05 (by
Calandryll)
Quick update today.
The October update is ready to go and is scheduled for Wednesday, October
26. State of the Network has been updated and an official announcement will
be made on the launcher. The teaser will be posted later today as well.
We'll keep you updated throughout the publish process on Wednesday.
__________________
-Jonathan "Calandryll" Hanna
Live Producer, AC
Turbine, Inc.
Daily Update - 10/24/05 (by
Frelorn)
The teaser has been posted. You can find it on this
page.
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc
Daily Update - 10/25/05 (by
Frelorn)
Hi there folks. I hope everyone is having a good day.
Just a reminder that tomorrow is the day we will be rolling out our October
update, Tricks
and Treats.
We have also posted our latest
live ops update,
be sure to check it out.
Thats about it for today. Everyone have a good day, and remember Dereth is
full of wonders!
__________________
Andy "Frelorn" Cataldo
AC Community Relations
Turbine, Inc