From the Darkest Depths

 
Aluvians

Gharu'ndim

Sho

Viamontians

Ispar History

Auberean History

Texts

Rumors


Eclipse!
Thanks to Hanzo Hasashi of DT!


Darkened Sky, Dark Moon & Shadow Storm!

Kalazar from SC reports that the Shadow Storm spawns in the air above 4 or 5 shadows, and dies after you kill the shadows. It can't be attacked or targeted. S A I Y A of WE reports that the darkened sky can be seen to the north and to the south. Also, Paloma owes S A I Y A a beer.

(click to enlarge)

Stonebonz of FF also reports: "I dropped in Near VoD and saw a large Black cloud with red lightning flashing all through it...as I ran up and attacked the spawn of shadows that were underneath it, the cloud commenced in casting bolts of lightning at me from 100 feet above my head .The bolts were doing about 30 a hit every 5-10 secs or so. It was wild!!!. Its seems to disappear once you kill the spawn, but man was it cool looking with the eclipse behind it."

Raen Cloud of HG sends a pic of the dark glowing moon! Thanks also to Magi none of HG, Celia of WE!


New Whispering Blade Quest!
Thanks to Kalazar of SC, Swordsman the Player of HG!

Swordsman the Player reports: "The White Spear's cave can be found at 93.8N, 40.1W. Take Sanamar portal then take the Westwatch drop. Beware, he keeps a brood.  He has 5 penguin guards on a five minute respawn. He is undebuffable so don't waste your time. Once you have that head back to the chapter house. Hand him the head and he will tell you about the Altar of Grael, a nest of powerful Mukkir on Vissidal at 75.9N, 69.4E (Altar Nest). He says bring the head of Vargol the Scion. The portal is restricted to level 140+ and the initial drop is clear so buff there. Use bludgeon. If you don't have that, pierce, if not that slash. BE CAREFUL; THEY HIT HARD! Vargol is just down the ramp along with a bunch of broodlings. Take the head back to  Varlanna, then take a token representing your chosen weapon. Give it to Eddred for a sweet red runed weapon."

Head of the White Spear

This is the head of the fearsome Ruschk elder, Harrak the White Spear.

Value

0
Burden 200
Special Props Attuned, Bonded

 

Head of the Mukkir Scion

This is the head of the Mukkir known as Vargol the Scion.

Value

0
Burden 200
Special Props Attuned, Bonded

Varlanna tells you, "You've picked up the Mukkir's head? Ecellent. Please, hand it over."
You give Varlanna Head of the Mukkir Scion.
You've earned 29,176,000 experience.

Varlanna gives you Whispering Blade Chapterhouse Recall Orb.
Varlanna tells you, "Truly, a fearsome head. This will serve, yes. I commend you for your excellent work and for your courage. Now, the rewards I promised... Practical training, as well as an orb that you may use to recall to the Chapterhouse..."
Varlanna tells you, "You have also earned the right to a Silveran weapon from our most closely guarded stores. Please pick a token representing your weapon of choice from the table behind me."

Whispering Blade Chapterhouse Recall Orb

A spellcasting orb used to recall to the Whispering Blade Chapterhouse.

Value

5000
Burden 50
Spells Whispering Blade Chapterhouse Recall
Spellcraft 400
Mana 6000/6000
Restrictions Level 140+ to wield.
Special Props Attuned, Bonded


New
Rossu Morta Quest!
Thanks to TheKnight of SC for details below. Thanks also to Overdrive of SC!

Text: Archmage Aigonne's Notes
Text: Journal of Maegris (text needed)

Start off in the chapterhouse in Sanamar and talk to the new NPC named Jathaq al-Nishadina by the table with the Silveran Tokens. He tells you to go to coords 75.8N, 70.5E on Vissidal Island. Bear towards the North/East along the shore towards the left side. The dungeon portal is inside a bunker and is for levels 140+, no tie, recall, summon. Inside you'll be fighting Umbral Soldiers (165), Tainted Knights (170), Archmage Aigonne (165), Panumbral Soldiers (165), and Pontifex Maegris himself (165) leader of the Raven Hand.

As you go further and further in, you'll be fighting gate guards who drop keys that open the door behind them. After dispatching these guys and moving further inside, you'll eventually find and fight Archmage Aigonne. Loot his heart, note, and key from his body once you've dispatched him. Use the key on the door tand once you get to the room with the multiple sacrifice devices, jump down into the pit and get ready to take on Pontifex Maegris himself, along with two Panumbral Soldiers and a Tainted Vivimancer.

Loot his head and book and proceed back to the Rossu Morta Chapterhouse. Give the heart and head to Jathaq and you'll get some XP (mine was 19,951,755) and a golden recall orb. Grab a Silveran Token off the table for your weapon of choice and hand it to the Chaperhouse Chamberlin for your reward of the Red Runed Silveran Weapon.

Some additional notes: The Tainted Knights have their heads on backwards for some odd reason in the ID panel. It's probably a glitch but it's funny to see nevertheless. Also, the Rossu Morta recall orb says it will transport the user to the Whispering Blade Chapterhouse, which of course is a typo. =)"

Jathaq al-Nishadina tells you, "You may be strong enough to help me, friend. We recently learned of shameful and idiotic betrayal of Pontifex Maegris of the Raven Hand. It was stupid to trust him, but that is another matter. What most concerns us is that a team of Count Dardante's most capable assistants, under Archmage Aigonne, located Maegris' summoning chamber, from where he apparently tried to wake Grael. We know something happened, but we cannot be sure, and Dardante's assistants have not returned. You must investigate the summoning chamber and bring back what evidence you can of Maegris and Aigonne. The summoning chamber can be reached through the Black Spear shrine on Vissidal Island, at 75.8N, 70.5E."

Aigonne's Key

This key was taken from Archmage Aigonne.
Use this item on a locked door or chest to unlock it.

Value

0
Burden 50
Uses 1
Special Props Attuned, Bonded

 

Aigonne's Door

Use this item to open it.
Locked
The lock looks impossible to pick (Resistance 1000).

Value

0
Burden Unknown

 

Heart of Archmage Aigonne

This is the heart of Archmage Aigonne, once an assistant of Count Dardante.

Value

0
Burden 200
Special Props Attuned, Bonded

 

Heart of Pontifex Maegris

This is the head of Pontifex Maegris, once a human of the Raven Hand.

Value

0
Burden 200
Special Props Attuned, Bonded


Jathaq al-Nishadina tells you, "You have, ah, Aigonne's heart? It is grisly and unpleasant, but it had to be done. Please give it to me."
You give Jathaq al-Nishadina Heart of Archmage Aigonne.
Jathaq al-Nishadina tells you,"Thank you for bringing back Aigonne's heart. Just a cursory inspection of this grisly trophy indicates that something very strange happened to Aigonne down there. You also have Maegris' head, do you not? Please hand it over. With the head and the heart, we should be able to use some of our more, ahem, unorthodox tracking techniques to locate Grael."
You give Jathaq al-Nishadina Head of Pontifex Maegris.

Jathaq al-Nishadina tells you, "The head of the faithless Pontifex Maegris should help us conduct a full investigation of what happened in his summoning chamber. You have also brought in Archmage Aigonne's head, so I thank you and pronounce myself satisfied with your efforts. You may find this orb useful... It will allow you to recall directly to this Chapterhouse."
You've earned 19,951,755 experience.
Jathaq al-Nishadina gives you Rossu Morta Chapterhouse Recall Orb.

Jathaq al-Nishadina tells you, "Go speak with the Chapterhouse Chamberlain about an additional reward."

Rossu Morta Chapterhouse Recall Orb

A spellcasting orb used to recall to the Rossu Morta Chapterhouse.

Value

5000
Burden 50
Spells Rossu Morta Chapterhouse Recall
Spellcraft 400
Mana 6000/6000
Restrictions Level 140+ to wield.
Special Props Attuned, Bonded

You give Meerana du Renari Silveran Sword Token.
Meerana du Renari tells you, "Well done, friend. You have earned a most powerful reward for your loyal and courageous service to King Varicci."
Meerana du Renari gives you Red Rune Silveran Sword.


Red Rune Silveran Weapons!

Silveran Mace Token

This token represents a Silveran Mace. You may only pick up one Silveran weapon token. Turn it in to the Whispering Blade [Rossa Mortu] Chamberlain to receive your reward.

Value

0
Burden 10
Special Props Attuned, Bonded

Silveran Atlatl Token

Silveran Axe Token

Silveran Bow Token

Silveran Claw Token

Silveran Crossbow Token

Silveran Dagger Token

Silveran Spear Token

Silveran Staff Token

Silveran Sword Token

Silveran Wand Token


Kalazar of SC poses with the wand below.

Red Rune Slashing Silveran Wand

A spellcasting wand crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.

Value

20,000
Burden 200
Bonuses Magic Def: +2.5%
Mana Conv: +20%
Dam. Bonuses Slashing War Spells
vs. Monsters: +10%
vs. Players: +2.5%
Spells Evisceration, Mystic's Blessinng, Cragstone's Will, Infected Caress, Moderate War Magic Aptitude
Spellcraft 450
Mana x/8000
Mana Cost 1 pt. per 20 seconds
Restrictions Level 140+ to wield.
Activation Arcane Lore: 180+
War Magic: 350+
Restrictions Level 140+ to wield.
Special Props Biting Strike, Resistance Cleaving, Slashing


 

 

Red Rune Silveran Bow

A bow crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.

Value

20,000
Burden 400
Damage Bonus: 10
Modifier: +150%
Bonuses Melee Def: +15%
Spells Atlan's Alacrity, Honed Control, Infected Caress, Cragstone's Will, Moderate Bow Aptitude
Spellcraft 500
Mana x/8000
Mana Cost 1 pt. per 20 seconds
Restrictions Level 140+ to wield.
Activation Arcane Lore: 180+
Bow: ?
Restrictions Level 140+ to wield.
Special Props Crushing Blow, Biting Strike, Resistance Cleaving: Piercing

Ron poses with the Red Rune Silveran Bow!

 

Red Rune Silveran Claw

A claw crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.

Value

20,000
Burden 200
Damage 25.2 - 56, Slashing
Speed (0)
Bonuses Attack: +32%
Melee Def: +37%
Spells Atlan's Alacrity, Honed Control, Infected Caress, Cragstone's Will, Moderate UA Aptitude, Elysa's Sight
Spellcraft 500
Mana x/8000
Mana Cost 1 pt. per 20 seconds
Restrictions Level 140+ to wield.
Activation Arcane Lore: 180+
UA: ?
Restrictions Level 140+ to wield.
Special Props Crushing Blow, Biting Strike, Resistance Cleaving: Slashing

Dakmor Kavu of HG poses with the Red Rune Silveran Claw!

 

Red Rune Silveran Sword

A sword crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.

Value

20,000
Burden 450
Damage 31 - 62, Slash/Pierce
Speed (35)
Bonuses Attack: +15%
Melee Def: +10%
Spells Atlan's Alacrity, Honed Control, Infected Caress, Cragstone's Will, Moderate Sword Aptitude, Elysa's Sight
Spellcraft 500
Mana x/8000
Mana Cost 1 pt. per 20 seconds
Restrictions Level 140+ to wield.
Activation Arcane Lore: 180+
Sword: ?
Restrictions Level 140+ to wield.
Special Props Crushing Blow, Biting Strike, Resistance Cleaving: Slashing

TheKnight of SC poses with the Red Rune Silveran Sword!

 

Red Rune Silveran Axe

An axe crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.

Value

20,000
Burden 550
Damage 38 - 76, Slashing
Speed (0)
Bonuses Attack: +32%
Melee Def: +37%
Spells Atlan's Alacrity, Honed Control, Infected Caress, Cragstone's Will, Moderate Axe Aptitude, Elysa's Sight
Spellcraft 500
Mana x/8000
Mana Cost 1 pt. per 20 seconds
Restrictions Level 140+ to wield.
Activation Arcane Lore: 180+
Axe: ?
Restrictions Level 140+ to wield.
Special Props Crushing Blow, Biting Strike, Resistance Cleaving: Slashing

Fenix Reborn of SC poses with the Red Rune Silveran Axe!

 

Red Rune Silveran Crossbow

A crossbow crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.

Value

20,000
Burden 400
Damage Bonus: 34
Modifier: +170%
Speed
Range
(0)
80 yards
Bonuses Melee Def: +32%
Spells Atlan's Alacrity, Honed Control, Infected Caress, Cragstone's Will, Moderate XBow Aptitude
Spellcraft 500
Mana x/8000
Mana Cost 1 pt. per 20 seconds
Restrictions Level 140+ to wield.
Activation Arcane Lore: 180+
Restrictions Level 140+ to wield.
Special Props Crushing Blow, Biting Strike, Resistance Cleaving: Piercing

Jobu Uboj The Green of SC poses with the crossbow below!

 

Red Rune Silveran Dagger

An axe crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.

Value

20,000
Burden 250
Damage 17 - 34, Slash/Pierce
Speed (0)
Bonuses Attack: +32%
Melee Def: +27%
Spells Atlan's Alacrity, Honed Control, Infected Caress, Cragstone's Will, Moderate Dagger Aptitude, Elysa's Sight
Spellcraft 500
Mana x/8000
Mana Cost 1 pt. per 20 seconds
Restrictions Level 140+ to wield.
Activation Arcane Lore: 180+
Dagger: ?
Restrictions Level 140+ to wield.
Special Props Multi-Strike, Crushing Blow, Biting Strike, Resistance Cleaving: Piercing

Gaetano Last Sorcerer of Thistledown poses with the dagger below!


Eye of Darkness!
Swordsman the Player of HG reports that the Chapterhouses now house an Eye of Darkness! (See the Live Events Announcement and Schedule for more information.)

Eye of Darkness

Using the eye will sever the protection granted to you by Asheron, you will become a, Player Killer. [sic] This means that you can attack others freed in this manner, and they can attack you. Be warned: returning to Asheron's protection is difficult.

Value

0
Burden 50

 

 

New Creatures!
Thanks to Kalazar of SC, TheKnight of SC!

New Creatures
 (click pics to enlarge)
Archmage Aigonne Pontifex Maegris Tainted Knight Tainted Vivimancer Keeper of the First Door
Keeper of the Second Door              

Please send LIVE ACTION SHOTS in addition to stats panel. Thank you!
 
New Creatures Level Str End Coor Quik Foc Self Hlth Stam Mana
Harrak the White Spear 180 455 405 395 360 280 280 2703 2405 470
Broodling 160 400 360 350 325 240 240 600 860 400
Vargold the Scion 180 455 400 395 360 280 280 1500 2400 500
Archmage Aigonne 165 260 200 300 310 460 460 1000 790 910
Pontifex Maegris 165 250 260 250 260 370 370 1200 1260 1370
Tainted Knight 170 445 400 380 350 85 85 720 1400 85
Tainted Vivimancer 165 260 200 300 310 460 460 730 790 910
Keeper of the First Door 185 465 415 405 370 85 85 808 1415 85
Keeper of the Second Door 165 ? ? ? ? ? ? ? ? ?


Helm of Isin Dule
Visit the Live Events page for first hand reports and stats on this time released content! First person on each server to complete the quest received an Empowered Helm of Isin Dule! (
DT's shizzuh of Dynasty of Amber poses below.)

Scotty the Handy Man of LC reports:
I would advise using a full fellow, minimum of 140+, and that everyone should double-buff before starting this, for dispel all traps. Note also that, though you may not pick up items again if your timer isn’t up, you may still enter all portals.

To start, run to Bandit Castle. (Take the Eotensfang portal from the Arwic settlement portal ring at 41.0N, 60.7E) and run to the Bandit Castle portal at 42,4N, 60.5E. In the castle you will find Kiriel Shadowborn.

Kiriel Shadowborn tells you, "Thank you for coming. I feared many would not be willing to hear me out."
Kiriel Shadowborn tells you, "Grael has awakened. My lord tried to stop this, but it has come to pass. I fear the Black Spear's rage will consume this world, if he is not stopped. To that end, my Lord has sent me to aid you and all those who go with you."
Kiriel Shadowborn tells you, "First, a little lesson in history..."
Kiriel Shadowborn tells you, "Long ago, Grael, the Black Spear of the Kemeroi, chose to sleep. The place he chose to sleep was an isle north of here, north of Vissidal Isle. His presence covered the island in Shadow, and the isle soon came to be called the Dark Isle."
Kiriel Shadowborn tells you, "Those Falatacot who followed the Old One, N'cthail took a chance and used ancient seals to sink the isle below the waves. It was their hope that none would ever wake Grael and that this world would be free of him forever. Now, however, that wish has been undone by another."
Kiriel Shadowborn tells you, "I have been shown the path to this temple. If the ancient stories are true, there should be a crystal in this temple to which the ancient seals are bound. The temple is heavily defended. There are wards that block the use of the portals to the catacombs. I've located a tablet that will allow me to enchant you to bypass the Eastern Temple Catacomb's wards. Go into the Temple. There is a portal to the Temple opened at 70.4N, 50.5E. Find the entrance to the Eastern Catacombs, bring back anything you find that may aid us further."


This will flag you for the Eastern Catacombs dungeon. Have your group run to 70.4N, 50.5E, the Temple of N’cthail. Upon entering, you will be on some secluded island with hundreds of hecatomb-flinging, draining tendrils. At the top of the Falatacot-type temple is the Vault of Eternal Slumber. Have you group go along the side to the Eastern Catacombs portal. Do not stop. You may not enter the other dungeons until you have completed the prior ones. Once everyone is downloaded in the Eastern, be prepared for lots of running. It would be wise to kill everything as you go, so that a person does not lag out and die on the way down. You will be fighting Falatacot Abbesses, Enraged Ancient Souls, and Imperial Consort Falatacot, in 1-2 groups most of the time.

This dungeon is all lefts, EXCEPT for where ramps conjoin into one level. You’ll always follow that rule (And truth be told, you will use this same concept on the other 2 dungeons). Beware! You will find that at the top of every ramp is a dispel-all trap. This will either dispel some of your buffs, or ALL of your buffs. Sometimes you will enter from the top and may not see the ramp, so make sure that as you see signs of a ramp, tell your group to stop and do a full jump to the edge of the ramp. This only applies when there is a junction of another ramp. At some level strip, you will encounter stam drain-alls and 1 other dispel-all trap. You may choose to rebuff at this hidden dispel trap. As you keep literally hugging the left wall, you will see something different and go downward. At the bottom is a Lightning Trap and some undead. Keep going all lefts, and you will eventually find yourself in a room with more tendrils and the Mistress of the East. She has major ADD and will continually walk back to her spawn point so tendrils can drain you. She will drop a key that opens the Eastern Vault behind her. Open this. (If someone has died thus far, wait on the other side of the vault and open the door when they come back.) Inside the vault are 3 Eastern Temple Tablets, respawning every 15 seconds, on a 27 day timer. Portal Recall back to Bandit Castle and hand it to Kiriel Shadowborn.

You give Kiriel Shadowborn Eastern Temple Tablet.
Kiriel Shadowborn tells you, "Ahh, this should help..."
Kiriel Nightborn examines the tablet, muttering over the runes while tracing them with a finger. A cold darkness slowly covers the runes.
Kiriel Shadowborn tells you, "Beautiful. Not everything I need to gain you access to the crystal, but it points to the remainder of the information. There is a second tablet in the Western Catacombs. It contains the rest of the enchantment I need to gain you access to the crystal. Enter the Western Catacombs, find the tablet hidden there."
Kiriel Shadowborn intones softly and a cold chill passes over you for a moment.
Kiriel Shadowborn tells you, "There, now you can enter the Western Catacombs. Good luck."

Now having been flagged for the Western Catacombs, run back to the Temple of N’cthail and go in the west portal.

You and your party will portal into a 4-way intersection facing north. Go north BUT stop as soon as you see a ledge. About 8 feet in front of the ledge is a dispel-all trap, so I would advise you to do a half jump down into the pit of tendrils. (This dungeon is centered on levers, buttons, and a pressure plate to open doors.) Once in the pit, get a designated lever-puller and have him pull the lever to the south. This will open the north door. A lever inside opens the west door, a lever in that opens the east door, and finally in the east. Have someone block the doorway in the east and once everyone is through, begin moving downward. Take a left downward. After 2 ramps going down and several rooms, you will find yourself running through a tunnel in the shape of a circle and a 4-way center. DO NOT go in the center. It’s a dispel trap. Have your party go around the circle and positioned at the north door. Your lever puller should run back 2 rooms and will find a button on a wall. This opens the east door. The lever in there opens the west door and the lever in the west opens the north door. At some points you will run into tendrils blocking the path. Get your melees back and get the mages to wall them to death. The next rooms that contain doors are very similar. Have your group line up at the west door as your lever-puller runs back a previous room to push a button, which will open the south door/lever, which will open the north door/lever, which will open the east door/lever, which will open the west door/lever. Get your group through save for one person to hold the door. The lever puller should not proceed to an empty west room next to the door. In the center is a pressure plate, which opens another door past the west door. Once everyone is through those 2 doors, jump into the pit, and head north. At this split, take a left. Immediately after, take a right and head down the ramps. You will find some tendrils. Wall them. At the end is ADD Mistress #2. Kill her to loot her key, and open the Western Vault. Get the Western Vault Tablet and return it to Kiriel Shadowborn.

Kiriel Shadowborn tells you, "The second tablet. Now we're getting somewhere"
Kiriel Shadowborn tells you, "Now, I'll be able to complete the enchantment gaining you access to the Northern Catacombs. At the bottom of the Northern Catacombs, you should find the gate to the crystal we seek. Find it. Destroy it. Bring me proof of its demise, and I will reward you."
Kiriel Shadowborn tells you, "There, now you can enter the Northern Catacombs. Good luck, and take care. The path only gets more difficult from here."


Great, you’re like 67% done with the quest! Take the North temple portal around the back of the Temple of N’cthail this time. Take all lefts, killing all tendrils and undead. Undead usually come in 3-4’s. Once you have gone down a long ramp, go straight, pull the lever, which opens the door to the east. Inside is a lever that opens the door to the west. Have your group go through that one. Head on up and through this long and boring pathway, taking all lefts when given, EXCEPT when two ramps conjoin into one, like mentioned before. You will encounter many hallways of tendrils to wall spell. At the end is a portal to the Everlasting Slumber. Once you enter, if you die, you can just use the portal on top of the Temple of N’cthail.

You are at a 4-way facing south. Turn North and go straight to the ledge. The Crystal is below, seemingly in a giant pit of acid. Do a half-full jump straight, hitting the opposite wall. This will avoid the dispel-all trap on the ledge below you. Kill the tendrils around, avoiding the edge of the middle ledge. I give the devs credit on this, as many were freaked out that BM3-type floating pedestals would require skill, but it’s all an illusion. Jump into the pit of acid and you will levitate on an invisible floor above it. NOTE: there are dispel traps in the corners of the pit, so don’t try fighting it there. Leave it toward the center or in the hallway.

This crystal does not take much to kill anymore, and the best weapon type seems to be pierce, though it still doesn’t hit for that much. You can’t bane against the crystal, as it does hollow, can dispel the spells on your weapon, as well as pwning you with its Galvanic Fury spells. Once it dies, it sprays crystals all around the pit. Pick up a Crystal Shard and give it to Kiriel Shadowborn for your reward.

Reward- Seems to be 10% xp and a Helm of Isin Dule.

Kiriel Shadowborn tells you, "Have you done it? I can feel the power flowing around you. If you have proof of the crystal's demise, please, hand it to me so that I may reward you."
You give Kiriel Shadowborn Crystal Shard.
Kiriel Shadowborn tells you, "A shard of the partially reformed Soul Crystal..."
Kiriel Shadowborn tells you, "It is good that this crystal not be allowed to fully reform. There is a chance, if the Falatacot and the crystal were left alone for long enough, that they could re-sink the Dark Isle, cutting us off from the opportunity we sought in its raising."
Kiriel Shadowborn tells you, "Tell Please, accept this humble reward for your continued efforts to keep the Dark Isle above the waves."

You've earned 46,949,665 experience.
Kiriel Shadowborn gives you Helm of Isin Dule.
Kiriel Shadowborn tells you, "My Lord thanks you for your aid. It should be some time before the crystal can fully reform. If you were to return in about a month, I'd be happy to reward you with another helm. Providing, of course, that you bring me proof of the reforming crystal's demise."
 

New Splash Screen!
Thanks to Furay the Less of HG, Atros of HG!

(click to enlarge)


Latest News - In-Game Help Files Updated

Thanks to Larceny of TD!

From the Darkest Depths

With the awakening of the Heart-Render, a new darkness has befallen Dereth. Will the betrayal of Dardante by the Raven Hand go unpunished, or is there more of a price to pay?

The next level of cast on strike weapons have been found in Dereth. The weapons, known as Silveran Weapons, are aimed towards players in the level 140 range. Make sure to visit your local Chapterhouse for more details on how to attain this nest level of weapons.

Grael has been awakened but he remains hidden away safely on his island near Vissidal, planning his next move. Is there a way to possibly get to this island, or raise it from deep below the sea?


 
Contents

Event Teaser
Roll-Out Article
Dev Notes
Letter to the Players
Dev Updates
Patch Page
Live Events

Town Crier Sayings
Ulgrim Sayings


 


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