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New Drudge Fort!
Thanks to Tiny Elephants of LC, Kalazar of SC!

New Drudge Fort - 25.8 N, 46.0E

Tiny Elephant of LC reports: "Inside of the drudge fort are three inner walls, each with a weak spot where you can kill the wall and go through to the next set (watch out for the drudge balloons they're very nasty). At the top of the fort is a cottage with 2 banderlings in it and a drudge in front of it. The drudge is hungry and wants ursian shanks. When you have fed [food at 25.3N, 46.0E], you are then able to loot the fort blue print from a corpse of the one the level 110 drudge biters.  Once inside of the cave, I have no idea. I have been told there is a big boss that is a banderling. Thanks for your awesome site. Have a great patch day."

Jorrdane of MT adds: "To do the drudge fort west of cragstone, you have to bring food to feed the drudge inside the walls. To get inside the walls you run around until you see torches and you attack the walls until they fall. Then you make your way to the center where you give food to the drudge. That flags you to pick up the blueprints. Kill little biter drudges until the blue prints drop, pick them up and run around the back of the cottage and give them to the bandie in the window. He then asks for a shovel. To get the shovel you do the Farmer Kao quest and get the shovel, then you take the shovel to the bandie again in the window. He gives you 27 mill and tells you to wait a week before anything else can happen."

Shamrock of LC sends this addition: "Hi Maggie, I decided to go try my hand again at taking out a drudge balloon. The last one I tried to kill took off on me at half -health. Well tonight after about 10mins of casting heart rend on it, and doing a whoppin 80 dmge max, it finally dropped to the ground. Cast tusker fists at the outside fort wall (I was fighting the balloon outside the fort) wall came tumbling down, and I ran inside to see the uber loot I was sure would be dropping from the Balloon. No Dead balloon was anywhere to be found <Sigh> So since I didn't check to see what kind of exp I got, I decided to take out another one and keep track. This time I moved inside the first wall, again Heart Rend did the trick. I watched it fall this time. The balloon's basket breaks away, and as soon as it hit the ground it disappeared.

No Loot, No Corpse, and this time it was really disappointing when I did the math and got only 54K exp. Which 54k is more then I had when I started, but surely not worth risking the grenades, and damage and death, for that little of exp. I'd suggest just dodging them, watching your health and don't bother wasting your time and comps.

With Heart Rend you drain 74 points of health from Drudge Ballooon
You killed Drudge Ballooon! [notice how Balloon is spelled]
 

Hoogan's Hero!
Jorrdane reports: "The title I received from the new drudge fort quest after I gave the shovel to the bandie."

Hoogan - 25.3N, 46.0E
You give Hoogan Drudge Fort Blueprints.
Hoogan looks the blueprints over.

Hoogan tells you, "Alright, we know we need to dig to avoid these tunnels the Drudges dug here and here, but we don't have anything to dig with. If we had a shovel we could really get out of here."
Hoogan tells you, "Can you find us a shovel? I don't know what the drudges used to dig their tunnels, but maybe you can find a clue around. If you bring me back a shovel I'll give you this key we slipped off of Shanks when he was sleeping today. I think it leads into the tunnels below."

Drudge Fort Blueprints

Blueprints of the building of the Drudge Fort outside of Cragstone. They show a network of caves below the fort.
This item cannot be sold.

Value

0

Burden

15

Special Props

Attuned, Bonded

You allow Hoogan to examine your Farmer Kao's Shovel.
You hand over 1 of your Farmer Kao's Shovels.
Hoogan bestows the title "Hoogan's Hero" on you.

Hoogan tells you, "Perfect! With this we can start digging the tunnel we've been trying to claw and scrap out under the bed in here. You've really helped us out and I appreciate it. We need to work on our tunnel now, but I may be able to help you in the future. Take this for now."
You've earned [xxx] experience.


Sergeant Shanks
!
Bullroarer of WE reports: "Hi Maggie,  Long time reader - first time contributor. So a bunch of us on WE went up to the new drudge fort West of Cragstone. Battle through the doors to each wall of the Fort (marked with torches) to get to the top of the hill where Biters and Sergeant Shanks are guarding to withered banderlings. Shanks asks for tasty food so I tried applesauce and a variety of standard drudge fare: apples, brimstone cap mushroom, water, carrots, and eggs.

It at least got him talking but didn't get us in. Maybe we need to bring him chocolate or find this 'ursuin shank' food? Cheers Maggie!"

Shanks gobbles the food in a happy dimwitted sort of way. He begins to babble about this and that.
Shanks gulps down the drink and begins to chat as though you've been friends for years.


Sergeant Shanks tells you, "I named after my favorite food, Ursuin Shanks. So sweet meaty juicy! Do you have some?"

Sergeant Shanks tells you, "BoneCrunch most strongest Drudge I ever see. He say he just part of hole. I never understand him."

Sergeant Shanks tells you, "Someday I learn to fly balloon and become air Drudge. Then I fly to moon and play among stars."

Sergeant Shanks tells you, "BoneCrunch say land as far as you see is ours. He call it Drudgefest Destiny. Sounds fun."

Sergeant Shanks tells you, "This good, but you have any Meaties? They part of a balanced morning food. Those and apples."

Sergeant Shanks tells you, "Some drudges stab, some steal, some burn, some bite. I eat."

Sergeant Shanks tells you, "Captain Burnja makes all Drudges take teaching in fire. He says it most powerful Drudge weapon"

Sergeant Shanks tells you, "Mmm! This good! You have anymore? I not picky with food or drink. I like them all."

Sergeant Shanks tells you, "I much prefer this to beetles we usually eat off ground. Beetles good, but get old fast."

Sergeant Shanks tells you, "We make a good fort! Why you break it?"

Sergeant Shanks tells you, "You want secret? Too bad! I never let you know that Captain Burnja protects BoneCrunch's Throne Room. Hee-hee, I outsmart you again!"

Sergeant Shanks tells you, "You ever wonder why we called Drudge? I think it because we so strong and fast. It has sort of sound you get when you hit someone with club."

Sergeant Shanks tells you, "That Kernel Klank, he think he so big and bad. He nothing without BoneCrunch."

Sergeant Shanks tells you, "BoneCrunch say land as far as you see is ours. He call it Drudgefest Destiny. Sounds fun."

Sergeant Shanks tells you, "Leader BoneCrunch love apples. You know he used to be apple catcher at tree outside your Hutborg. He says when he boss he make apple trees everywhere."

Sergeant Shanks tells you, "Chocolate makes me sick, but I love it. I don't blame chocolate for making me sick, it can't help it."

Sergeant Shanks tells you, "I was one of first Drudges that learn to speak. My mother so proud. She call me "weeraawreee." That mean good smart son."

Sergeant Shanks tells you, "Mmm! Slurp! Crunch! Munch! Those Biters think they special just because Klank give them blueprints to guard. Crunch! Munch! I could guard blueprints. No one gets nothing from me!"

Sergeant Shanks tells you, "You want secret? Too bad! I never tell you that BoneCrunch in tunnels below hill! Haha, I too smart for you!"
 


New Titles!
Thanks to Kalazar of SC, Jedi Yoda of FF, Nekocat of LC, Shamrock of LC!

Jarvis Hammerstone tells you, "The Drudge raids have lessened since you brave souls have started defending the town."
Jarvis lowers his voice to a whisper.
Jarvis Hammerstone tells you, "I don't know what good the Royal Guard are, just standing around and making plans! They say the defense of Cragstone isn't under their charter. Pshaa! They can stuff there [sic] rules!"
Jarvis Hammerstone gives you Cull the Drudges.
Jarvis Hammerstone tells you, "The Healer, Avalenne, says she can see the Drudges building some sort of fortification to the West of town. Looks like they're still following that "Plan" of theirs that we uncovered. After all the trouble they caused recently, I don't relish the idea of having those thieving parasites as neighbors."Jarvis Hammerstone tells you, "The Cragstone Elders have charged me with the task of getting rid of the drudges and I will reward you well if you can discover what they're doing in that fort of theirs."Jarvis Hammerstone tells you, "In the meantime I need to rid the surrounding area of some of these Drudges. There seem to be more every day. Take this and come back to me when you have completed any of the tasks listed."

Text: Cull the Drudges

Jarvis Hammerstone tells you, "You killed 100 Drudge Stalkers!"
Jarvis Hammerstone tells you, "Well done! Finding one hundred of the nasty Drudge Stalkers is no easy task and eliminating them is even less so."

You've earned 747,567 experience.
Jarvis Hammerstone tells you, "For your help in fighting the Drudge menace I grant you the wisdom of the Town Elders of Cragstone and the title "Stalker Stalker."

Jarvis Hammerstone tells you, "You killed 50 Drudge Raveners!"
You've earned 903,479 experience.
Jarvis Hammerstone tells you, "Very impressive. I must admit, you actually frighten me a bit with your bloodthirsty hunting skills."
Jarvis Hammerstone tells you, "For your help in fighting the Drudge menace I grant you the wisdom of the Town Elders of Cragstone and the title "Ravenous."

Augmented Drudges (40) - Title: "Augmented Hunter"
You've earned 1,488,806 experience.

Drudge Lurkers (100) - Title: "Drudge Doom"
You've earned 441,350 experience.

Jarvis Hammerstone tells you, "You killed 40 Altered Drudges!"
Jarvis Hammerstone tells you, "Well Done! Drudges will never overtake Cragstone with noble protectors like yourself at hand!"
Jarvis Hammerstone tells you, "For your help in fighting the Drudge menace I grant you the wisdom of the Town Elders of Cragstone and the title "Altered Hunter.""

You've earned 1,488,806 experience.
Jarvis Hammerstone tells you, "You have killed enough Augmented [sic] Drudges for now.
 

New Titles - Cragstone Militia, Cragstone Firefighter!
Lilitha of MT reports: "The Plan/picture was still the same. Also I managed to nab Burnja in his old location at the windmill during the first raid on MT after patch. Upon taking a Burnja token and turning it in to Jarvis, he gave me the title of "Cragstone Firefighter". I also turned in post-patch Burnja's club to Jarvis but the result was unremarkable so I didn't write it down...something under a mill xp was the reward. Thanks for all the hard work and much luck!"

Jarvis Hammerstone gives you The Plan.
Jarvis Hammerstone gives you the Title "Cragstone Militia".
You've earned 1,000,000 experience.

Jarvis Hammerstone tells you, "Yes, this is their "Plan." It hasn't changed much since I first saw it. See here? This already happened. That fellow in red burning the windmill, that would be Burnja. We drove off that psychotic little pyromaniac before he could burn the windmill. And we now know that they've built the fort shown here west of town. They used all the things they stole from us to build it."
Jarvis Hammerstone tells you, "The only thing I don't know is who this drudge floating over the fort is. The council sent me a lengthy letter from Aliester the Loquacious theorizing that the Drudge depicted there is some sort of magic wielding warlord. I prefer getting more substantial information before I jump to any conclusions though. Let me know if you find out anything else."
Jarvis Hammerstone tells you, "Now, for your service to our town I hereby make you a member of the Cragstone Militia, with the knowledge due a militia member."

You've earned 6,000,000 experience.


New Title - Defender of Kryst!

Invisible Fire of MT reports: "Just completed the quest, was not worth the time or effort. Lots of high level mossy’s and a maze like dungeon.

The quest has 3 parts:
Retrieve letter / Translate in Macnaills Fort
Kill The Chosen one Baraga (spelling)
And Free Shawmans

All can be found at the location you have posted. When completed I received 17million experience and a title “Defender of Kryst.

You explain in detail how Researcher Tharin interpreted the Mosswart plans, and then mention the Mosswart shaman you freed and his intentions.
Sergeant Brigitta tells you, "Well done, adventurer! We appreciate what you've done to help protect Kryst from the Mosswart threat."
You've earned 17,206,671 experience.


Thanks to S
wordsman the player of HG for details below:

These are the details from my quest into the Mosswart town with Red Norah and Same T’ing Special thanks to both of them for their help.

--Bragara – the chosen one.
--level restriction - None
--Recommended - level 100+
--Element - fire rend

Talk to the army in Kryst to begin the quest Corporal Massein at 74.4S, 84.6E, Sergeant Brigitta and Guard Hrothgar will give you each quest though with guard hrothgar, it's more a confession.

After you talk to each of them go to the mosswart town at 78.1S,86.5E and run into the tunnels then go left which should be south at the first split you should arrive at a 4 way intersection. go east and take the intersection turn right which should be south. You will go down a ramp turning east. Now you will fight tougher enemies. Go two rows forward and head right follow past the room and down the ramp to the south.

Go to the 4 way intersection and go west. At the next intersection go south.

At the next intersection go east and you will see bleargh's shamans. free them NOTE: from what I saw only one will leave so find the one of them that will the others will probably just stand there.

After you free them go back to the 4 way intersection go north continue on till you arrive at two rooms on either side of the hall run past them and head north into the hall you should find a 2 way intersection. Go left which is north. Go south down the ramp and prepare for critters to toughen again. You will see a stack of stained papers to the north rustle through them and then move on.

To kill baraga be carefull he has 50k hp on him and carefull of the mosswart elders that are with him and of his custom debuffs!!! Aefaeles touch decreases all attributes by 45 points for 120 seconds.

Text: Piece of Paper
 

New Mosswart Kill Task!
Shamrock of LC reports: "
Hi Maggie, Went to Kryst and spoke to "Corporal Massein". He was standing back by the hill among the patrolling guards (which btw have doubled in strength). He will give you a task to kill 40 Mosswart Townfolk at the Mosswart Holding. (The walled town) Kill them on the grass, in the tents, and down in the cave area. This task goes very quickly.. After slaying 40 of them return to the Corporal and you will earn exp. Not bad for about 3-4 minutes of killing. I didn't see a title message, but haven't gone through my list yet. It could be one of those sneak-em-on-you titles. The kind where once you spot it you wonder 'Where the heck did I get that from!'"
You've earned 1,022,688 experience.


New Quest - The Archivist!
Thanks to sworsman the player of HG for details below:

*you must have completed haraags dagger for this quest*
Restriction - none
Element - fire and slash virindi slayers, acid, frost and shadow slayers

Speak to the Guard Enmio di Cinghalle at 59.6S, 87.7W and he will send you to the Chaos Virindi Cave at 58.6S, 81.5W to investigate the cave there. So head down into the cave and prepare to fight dolls and virindis. Go NW and arrive at a wall. Head south to a wall then west down a ramp. Down the ramp you will start to see devs. Fight through them and then continue SW. Go straight at the maze you will begin to fight virindi and rifts at this point. At the crossroad go north. Fight the devs and marrionettes that appear and continue south into the big room. Kill the three desecrators and the shadows that will come. After that head to the ramp and go down kill the hollow minions and go around the corner and then NE and then into a series of caverns, and then down either ramp. Kill the two marrionettes you find.

Go down the two ramps and then go north down another and kill the devs you find. Go out the opposite tunnel and kill the marrionette and then go south down the ramp. This is a good spot to rebuff. After you come down, prepare for an onslaught of rifts and hollow minions. Once you clear them away, then go east and kill all the hollow minions there. Go NE now and then west then north and west again, and then west into the big room, then NW into a hallway. Go through the hall and kill the devs there. Up the ramp and to the NW, down a ramp kill more devs, then go SE and up ANOTHER RAMP!!! And then down to a room full of virindi quidoxes. Up the the ramp and then down the SE, and then through the big room and then to the NE and into the archive portal.

The Archive - no level restrictions, Virindis

Start by jumping and killing the V's with hit and run, then go west and follow the halls around. Continue straight SE then north, then SE down the ramp. Again hit and run tactics. Kill around so none follow you down. Then if you have a small group imp and vuln from above so you can kill the rest when you go down. BE CAREFUL SMALL GROUPS!! The Archivist is a level 175 virindi. He appears incapable of using war magic and will vuln and cast debuffs and drain, but seems to need his swarms to finish you off. After you defeat him, loot one of the ten shards he drops and get them translated in Zaikhal. After that, return to the guy in Ayan and you will receive xp and the title Royal Investigator from him.

Text: Observations: Harraag
 

New Creatures!
Thanks to
Kalazar of SC, Mata Todo of LC, Lilitha of MT, Nekocat of LC, Jorrdane, swordsman the player of HG!

New Creatures
 (click pics to enlarge)

Drudge Balloon
 
Drudge Biter The Archivist        

Please send LIVE ACTION SHOTS in addition to stats panel. Thank you!
 
New Creatures Level Str End Coor Quik Foc Self Hlth Stam Mana
Drudge Balloon 165 250 260 250 250 350 350 5130 1260 1350
Drudge Biter 135 500 380 340 380 150 150 600 780 150
Bragara, the Chosen One 175 230 220 230 200 220 220 50110 60220 30220
The Archivist 175 ? ? ? ? ? ? ? ? ?


Latest News - In-game Help Files Updated!
Thanks to Larceny of TD!

Asheron has completed the construction of his Guardian Golem and has returned to his sanctuary. He is however still inviting the people of Dereth to continue turning in the items he requested, so that he may continue repairing the Golem.

People have been reporting some strange behavior from some of Dereth's better know creatures. Some further investigation of these creatures may be in order.

Some new live event rewards have been added in to the game. Make sure you participate in any events we hold this month for a chance at getting one of these new rewards!
 

New Splash Screen!
Thanks to Top Heavy of DT!

 
(click to enlarge)

 


 
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Roll-Out Article
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Dev Updates
Patch Page
Live Events

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