Toward Ancient Shores

 
Aluvians

Gharu'ndim

Sho

Viamontians

Ispar History

Auberean History

Texts

Rumors

 

New Island!

Kiriel Nightborn looks you over speculatively.
Kiriel Shadowborn tells you, "I will accept your aid in this, but be warned. Many things in the place I will send you are very, very dangerous for one of your level of skill. I would highly recommend either going with many, many others, or a large fellowship of those most powerful of adventurers."
Kiriel Shadowborn tells you, "Grael has awakened. My lord tried to stop this, but it has come to pass. I fear the Black Spear's rage will consume this world, if he is not stopped. To that end, my Lord has sent me to aid you and all those who go with you."
Kiriel Shadowborn tells you, "First, a little lesson in history..."
Kiriel Shadowborn tells you, "Long ago, Grael, the Black Spear of the Kemeroi, chose to sleep. The place he chose to sleep was an isle north of here, north of Vissidal Isle. His presence covered the island in Shadow, and the isle soon came to be called the Dark Isle."
Kiriel Shadowborn tells you, "Those Falatacot who followed the Old One, N'cthail took a chance and used ancient seals to sink the isle below the waves. It was their hope that none would ever wake Grael and that this world would be free of him forever. Now, however, that wish has been undone by another."
Kiriel Shadowborn tells you, "I can show you the path to this Temple. Though the original Crystal binding the Isle to the deeps has been destroyed, it must not be allowed to reform, lest the Isle sink back down beneath the waves. The Temple is heavily defended. There are wards that block the use of the portals to the Catacombs. I've located a tablet that will allow me to enchant you to bypass the Eastern Temple Catacomb's wards. Go into the Temple. There is a portal to the Temple opened at 70.4N, 50.5E. Find the entrance to the Eastern Catacombs, bring back the Tablet you will find there, and I can give you further access to the Temple."

NPC: Kiriel Shadowborn - 66.3N, 50.0E
NPC: Lanaith - 70.4N, 50.5E
NPC: Francois di Terli - 85.2N, 57.6E

Dungeon: Deep Mukkir Nest - 81.0N, 59.3E (Levels 150+)
Portal: Dark Isle - 75.8N, 70.2E, destination 84.7N, 58.2E (Levels 150+)
 

Hey Maggie! Love the site, and as its patch day I thought I'd let everyone know about the new Grael's island flagging quest!

To start with, head to Neydissa castle [Etana of WE sends a correction to the location -- Kiriel is at Bandit Castle] and speak to Kiriel Shadowborn at 66.3N 50.0E. He'll direct you head to 70.4N 50.5E, where you can speak to Lanaith. He will instruct you to head to the Vissidel Isles, where a nest of Mukkir may be located at 81.0N 59.3E. It's lvl 150+ and cannot be summoned nor recalled. As you make your way through you will encounter numerous forms of Mukkir as well as the new "decaying Ruschk Laktar". Eventually, you will come to a locked door. The key can be found on the Fanatical Mukkir Ward Guardian, who spawns in the same room (lvl 180 Mukkir). He drops only 1 key with 1 use, which is all that is needed. Through the door you will encounter more Mukkir as well as Laktar. Eventually the hall leads to a portal which you must USE to enter, much like the one on Bobo. Through the portal and BAM! you're on Grael's island. You're dropped on what looks like an altar of some kind. Not far off there is a Lifestone there as well as a representative of both King Varicci and Queen Elyssa, both of whom seek proof of killing monsters on the new island. There are many new creatures on the island and they hit HARD! There is also a new "The deep" located by the island drop as well. Best of luck to all who brave this new frontier! There is also a Portal to the "Dark Isle" located at 75.8N 70.2E, but it can only be accessed AFTER you have landed on the island once before as that flags you to enter it.

~Dakmor Kavu, HG

**********

Hello Maggie,

This is wembley fraggle from WE. I just finished the flagging to get to the new 150+ island with Paloma II, and Cali Chronic.

There is an npc next to the portal for the isn dule helm that flags you for the mukkir next portal on viss. This is the portal you have to take to get to the new island. The weapon of choice is slash, and at the end bludgeon.

There are mukkirs, ruschks, and a shard at the end. The shard doesn't fight back, and when you kill it, it will open a portal to take you to the new island.

The dungeon is similar to all the new ones that have been put out recently, looks the same as the isin dule quest. You mainly go north, and take rights when you have to. There will be a locked gated door you have to go through, which means you're close to the end where there will be a named murkkir possesing a key. He is standing in front of a whitish door. After going through that door and heading north, we found the shard.

I have enclosed pictures of the murkkirs, both non bosses and bosses, the shard and the rushks you find inside.

Thanks also to God's Right Hand Man of DT Ldy Wolf of LC!

**********

Sheerpower of HG reports: "Hi Maggie! Love your site. :) Thought I'd give you a comprehensive run thru so that people could run thru the New Island Flagging Dungy successfully.

Okies, here goes:
Flagging: Arwic to Mt. Shortcut 34.9n 56e, from there run to Bandit Castle portal at 42.4n 60.5e (when you see houses ahead start to turn North)

From the Bandit Castle drop, run to Lanaith.

Once you talk to Lanaith, you are flagged for 24 hours. LS recall to Vissy, and then run due North from the Lifestone to the New Island flagging dungy.

Upon entrance, take ramp and turn left. Go down a hall and down another ramp to a room with pillars. Take the West exit to another room.

Take the South exit from this open room, and then turn Right (West). Go down a ramp, to a room with Checker Square floor. Take the East exit, and then turn left. Take left at fork that follows, and then left again at the fork that follows that one. Go STRAIGHT (East) in this room, a room that has rounded arches in the ceiling.

Bear left, and then go down a hall. You will arrive in an area with lefts and rights, but continue straight (North). Continue across a bridge. Go straight at 3 way fork, to a 6 way fork. Go NW at this 6 way fork. Then go straight (North) at next 3 way fork. Go Left (West) at the T intersection.

Go Left (North) at the fork you next see, and continue North through next area. Go up ramp, and then Left at T intersection. Turn Right (South), and go down the hall. Turn Left (West), which brings you to a porch-like area. Go through that porch-like area, and take the West hall out.

Open door, then bear left. Turn left at next intersection (West). Kill the Guardian for the key. Use that key on the door. Go around through a hall, continuing straight (North). Bear North in the next Black and Red area.

Kill the Spire, and enter the portal. Upon arrival head to the Lifestone to LS there.

Hope that helps folks, it's as thorough as I could make it. Hopefully with this run thru people can make this run solo. :)"

 

Locked Gate Key

An ancient key, used to open the locked Gate in the Deep Mukkir Nest.
This item cannot be sold.

Value

0
Burden 15
Uses 1
Special Props Attuned, Bonded

 

Dark Crystal Spire

A tall spire of black crystal, which hums with power.

Value

???
Burden Unknown Burden


N
ew Trophies!
A Simple Man of HG reports: "I received 13 million for both the Remoran Fin and the Ruschk Arm from the npc on the island."
Thanks also to
Kris'tiaw of TD, Justice Prevails of TD, Ebony Hue of TD, And Metallica Girl of TD, Renimmm I!

NPC: Kitana Oazaka

 

Degenerate Shadow Essence

The wispy essence that remains of a Degenerate Shadow Commander.

Value

0
Burden 50

 

Depraved Shadow Essence

The wispy essence that remains of a Depraved Shadow Commander.

Value

0
Burden 50

 

Shambling Ruschk Arm

An arm taken from a Shambling Ruschk Chieftan.

Value

0
Burden 50

 

Sodden Ruschk Arm

An arm taken from a Sodden Ruschk Chieftan.

Value

0
Burden 50

Fouled Remoran Fin

A fin taken from a Fouled Remoran.

Value

0
Burden 50

 

Dark Remoran Fin

A fin taken from a Dark Remoran.

Value

0
Burden 50

Glissnal Sleech Shell

A shell taken from a Glissnal Sleech

Value

0
Burden 50

 

Ehlyis Sleech Shell

A shell taken from an Ehlyis Sleech

Value

0
Burden 50

 

Mukkir Hellion Eye

An eye taken from a Mukkir Hellion.

Value

0
Burden 50

 

Mukkir Biaka Eye

An eye taken from a Mukkir Biaka.

Value

0
Burden 50

 

Makkar's Eye

An eye from Grael's General Makkar. Its lidless gaze chills you to the bone.
Hand this item into the Deep for a reward.

Value

0
Burden 5
Special Props Attuned, Bonded


Relic Armor!
Vizmir/Thor Azoroth of TD reports: "I turned in about 80 or so of the new xp items on the new island to the NPC serving King Varicci. I then received these leggings: Relic Alduressa Leggings / AL 440 / Imp 7, Moderate Coord, Warrior's Greater Vigor (+30 stamina), Endurance 7 / Arc 220 / Level 150+.
 

Alchanar of the House of the Curious Dead poses with the relic armor from Kitana Oazaka on the right! Thanks also to Etana of WE, Kalazar of SC, Rhaza of SC!
 

Noble Relic Leggings of Health

Value

20,000
Burden 1150
Armor Level 640
Spells Celcynd's Boon, Hieromancer's Boon, Harlune's Boon, Adja's Boon, Perfect Health, Brogard's Defiance
Spellcraft 400
Mana x/800
Mana Cost 1 pt. per 60 seconds
Protections Slash: Above Ave. (768)
Pierce:
Above Ave (768)
Blud:
Above Ave. (896)
Fire:
Average (640)
Cold:
Above Ave. (896)
Acid:
Average (576)
Elec:
Average (576)
Activation Arcane Lore: 220
Restriction Level 150+ to wield

From Reawakener of FF:
Noble Relic Coat of Brilliance, work 0, AL 420, Anadil's Boon, MacNiall's Boon, Reenigne's Boon, Mi-Krauli's Boon, Inner Brilliance(+12 focus), Brogard's Defiance, Lore 220, Axe 150+ to wield, Value 20000, 1250 BU

Noble Relic Helm of Will, work 0, AL 420, Asmolum's Boon, Strathelar's Boon, Barnar's Boon, Inner Will (+12 to self ), Brogard's Defiance, Lore 200, Axe 150+ to wield, Value 20000, 350 BU
 

Abu Megan of Frostfell reports: "Hi Maggie, I've found the next piece of the Noble Relic Armor set. This one was on the 99th xp item turned in, though its possible there was a miscount making it 100."

Kitana Oazaka tells you, "Queen Elysa would have you accept this as a reward for your brave assault of this stronghold of evil."
Kitana Oazaka gives you Noble Relic Gauntlets of Strength.
 

 

Noble Relic Gauntlets of Strength

Value

20,000
Burden 150
Armor Level 420
Spells Hamud's Boon, Gertarh's Boon, Inner Might, Tibri's Boon, Brogard's Defiance
Spellcraft 400
Mana x/800
Mana Cost 1 pt. per 60 seconds
Protections Slash: Above Ave. (504)
Pierce:
Above Ave (504)
Blud:
Above Ave. (588)
Fire:
Average (420)
Cold:
Above Ave. (588)
Acid:
Average (378)
Elec:
Average (378)
Activation Arcane Lore: 220
Restriction Level 150+ to wield

 

Noble Relic Sollerets of Speed

Value

20,000
Burden 450
Armor Level 420
Spells Web of Deflection, Web of Defense, Web of Resistance, Perfect Speed, Brogard's Defiance
Spellcraft 400
Mana x/800
Mana Cost 1 pt. per 60 seconds
Protections Slash: Above Ave. (504)
Pierce:
Above Ave (504)
Blud:
Above Ave. (588)
Fire:
Average (420)
Cold:
Above Ave. (588)
Acid:
Average (378)
Elec:
Average (378)
Activation Arcane Lore: 220
Restriction Level 150+ to wield

Frax of SC poses in Ancient Relic Gauntlets below!
 


 

Ancient Relic Gauntlets

Value

20,000
Burden 225
Armor Level 665
Spells Skin of the Fiazhat, Moderate Strength, Flange Aegis, Minor Bludgeoning Ward
Spellcraft 400
Mana x/800
Mana Cost 1 pt. per 30 seconds
Protections Slash: Above Ave. (864)
Pierce:
Average (532)
Blud:
Above Ave. (864)
Fire:
Average (665)
Cold:
Average (665)
Acid:
Average (732)
Elec:
Below Ave (333)
Activation Arcane Lore: 220
Restriction Level 150+ to wield

Aqua Tone of SC poses with Ancient Relic Armor!
 


 

Ancient Relic Leggings

Value

20,000
Burden 750
Armor Level 665
Spells Skin of the Fiazhat, Inferno Aegis, Moderate Coordination, Scourage Aegis, Minor Acid Ward, Minor Flame Ward
Spellcraft 400
Mana x/800
Mana Cost 1 pt. per 30 seconds
Protections Slash: Above Ave. (864)
Pierce:
Average (532)
Blud:
Above Ave. (864)
Fire:
Average (665)
Cold:
Average (665)
Acid:
Average (732)
Elec:
Below Ave (333)
Activation Arcane Lore: 220
Restriction Level 150+ to wield

 

Ancient Relic Helm

Value

20,000
Burden 350
Armor Level 665
Spells Scythe Aegis, Skin of the Fiazhat, Moderate Focus, Minor Slashing Ward
Spellcraft 400
Mana x/800
Mana Cost 1 pt. per 30 seconds
Protections Slash: Above Ave. (864)
Pierce:
Average (532)
Blud:
Above Ave. (864)
Fire:
Average (665)
Cold:
Average (665)
Acid:
Average (732)
Elec:
Below Ave (333)
Activation Arcane Lore: 220
Restriction Level 150+ to wield

 

Ancient Relic Vestment and Bracers

Value

20,000
Burden 950
Armor Level 665
Spells Minor Armor, Skin of the Fiazhat, Moderate Endurance, Mists of Bur
Spellcraft 400
Mana x/800
Mana Cost 1 pt. per 30 seconds
Protections Slash: Above Ave. (864)
Pierce:
Average (532)
Blud:
Above Ave. (864)
Fire:
Average (665)
Cold:
Average (665)
Acid:
Average (732)
Elec:
Below Ave (333)
Activation Arcane Lore: 220
Restriction Level 150+ to wield

Scotty the Handy Man reports: "Hiya Maggie- this is for a friend- Olthoi Master of LC experimented with the exact way to obtain a piece of Relic Armor. He managed exactly 100 of only lower-tier Dark Isle boss critter trophies to the Viamontian side, and he received the Relic Alduressa Gauntlets. So it’s 100 total of any trophy. Also to note for warning- don’t give your trophy to the NPC when another person is. The NPC might get distracted and you will lose your XP."
 


 

Relic Alduressa Gauntlets

Value

20,000
Burden 450
Armor Level 660
Spells Hydra's Head, Moderate Strength, Brogard's Defiance, Major Health Gain
Spellcraft 400
Mana x/800
Mana Cost 1 pt. per 45 seconds
Protections Slash: ??
Pierce: ??
Blud:
??
Fire:
??
Cold:
??
Acid:
??
Elec:
??
Activation Arcane Lore: 220
Restriction Level 150+ to wield


N
ew Creatures!
Thanks to Kalazar from SC, Devsie of SC, Kika of SC, Kwan Chin of SC, Dakmor Kavu of HG, A Simple Man of HG, Chew Toy of HG, Sharazod of HG, Kris'tiaw of TD, Justice Prevails of TD, Ebony Hue of TD, And Metallica Girl of TD, Bryan, Saile Litestrider of FF, Bashido Kenshin of MT, Swordsman the Player of HG, Numinor of HG, Renimmm I!
 
New Creatures
 (click pics to enlarge)
Sodden Undead Ruschk
Depraved Shadow Horrid Remoran
Listris Sleech
             

Please send LIVE ACTION SHOTS in addition to stats panel. Thank you!
 
New Creatures Level Str End Coor Quik Foc Self Hlth Stam Mana
Fanatical Mukkir Ward Guardian 180 455 405 395 360 280 280 5406 2405 500
Degenerate Mukkir 185 455 405 395 360 280 280 618 905 500
Hellion Mukkir 185 455 405 395 360 280 280 9203 3405 500
Biaka Mukkir 195 460 410 400 365 285 285 12205 3410 505
Depraved Mukkir 195 460 410 400 365 285 285 620 910 505
Decaying Ruschk Laktar 180 455 405 395 360 280 280 2703 2405 470
Shambling Undead Ruschk 185 460 390 390 350 390 390 625 690 410
Sodden Undead Ruschk 195 470 400 400 360 400 400 630 700 420
Shambling Ruschk Chieftan 185 460 390 390 350 390 390 9195 3390 410
Sodden Ruschk Chieftan 195 470 400 400 360 400 400 12200 3400 420
Depraved Shadow 195 310 410 310 310 550 570 605 710 870
Degenerate Shadow 185 300 400 300 300 540 560 600 700 860
Degenerate Shadow Commander 185 300 400 300 300 540 560 9200 3400 3560
Remoran Corsair 185 400 320 340 400 280 340 610 620 640
Horrid Remoran 195 ? ? ? ? ? ? ? ? ?
Fouled Remoran 185 400 320 340 400 280 340 9160 3320 3340
Dark Remoran 195 ? ? ? ? ? ? ? ? ?
Listris Sleech 195 ? ? ? ? ? ? ? ? ?
Ehlyis Sleech 195 370 370 350 330 440 490 12185 3370 1490
Parfal Sleech 185 360 360 340 320 430 480 615 860 1480
Glissnal Sleech 185 360 360 340 320 430 480 9180 3360 1480
Grael 999 500 500 500 500 500 500 500000 100000 100000
Pillar of Fire 100 90 90 130 100 90 150 2000 190 450
Shadow Eddy 999 800 800 800 800 800 800 10000 90000 200000
Homing Fire Ball 7 ? ? ? ? ? ? ? ? ?


Pathwarden Armor!
S A I Y A of WE (In Sho armor below) reports: "This is a screenshot of the Sho newbie armor, upon arriving in your town as a newbie you can turn in a token you are born with for a key to an armor chest.

The armor is fairly decent for a newbie character, ranging from 100-120 al that has its own buffs, the armor provides a generous amount of creature spells for your new explorer as well. I assume the Gharu and Aluvian's have their own versions of this armor, the Sho stuff is yoroi mostly."

Thanks also to Jobu Uboj The Green of SC, Dakmor Kavu of HG (in Aluvian below), Andrew P, Swordsman the Player of HG, Wayfayer of the Dark of HG, Larceny of TD (in Gharu and Viamont below)!

(click to enlarge)

Wembley fraggle of WE reports: "Hi again Maggie! I use your site daily. I was looking at the update page of the new stuff, and saw you don't yet have information on what the Pathwarden gives you when you hand in the armor. I too went to the Sho Pathwarden. When I opened the chest, not only did I get the armor, but a charged manastone in order to