Residential Quarters

 

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Residential Quarters were introduced in April 2002's Betrayal event to meet the housing demand.

Each apartment has 2 wall hooks, a floor hook and a storage chest. You must be level 20 and have Dark Majesty installed to purchase.

PRICE:
(subject to change without notice)

100,000 pyreal
1 Writ of Refuge

MAINTENANCE:

10,000 pyreal
Frequency -- every 3
months

In addition to the individual quarters, there are also larger common areas where you can socialize with friends.

Inside each group of Residential Halls, you'll also find portals back to the other two cities as well. It certainly makes travel easier! From the main courtyard, take one of the four hallways which leads to the exit portals (the other 3 corridors end in a "T".

Residential Halls are available in the following cities:

Sanctum Residential Halls
Betrayal Event - April 2002)

--Cragstone: 25.5N, 48.7E
--Hebian-To: 39.6S, 83.5E
--Zaikhal: 13.4N, 0.6E

Atrium Residential Halls
Repercussions Event - July 2002

--Baishi - 49.3S, 62.4E
--Glenden Wood - 29.7N, 27.0E
--Qalaba'r - 74.1S, 19.2E

Oriel Residential Halls
Atonement Event - August 2002


--Mayoi - 61.8S, 81.6E
--Khayyaban - 47.4S, 25.1E
--Plateau Village - 44.0N, 43.1W

Haven Residential Quarters
Verdict Event - September 2002

--Lytelthorpe - 0.6N, 51.6E
--Tou-Tou - 28.2S, 95.6E
--Uziz - 24.9S, 28.3E

Victory Residential Quarters
Festivus Event - Oct 2002

--Khayyaban - 48.0S, 24.5E
--Lin - 54.3S, 73.1E
--Samsur - 3.2S, 19.1E

Use the @house available command to find out if there are apartments currently for sale. Unfortunately, there is no way to determine which apartment complexes have vacant units, except by doing a lot of leg work.

And remember: no parties after midnight! ;-)


 

 

Thanks to Durgy of TD, Troops of FF, Gareth of Kv- SC.

For information on obtaining writs, visit the Purchasing Information page.


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