Elemental Weeping Weapons

 
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From the Visions in the Darkness event.

Complete this quest to upgrade your Weeping Weapon (melee only) with elemental damage!

To begin, bring Hemmik the Sly, a suspicious vagabond stationed near the Obsidian Span, an MMD note. He'll tell you about a dungeon in the South Dires called the Elemental Caverns.

To reach Hemmick at 34.0N, 39.7E, take the East Span Settlment Portal out of Arwic at 32.9N 59.4E. You'll exit at 32.9N, 48.4E.

Hemmik the Sly tells you, "I have learned the deadly and secret arts from Dereth's greatest assassin -- so do watch your back, please."
Hemmik the Sly tells you, "I can move with complete invisibility, using no magic trick or power. I use only skill to move unseen, or to strike, or to evade the onslaught of war magic -- you do know what skill is, aye?"
Hemmik the Sly tells you, "If you are stealthy enough, you can sneak right up to a banderling who is too busy looking around nervously to notice -- sadly, I have not found this to be the case with dancing drudges."

Hemmik the Sly tells you, "Well, you do seem to be pretty wealthy, and this is broad daylight, after all -- so how's about you consider loaning me one of those crisp new 250,000 pyreal notes? Consider it payment for the two gifts I am giving you: Protection from imminent danger, and a bit of advice to be imparted upon payment."
You give Hemmik the Sly Trade Note (250,000).
Hemmik the Sly tells you, "A wise decision -- one I may ask you to make again sometime. For now however, I will make good on the promise of advice, with a little bit of secret information thrown in for free. Consider it another gift, heh."
Hemmik the Sly tells you, "The advice: "Always seek to gain advantage when your enemy is involved; double the advantage when the enemy is a friend.""
Hemmik the Sly tells you, "And now, the information. I suggest you keep this to yourself, lest we end up with every arch mage and their vassal running around this place like gromnies with their heads cut off."
Hemmik the Sly tells you, "I know of a well-hidden complex of deep tunnels called the Elemental Caverns. You look like you get around, so I'm sure these directions will be quite easy for you."
Hemmik the Sly tells you, "In the southern Direlands, there is a dungeon called the Lightless Catacombs. It is here that a winding valley begins, running westward. Head west through the valley until you reach two small in ground structures. One filled with undead, the other housing a portal to Zaikhal."
Hemmik the Sly tells you, "Nearby, you will find a steep slope that will take you to the top of the mountains. You will find the entrance to the caverns in the rocky peaks."

Map: Elemental Caverns

The Elemental Caverns are located in the South Direlands at 82.6S, 47.5W. To reach the dungeon, take the South Direlands portal from Mayoi at 62.2S, 77.1E, then head to approximately 82.3S, 45.6W and take the path up the mountain. The dungeon may be tied or recalled and there is no level restriction.

Before entering, buff for elemental damage, and bane your feet and legs with elemental protections! There are four sections inside: an acid section with acid breathing Emerald Gromnies; a flame section with fire breathing Ruby Gromnies; a frost section with cold breathing Sapphire Gromnies; and an electric section with lightning breathing Amethyst Gromnies. All Gromnies are level 100.

Choose which type of damage you'd like to convert your Weeping Weapon to, then work your way down to the bottom of the section. After a jump, head down the slope and you'll see an elemental fountain. Give your weapon to the fountain and you'll receive your converted weapon back (melee only)!

You examine the elemental pool, being careful not to get too close.
You give Flaming Elemental Pool Weeping Axe.
Crimson Silifi submerges the Weeping weapon in the flaming pool. The weapon takes on the elemental power of fire!

Once your weeping weapon has been made into an elemental weapon, the stone may not be removed and it may not be reverted back. Converting your weapon is a permanent change.

You can also find a note lying on the floor of the dungeon:

Rumor: An Interesting Note

Bug: electric weeping axe is labeled "Acidic weeping axe" on the examine panel.
 

Freezing Elemental Pool

An elemental pool, nearly frozen over.
Value ???
Burden 0

 

An Interesting Note

An interesting note found in the Elemental Caverns.
Value 90
Burden 160
Pages 1 of 1 pages full.
Special Props Attuned

 

[Elemental Type] Weeping Axe

A axe infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity.
Value 8000
Burden 750
Special Props. Human Slayer,
Unenchantable,
Attuned, Bonded
Damage 17 - 34 Elemental Dam.
Bonuses +10% Mel
+10% Att
Speed (55)
Spells Cunning of the Hunter, Mark of the Hunter, Murderous Thirst, Speed of the Hunter, Moderate Axe Aptitude
Spellcraft 300
Mana x/800
Mana Cost 1 pt per 40 seconds
Difficulty 50
Restrictions Base Axe 325+ to wield

 

[Elemental Type] Weeping Claw

A claw infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity.
Value 8000
Burden 125
Special Props. Human Slayer,
Unenchantable,
Attuned, Bonded
Damage ? Elemental Dam.
Bonuses +10% Mel
+10% Att
Speed (?)
Spells Moderate UA Aptitude, Cunning of the Hunter, Mark of the Hunter, Murderous Thirst, Speed of the Hunter
Spellcraft 300
Mana x/800
Mana Cost 1 pt per 40 seconds
Difficulty 50
Restrictions Base UA 325+ to wield

 

[Elemental Type] Weeping Dagger

A dagger infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity.
Value 8000
Burden 120
Special Props. Human Slayer,
Unenchantable,
Attuned, Bonded
Damage 6- 12 Elemental Dam.
Bonuses +10% Mel
+10% Att
Speed (12)
Spells Moderate Dagger Aptitude, Cunning of the Hunter, Mark of the Hunter, Murderous Thirst, Speed of the Hunter
Spellcraft 300
Mana x/800
Mana Cost 1 pt per 40 seconds
Difficulty 50
Restrictions Base Dagger 325+ to wield

 

[Elemental Type] Weeping Mace

A mace infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity.
Value 8000
Burden 750
Special Props. Human Slayer,
Unenchantable,
Attuned, Bonded
Damage 15.5-31 Elemental Dam.
Bonuses +10% Mel
+10% Att
Speed (35)
Spells Moderate Mace Aptitude, Cunning of the Hunter, Mark of the Hunter, Murderous Thirst, Speed of the Hunter
Spellcraft 300
Mana x/800
Mana Cost 1 pt per 40 seconds
Difficulty 50
Restrictions Base Mace 325+ to wield

 

[Elemental Type] Weeping Spear

A spear infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity.
Value 8000
Burden 650
Special Props. Human Slayer,
Unenchantable,
Attuned, Bonded
Damage 13 - 26 Elemental Dam
Bonuses +10% Mel
+10% Att
Speed (20)
Spells Moderate Spear Aptitude, Cunning of the Hunter, Mark of the Hunter, Murderous Thirst, Speed of the Hunter
Spellcraft 300
Mana x/800
Mana Cost 1 pt per 40 seconds
Difficulty 50
Restrictions Base Spear 325+ to wield

 

[Elemental Type] Weeping Staff

A staff infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity.
Value 8000
Burden 450
Special Props. Human Slayer,
Unenchantable,
Attuned, Bonded
Damage 6 - 12 Elemental Dam
Bonuses +10% Melee Defense
+10% Attack
Speed (20)
Spells Moderate Staff Aptitude, Cunning of the Hunter, Mark of the Hunter, Murderous Thirst, Speed of the Hunter
Spellcraft 300
Mana x/800
Mana Cost 1 pt per 40 seconds
Difficulty 50
Restrictions Base Staff 325+ to wield

 

[Elemental Type] Weeping Sword

A sword infused with the Heart of the Innocent. The weapon appears to be guided by a preternatural force seeking flesh and blood with great tenacity.
Value 8000
Burden 550
Special Props. Human Slayer,
Unenchantable,
Attuned, Bonded
Damage 19-38 Elemental Dam.
Bonuses +10% Mel
+10% Att
Speed (35)
Spells Moderate Sword Aptitude, Cunning of the Hunter, Mark of the Hunter, Murderous Thirst, Speed of the Hunter
Spellcraft 300
Mana x/800
Mana Cost 1 pt per 40 seconds
Difficulty 50
Restrictions Base Sword 325+ to wield

 



Maps provided by Greeneye ©ACMAPS

Elemental Caverns

Thanks to Messer of MT for preliminary details. Thanks also to Phiber Optik, Matrix Monkey of SC, Lissette of FF, Crimson Silifi of SC, Machine of MT, Brody of WE, Astral Dominae of TD, Mike HeXt II of MT, Droldeard Dirbyh of DT,
Enouch Dubwize of DT, Rexob of WE, Zhanai'li and Antikas of HG, Morbid Angel' of SC, Dark's Dagger of HG, Mydnytfire of WE, Chojin of TD, Slimm Jimm, Magnus Kaliptic of DT, Iceiss of SC, Javel of SC, Droldeard Dirbyh of DT, Kriptic X of MT, Siner of TD, Morbid Angel' of SC, Mercutio' of WE.

 


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