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From the
Mirror, Mirror
event.
Town Crier tells you, "They say in the Sho city that's rumored to have
been an Aluvian settlement a great warrior removed his armor and left to
find himself again."
Town Crier tells you, "I've heard tell that a great warrior lost his way
in the wilderness. I've also heard tell that he found his way again. It's
said that his journey began in a place that bore two names."
This quest allows you to explore the Sho
culture. As the rumors suggest, begin in Tou-Tou -- a town with two names,
rumored to have once been an Aluvian Settlement. Speak to Han-Rin Jo, Joji
Adherent at the bar (28.0S, 95.5E).
He'll tell you about Honshu Takeda
will start you on your path.
Han Rin-Jo,
Jojii Adherent tells you, "Sit, Please."
Han Rin-Jo, Jojii Adherent tells you, "In my life, I have seen a great many
wonders that have challenged my beliefs, and driven me near the edge of
forsaking all that I had known. But in Jojii, I have found the virtuous path."
Han Rin-Jo, Jojii Adherent tells you, "Not so long ago, another came to me. He
was as accomplished as you, more so perhaps. What he had accomplished is not
as important as what he had learned."
Han Rin-Jo, Jojii Adherent tells you, "His name is Honshu Takeda, and he has
begun to learn about himself and the way of Jojii. He had lost his way, and I
have set him back upon his path. He will follow the shrines to Jojii. The
first lies within this very town, just beyond those doors between the trees."
Han Rin-Jo, Jojii Adherent tells you, "His journey will end in Kara. Much
wisdom can be garnered by following the path and incorporating the lessons of
the four stones in your actions."
Han Rin-Jo, Jojii Adherent tells you, "Should you wish to follow in his steps,
seek the shrine and pray as I am sure he has done."
You'll find the
shrine outside at 28.3S, 95.8E. Double-click the scrawled note next to it for
further instructions.
Rumor:
Scrawled
Note
In the note, Honshu
Takeda speaks of the emptiness of his life and his search for
meaning. He mentions where his journey began, in the arrival hall of Nanto.
Follow Honshu's path by speaking to Ikomi Ra, Jojii Adherent in Nanto at 49.1S,
81.7E.
Ikomi Ra,
Jojii Adherent tells you, "I have met the man you seek, this Honshu Takeda. He
is a good man. He will find his way back to the path of right living. I have
sent him to seek grace at the shrine in Sawato. Perhaps if you pray, as he
likely did, at the shrine you will see grace as well."
Next, head to the Shrine in
Sawato at
28.7S, 59.2E. To reach Sawato, you can take the Chi Zhou settlement portal
from Shoushi at 31.3S, 72.6E. As you meditate, you'll notice a note
(double-click on the shrine).
As you sit and
pray at the small shrine you see a small note resting on the top. You take the
note.
Rumor:
Unicorn's Grace
Again, follow in
the footsteps of
Honshu Takeda and seek out
the cave to the south.
--Dungeon: Unicorn's Grace - 38.0S, 60.2E - Levels 35+
Map:
Jojii Dungeons
The dungeon is
full of Banderling Strikers, Bezerkers and Rogues. Once inside, keep to the
right until you come to a ramp down. On the other side of the door you'll find
Crystal Formations. Take a cluster of the Crystals of Grace, then read the note
nearby for the next step of your journey.
You amass a
small collection of crystals that link together, looking much like sollerets.
They crystals come apart as easily as they can be put together.
Rumor:
Unicorn's
Cavern
The Crystals are
on a 1 month timer. If you try to collect more than one, you'll get:
The crystals that you collected within the past month have not reformed. Perhaps
if you wait just a short while longer you will be able to find more.
Your next
destination is the forest town of Lin. Once there, you'll find another shrine
located at 54.3S, 73.1E with another note.
As you sit and pray at the small shrine you see a small
note resting on the top. You take the note.
Rumor:
Firebird's
Splendor
--Dungeon: Firebird's Splendor - 53.6S, 66.7E - Levels 35+.
May be summoned or recalled.
Map:
Jojii Dungeons
The dungeon is
full of Skeleton Bone Knights, Bone Lords and Ashen Bones. Once inside, take the
south passage, head down the ramp and make a left. Keep to the right until you
reach a dead end with 2 grated room. Turn in the opposite direction and find the
room with 2 grates, and a non-grated exit to the south. Take the south passage,
and again keep to your right until you reach a wooden door. Once through the
wooden door, you'll see another wooden door. Go over the ramps, then make a
right at the T (the portal is on the
left) and down the stairs to the lava area. In the center of the lava is a rocky
structure. Double click to retrieve the Rock of Splendor.
The rocks appear to be too large to carry. However, as you search through them
you see one that has been formed into a perfectly smooth sphere, about the size
of an orb.
Rumor:
Stone of the
Firebird
Next, head to
Kara and find Miko Li, Jojii Adherent, in the tavern at 83.3S, 47.2E. To reach
Kara you can take the South Shore Heights settlement portal from Baishi at
54.6S, 62.7E or the Scimitar Lake Cottages settlement portal from Qalaba'r at
74.8S, 17.8E. Expect a run from either.
Miko Li, Jojii Adherent tells you, "You seek the power of
the dragon, as did Honshu. Very well. I shall tell you were he was sent. In the
valley, across the stretch of land, and water. Through the hills that bite, atop
the crest where the sun sets, there is a portal into the place where the
Dragon's flame smolders in a basin of metal. Honshu went there to find the
Dragon's power."
Miko Li, Jojii Adherent tells you, "Go there and find the strength that I hope
he found."
--Dungeon: Dragon's Power - 82.3S, 41.4E - Levels 35+. May be recalled.
Map:
Jojii Dungeons
The creatures
you'll encounter inside the dungeon are Revenants, plus Greater and Dark Revenants, Dark Leeches
and Dark Magus. From the entrance, hug the left wall until you find the ramp down to
the east. You'll go through a few rooms, then up a ramp. At the top of the ramp,
hug the left wall until you go down again and over a series of ramps. At the
next intersection make a left to the final room. Double click on the Smoldering Brazier to get a
Brazier of Power.
Rumor:
Journey's End
Once you have
your three objects, you need to find
Honshu Takeda himself! From Mayoi, take the Xinh settlement
portal at 60.8S, 80.3E. You'll exit at 78.4S, 60.2E,
just a short run from Honshu at 77.7S, 59.2E.
Honshu Takeda tells you, "You have done well to find the
power of the Dragon."
Honshu Takeda tells you, "You have done well to find the power of the Firebird."
Honshu Takeda tells you, "You have traveled the same path as I, and learned the
lessons of the great spirits. Now you must know how they fit together."
Honshu Takeda tells you, "The base is the Dragon's power.
The grace of the Unicorn must be spread within. The splendor of the Firebird can
be placed atop the combination of strength and grace but...only with pure water
that represents the four stones and the path of Jojii can you bring the object
to life."
Honshu Takeda tells you, "Here, take this."
Honshu Takeda gives you Pure Water.
Honshu Takeda tells you, "The water can be used to waken
the combined spirit of the three, or to awaken the strength of just one. I would
advise against waking just one. There is little that can be finished that is not
complete."
Honshu Takeda tells you, "You have completed your journey. Allow time for the
teachings to be set within your being. If within one month you are still without
direction, follow my path again, and I shall teach the steps anew."
If you don't want
the font, you can choose to use the water on one of the three objects for either
the Orb of Splendor, the Sollerets of Grace or the Shield of Power.
As the water pours over the brazier it hardens into a shield with a symbol of
the dragon at its center.
For the completed
font, combine the Brazier of Power with the Crystals of Grace, then combine the
resulting object with the Rock of Splendor. Use the Pure Water on the Power,
Grace and Splendor combo for a completed Font of Jojii!
You sprinkle the crystals into the basin, preparing them for the perfect stone.
You place the stone atop the crystals and are filled with a warm feeling. It is
missing one final element.
You pour the water over the crystals and a magical change takes place.
The Font of Jojii
can be placed on a yard or floor hook. When used by a player who has completed
the quest, it casts the following on you:
You have reached an enlightened state.
Font of Jojii cast Splendor of the Firebird on you
Font of Jojii cast Grace of the Unicorn on you
Font of Jojii cast Power of the Dragon on you
(+2 to Focus,
Coordination and Strength for a duration of 2 hours and may be layered)
If you haven't
completed the quest and try to use the Font, you'll receive the following
message:
You fail to reach an enlightened state.
Note: You become
flagged to use a hooked Font of Jojii when Honshu Takeda gives you the Pure
Water. You don't actually need to create anything with the items to use the
Font, just as long as you have actually received the Water. (Thanks to Luntari
LoreSeeker for info!)
All items,
including the water, are on a 1 month timer.
If you speak to
Han Rin-Jo again after
completing the quest, you'll receive random words of wisdom!
Han Rin-Jo, Jojii Adherent tells you, "The journey of the
obstinate is to find the will to become as pliable as the reed in the riverbed."
Han Rin-Jo, Jojii Adherent tells you, "Seek what you know and discover what you
shall."
Han Rin-Jo, Jojii Adherent tells you, "Seek the truth of Jojii. His teaching can
be found in every aspect of life. To follow his words is to walk the right way
in life."
Han Rin-Jo, Jojii Adherent tells you, "There is no grace in the bull. Passion is
the way of the poet, not wisdom. Ignorance is a shield that protects none."
Han Rin-Jo, Jojii Adherent tells you, "The narrow path allows all who walk upon
it to attain balance."
Han Rin-Jo, Jojii Adherent tells you, "Within the bounds of grace lies the
wisdom to know strength."
|
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Font of Jojii |
|
A font crafted from objects
representative of the teachings of Sho belief. |
|
Value |
24,000 |
|
Burden |
1750 |
 |
Jojii Shrine |
|
Value |
??? |
|
Burden |
Unknown Mass |
 |
Crystal Formation |
|
Value |
??? |
|
Burden |
0 |
 |
Crystals of Grace |
|
These crystal appeared to be fit
together to form sollerets when you found them, but they come apart
easily.
Something can be applied to these crystals, but what that item is,
is unclear. |
|
Value |
0 |
|
Burden |
500 |
|
Special Props |
Attuned, Bonded |
 |
Smooth Rocks |
|
Value |
??? |
|
Burden |
0 |
 |
Rock of Splendor |
|
This rock is a perfect sphere, rubbed
smooth in hot magma currents.
Something can be applied to this rock, but what that item is, is
unclear. |
|
Value |
0 |
|
Burden |
500 |
|
Special Props |
Attuned, Bonded |
 |
Smoldering Brazier |
|
Value |
??? |
|
Burden |
0 |
 |
Brazier of Power |
|
The heat of the fire bent this
brazier into the perfect shape for a shield.
Something can be applied to this brazier, but what that item is, is
unclear. |
|
Value |
0 |
|
Burden |
500 |
|
Special Props |
Attuned, Bonded |
 |
Pure Water |
|
This water appears to be perfect in
every way. It appears clear, cool and refreshing.
The water is pure, and meant to anoint the trappings of those who
have walked the path of Honshu Takeda. |
|
Value |
0 |
|
Burden |
500 |
|
Special Props |
Attuned, Bonded |
 |
Grace and Power |
|
The crystals of grace have been
scattered into the brazier of power.
As explained by Honshu, you may place the rock of splendor atop this
item, and then anoint it with the water of purity. |
|
Value |
0 |
|
Burden |
1000 |
|
Special Props |
Attuned, Bonded |
 |
Power, Grace and Splendor |
|
The splendor of the Firebird, grace
of the Unicorn and power of the Dragon have joined in this object.
As explained by Honshu, you may anoint this with the water of
purity to obtain a new object. |
|
Value |
0 |
|
Burden |
1500 |
|
Special Props |
Attuned, Bonded |
 |
Orb
of Splendor |
|
This orb is a representative of the
splendor of the Firebird as realized by the adherents who follow the
path of the Firebird. |
|
Value |
5,000 |
|
Burden |
150 |
|
Spells |
Minor Focus, Mana
Conversion Mastery Other V, Focus Other V |
|
Bonuses |
+12% Mana Conversion |
|
Spellcraft |
250 |
|
Mana |
x/800 |
|
Mana Cost |
1 pt. per 30 seconds |
|
Activation |
Arcane Lore: 75 |
|
Requirement |
Level 40+ to wield |
 |
Sollerets of Grace |
|
The sollerets represent the teachings
of the adherents to the path of the Unicorn. They are lightweight
and grant the gift of grace to the wearer. |
|
Value |
5,000 |
|
Burden |
475 |
|
Armor Level |
220 |
|
Protections |
Slash: Above Ave. (444)
Pierce: Average (296)
Bludg: Average (296)
Fire: Above Ave. (444)
Cold: Above Ave. (444)
Acid: Below Ave. (222)
Elec: Below Ave. (222) |
|
Spells |
Impenetrability V,
Minor Coordination, Coordination Other VI |
|
Spellcraft |
350 |
|
Mana |
x/800 |
|
Mana Cost |
1 pt. per 30 seconds |
|
Activation |
Arcane Lore: 75 |
|
Requirement |
Level 40+ to wield |
 |
Shield of Power |
|
The shield is a boon of strength and
a symbol of the adherents to the path of the Dragon. The symbol
looks as though it can be changed with the right materials. |
|
Value |
5,000 |
|
Burden |
800 |
|
Shield Level |
160 |
|
Protections |
Slash: Average (310)
Pierce: Average (310)
Bludg: Average (310)
Fire: Unparalleled (620)
Cold: Below Ave. (186)
Acid: Unparalleled (620)
Elec: Below Ave. (186) |
|
Spells |
Impenetrability V,
Minor Strength, Strength Other V |
|
Spellcraft |
350 |
|
Mana |
x/800 |
|
Mana Cost |
1 pt. per 30 seconds |
|
Activation |
Arcane Lore: 75 |
|
Requirement |
Level 40+ to wield |
 |
Shield of Power |
|
Map provided by Greeneye
©ACMAPS
Jojii Dungeons
Thanks to
Brind'Amour II of LC, Sanddh of WE, Jeff C., Rage
Lao of MT, Archer of Sjet - HG, Julian's Touch of TD, Merlins Minion of DT,
Kirijiden of WE, Armand Von Draeka of WE, Shannon R., Jademoon of MT, Omni
Oni of HG, Corsi of LC, Tjene of WE, Triscuit of TD, Robert the Phoenix of
WE, Leah's Archer of WE, Sheriff-Og of WE, Battle-Smurf of LC, Magicpipe II
of TD, Joxer T Mighty of SC, Mathellyn of WE, Punisher ibn Zod of MT,
Cwis Wee of MT, Sprawl of FF, Kmg of FF, Andrey Delany of FF, Black Falcon
of WE, Sheriff Og of WE, Gorfast of SC.
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