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The 4 Elemental
Propylaeum appeared during the
Fever Dreams
event. Each dungeon consist of three parts, the entry area which everyone
completes together, then you will split up to complete the upper and the
lower sides. The reward for the upper side is the Ebullient Bracelet. The
lower side receives a prism fragment and experience. When you've collected all four prism
fragments, they can be combined and used to craft the
Helm of the
Elements. Agents of the Arcanum will also give you two writs for
completing this quest. Agent of the Arcanum tells you, "Hail! The Arcanum has asked us to inform
all adventurers of an undertaking that you may perform to obtain Writs of
Refuge. However, these places are not without their dangers and should not
be ventured into alone. We have found large cisterns fueling the magical
Essences of Dereth, but something deep within these furnaces is hindering
the flow of mana."
Agent of the Arcanum tells you, "Go there, find a means to collect proof
that you have assisted in the clearing of this stopgap, and return to any
Arcanum Agent with the proof to receive your reward."
The Empyrean
Acid Propylaeum is located at
31.6S, 74.2W (Levels
50+) near the Essence of Verdancy (Life Essence). To reach the dungeon,
head to Baish
from the Atrium Residential Halls in Qalaba'r (74.1S, 19.2E) or Glenden Wood (29.7N, 27.0E).
Stop at the tavern and buy some sake then head to the Drunken Madman at
53.0S, 61.0E.
Give the Madman the sake and he'll open a portal to the Walled Portals. If your jump is
high enough, you can jump the wall and run to the Essence. If not, take
the Accursed Halls portal. From there jump over walls and head to
Acid Propylaeum.
If you're lucky enough to have someone in your
group with a tie to the Sclavus Cathedral at 33.4S, 80.1W, it's a great
alternative route (best choice).
Newer players should be
warned to stay away from the essences, as they are guarded by deadly
elementals!
Map:
Empyrean Acid Propylaeum
Hammer of Acid
The entry is
hot. A few Olthoi
Nobles greet your arrival. In the first section you'll also encounter
Evicerators. Buff for Acid, Piercing and Bludgeoning, and also bane your
undies. The beginning section is similar to the easier Fire & Ice
dungeons. You'll take the first right from the entry and head down the
ramp. Fight your way through the Olthoi until you reach the edge of the
acid pit. Shift jump down from the east side of the pit (facing west) and
immediately head for the west wall to get yourself out of the acid as fast
as possible. When you've cleared the area of Olthoi, go down to the end of
the hall and retrieve a Hammer of Acid from the green chest (30 day timer).
After everyone has a
Hammer, take the south passage and head down the spiral staircases. Rebuff
at the top of the 2nd set of staircases before heading down to the portal
area. It's full of Olthoi. When
you reach the room with the two portals, you'll need to split into an
upper (bracelet) and a lower (prism) group. Each side will pull a series
of levers and switches to open doors for the other side. Choose one person
from each group to communicate with the other.
Upper Empyrean Acid
Cistern
The Upper Empyrean Acid Cistern contains
Miasmas, an
Acid Elemental,
and Golems --
Diamond and Acidic Coral. Use Lightning and Bludgeon attacks. This team will be pulling a series of levers for the lower team, then will jump across a grated area to reach a
chest containing the
Ebullient
Bracelet.
From the entry take either passage on the east
wall. Wait at the door (Da) until the lowers find their first lever. Once
through, you'll be in a large open room full of golems, with passages on
all 4 sides. Take the hall directly across from you on the east wall, then
take a left at the split. Wait for the lowers to be in position, then
pull the lever (L1).
Head back to the large open room and take the
passage on the south wall to reach your second door (Db). When the lower
group has opened your door, head up the ramp, then go north (left) at the
4 way intersection. Head up another ramp and you'll see your next door
(Dc). You'll now be in another large room with golems and elementals. Take
the north passage and pull the lever for the lowers (L2).
Next, head back to the
large room and take the west passage and head down a spiral staircase
(Watch out for the magic traps!). Go west up a ramp and through a large
hexagonal room. The
next lever (L3) is in at the end of a passage on the south side of the
room. From the lever, go east up a ramp and you'll reach the ledge overlooking the grated
area.
This last part requires some jumping. Do a full running jump across to
a raised grated platform. Aim for the SE corner since it has grated walls
which will catch you if you overshoot your mark. Next, head to the SW corner and make a small
kitty-corner tap jump over. Pull the lever (L4) to open the final door for
the lowers. Make another full running jump to the east, then take the
final passageway to the room containing the Chest with the
Ebullient
Bracelet. The bracelet is no-give.
Note: If you fall, there's a lever (L5) below
which opens a door for the lower group. They can pull the lever inside to
open your door (Dd) which allows you to run back up, head down the spiral
staircase, fight through the golems, to try again!
Lower Empyrean Acid Cistern
Like the Upper Cistern, the lower group will also pull a series of
levers and go through locked doors to reach the
final room containing the Prism of Acid. You'll use the hammer on the prism
(acts as a key on a chest) to break off a Fragment of the Acid Prism.
Again, you'll be fighting
Acid Elementals --
Miasmas and
Caustics,
and Golems --
Diamond and Acidic Coral.
The entry is hot with a Diamond Golem ready to
greet you! From the entry room take the first left and you'll see an acid
pit. Your first button (La) is on the opposite of the acid pit. Wait for
the uppers to be in position, then choose someone to run across while
mages and healers stand ready to heal if necessary. Head back to the 4 way
intersection and take the west passage to your first locked door (D1). Once
the uppers have opened it, wait inside (or stand in the doorway to keep it
open) for the uppers to
give the signal, then pull your second lever (Lb).
Head north back to the
initial 4 way intersection again. This time, take the north passage down a
ramp. At the bottom of the ramp you'll make a left and pull your third
lever (L3). Head back to the hallway and go north to the split. Make a
left heading west and you'll be in an open room. Take the north passage
down and around a corner. Continue west and south (ignore the side
passages) until you reach your second door (D2).
Once the uppers have opened
it, kill the three Caustics and head south past the giant heads. Take the
ramp down and you'll be at the ledge overlooking an Acid Pit. Now stop!!
Important: wait at the top
of the pit until the uppers have opened the door (D3) on the north wall of the
pit below! Use your camera views to see the door underneath you. It's
tricky -- pull up and away at an angle. After you've jumped, go down the ramp, take a left at the
T. The small room you'll enter is full of dispel traps! If you need,
re-buff in the hall. You'll next enter a big room with 3 Miasmas with a locked door on
the north wall (D4). After the uppers have opened it, head into the final room with the Prism of
Acid.
Use the Hammer of Acid on the Prism to unlock it and retrieve your Fragment
of the Acid Prism. Make sure the Prism is locked and the Fragment
has had time to respawn before opening it or you will waste your Hammer!
The Prism of
Acid has been
unlocked.
Your key is used up.
"The Prism Shakes and you hear a rushing sound from outside of the room."
Take the Fragment of the
Acid Prism to any
Agent
of the Arcanum for your reward, 500,000xp, two writs and a Craftable
Prism Fragment of Acid. The Craftable Prism can be used to make a
Helm of the
Elements. Writs may only be obtained your first time through this
quest, but you'll get the xp reward every time.
Note: once the Fragment has
been made craftable by an agent, they may then be given.
You
give Agent of the Arcanum Fragment of the Acid Prism.
Agent of the Arcanum tells you, "Wow! Great work.
Here is your reward. You are looking a little green my friend. Are you
feeling okay?"
You receive 500,000 experience.
Agent of the Arcanum gives you Writ of Refuge.
Agent of the Arcanum gives you Writ of Refuge.
Agent of the Arcanum tells you, "We only wanted to
see that you had achieved what we asked. Seeing as how you did so well you
should keep this."
Agent of the Arcanum gives you Craftable Prism
Fragment of Acid.
Agent of the Arcanum tells you, "You never know, you
may find a use for it yet."
See also:
Empyrean Lightning Propylaeum
87.1S, 9.6E
(Levels 50+)
Empyrean Fire Propylaeum
73.5N, 2.6W
Empyrean Ice Propylaeum
53.2N,
62.5E (Levels 25+)
|
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Hammer of Acid |
A small hammer.
The head looks brittle and small as though it could be used in the
crafting or collecting of gems.
Number of uses remaining: 1 |
| Value |
100 |
| Burden |
575 |
|
Uses |
1 |
|
 |
Ebullient Bracelet |
|
A golden bracelet fitted with a
pulsing green gem. The metal
is pitted and scarred and carries a faint smell of brimstone. It
irritates the skin. |
|
Value |
8500 |
| Burden |
80 |
| Spells |
Acid Protection Other VI,
Magic Resistance Other V, Consumption (Max mana -20 pts), Minor
Endurance (Endurance +5 pts. May be layered). |
| Spellcraft |
400 |
| Mana |
x/600 |
| Mana
Cost |
1 pt. per 30 seconds |
| Difficulty |
150 |
| Restrictions |
Level 50+ |
 |
Prism of Acid |
A shattered prism containing deep
green highlights. Noxious fumes well up from
the prism, and the air about it feels damp.
Use this item to open it and see its contents.
Locked |
|
Value |
??? |
| Burden |
Unknown Mass |
|
Resistance |
9999 |
 |
Fragment of the
Acid Prism |
| A cracked piece of
crystalline shard, full of tiny flaws. |
| Value |
0 |
| Burden |
1 |
 |
Craftable Prism
Fragment of Acid |
A fragment taken from an
acid prism.
Combine with the Craftable Prism of Lightning. |
| Value |
0 |
| Burden |
40 |
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Maps provided by Greeneye
©ACMAPS
Acid Propyleaum
Fire Propyleaum
Ice Propyleaum
Lightning Propyleaum
Thanks
to H P and Danier for leading this quest. Thanks to Matthew the Hawk, Charissa Lightbringer of WE,
Archmage Corin of FF, Savine of TD, Jaguar, Mazoch of WE, Skam Jim-One of
LC, Mynamoto, Sneaky Snake of WE, Doogen of TD for preliminary information.
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