Quiddity Ingots

 
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The following information is provided as a courtesy until I can research the quest for a full write-up.

Click here for stats of Quiddity Weaons.

Malignant Tabernacle 23.2S, 46.0W
Venemous Nidus 13.1S, 91.8W
Convergent Median  87.0S,  40.3W (Restricted to Levels 40+)
Nuhmudira's Mansion and Dungeon 4.2S, 35.9E

See the Quiddity Weapons page for more information.

From Gheres Reficul:

Okay.

Simple Walkthru for all the dungeons.

Down. heh.

Normally make Lefts. Most of the paths all lead to down at some point. So it doesn't matter which initial path you take.

At the bottom of each dungeon is a room.. Fast spawn.. 5-10 of the enemies.. Up on top are Masters.

Now, The Siroccor(sp not right) drop the Ring.. but they drop it on the ground, as they don't leave bodies. They respawn VERY fast. Along with Taustic(sp) A Lightning/Acid Guy.. vulnerable to ice.

Now, surprisingly, these guys don't sling way, they alternate by hitting you with either element, and drain you like mad.

In the 2nd Dungeon it's Martine's Simulucra... Vulnerable to cold.. in Yellow Versions of the Canescent Matty robe. They use quiddity weapons.

At the bottom is the olthoi room (yes you have to make a jump before you get there).

The Olthoi Are hollow, but do pierce/electric. They respawn ultra fast, are good XP, and each one has teeth of key on them.

Now.. the final dungeon. Just down down down... Martine Simulcra and
Magicians..Virindi Masters and Observers Near the end you'll run into the dual Elementals again. Along with the Altered Olthoi

You'll finally get to a big room, in it is a smaller room it has 5 Martine
Troves... they respawn fast.. produce Sing quality Loot. And have Quid Ignot  in em.

Boom, simple quest. Hehehe
 


From Trouble Blackwind/Shalone Bloodtide of LC

Ok here is how to get the new Quiddity Ingot quest

Remember this is a 40+ quest only.

To get the Ring.
First go to Baishi and Purchase a Cup of Sake, then run to the Madman at 53 S, 61 E and give him the Sake. He'll open up a portal for you. Go through and take the "Outside Accursed Halls" portal at drop point. From Outside Accursed Halls drop point run to Malignant Tabernacle at 23.2s 46w, the dungeon is Tiable and summonable. The entrance is usually safe, but I'd suggest buffing outside, Buff and Bane ALL elements, but ignore Pierce/slash/bludgeon (there is 1 master inside), everything inside is elemental monsters. Once inside, just keep going down ramps until you find a large room with Blue flames, and a pedestall in the middle, after soo many elementals are killed, the Singularity Key Ring will be dropped on the floor. Just pick it up and you're done.

To get the Teeth
First find someone tied, or tie yourself to "SlaughterHouse". From slaughter house run to Venemous Nidus 13.1S 91.8W (tiable and summonable). Buff for everything outside. As soon as you enter the dungeon, you'll take a 30-40hp fall, Here you'll face Maratime Simulcrams and Simulcram Magicians, Drudge Raveners and Drudge Stalkers. Once again keep going down the ramps until you come to a large pit. If you need to, rebuff at the top of the pit and jump in. Once you land, follow the ramps down until you come to 2 large rooms, one after another. Here Hollow Olthoi named Ascendant and Altered Spawn. Kill the Altered and 90% of the time their bodies will have the teeth to the key on it. Pick it up, combine the ring with the teeth, and move on to the next step.


To use the key for the Ingot!
Go to Mayoi. From Mayoi run to the southern direland portal at 62.2 S, 77.1 E. From here run to Convergent Median 87s 40.3w, tiable and summonable once again. Run inside, the entrance is always safe, and buff for everything. Up top you'll face the simulcras you got very familiar with in the last dungeon. Keep following the ramps down once more (hehe notice repetition here). At the bottom you'll come to a large room with Simulcrum, Virindi and the elementals once again. Kill off all opposition and open the gated doors. Once through the doors you'll run into more of the Hollow olthoi including a named leader/Boss one (Starts with a T). Just past the olthoi are 6 Green Singularity Chests. Use your key on the chest and you'll get an Ingot, AND a nice set of Sing-chest quality loot. Good luck and happy hunting.

P.S. there are reports of chests eating keys, and they relock pretty fast. There's also a timer on the key parts.

The Atlatl of the Quiddity was added during A Perfect Paradox.

Teeth of a Singularity Key

The lower half of a green singularity key.
Combine with Ring of a Singularity Key.

Value

0
Burden 40

Ring of a Singularity Key

The upper half of a green singularity key.
Combine with Teeth of a Singularity Key.

Value

0
Burden 40

Martinate Trove Key

A key that shines with Virindi energy. The energy is slightly skewed.

Value

0
Burden 50
Uses 1

Martinate Singularity Trove

A trove belonging to Martine lies here.

Value

?
Burden Unknown Mass
Comments This lock looks impossible to pick (Resistance 5000).

 

Quiddity Ingot

An ingot of some strange metal. It looks as if it would be used to forge a weapon of some kind. As you gaze at it, you feel a compulsion to go to the Virinidi Crafters in the North...(32.0N, 43.2W)

Value

1000
Burden 1000

 

 



Maps provided by Greeneye ©ACMAPS

Malignant Tabernacle
Venemous Nidus
Convergent Median
Nuhmudira's Dungeon

 

From the Persuasion event!

Thanks to Gheres Reficul of TD, Trouble Blackwind/ Shalone Bloodtide of LC, Matthew the Hawk, Ace Azzameen of FF, Dark Father of LC!


 


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