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Introduced during
Treaties
in Stone, the Bound Singularity Weapons are and update of the
Singularity Weapons. They can be altered further into
Ultimate Singularity Weapons.
A report from Virindi Inquisitor of TD: "Hi! The new dungeon seen in the
teaser pic is called "Black Dominion", level 25+. It's located at 88.6S
25.9W near the drop from Mayoi to south dires. The top of the dungeon has
altered drudges and as you continue down you meet Virindi Observers and
Terberous Hollow Minions in good quantity. At the bottom there is a room
filled with blue crystals, a few SIK chests and a blue Virindi NPC ("Virindi
Castaway", level 11) that asks you to hand him a Singularity weapon for an
upgrade. From what I can tell you need lockpick to get to the bottom, there
is a 40 resistance locked door. The SIK chests don't seem to hold anything
significant."
Report (credit unknown): "I have
included with this email screenshots of the sing quest. After getting your
fresh blue singularity weapon you must now go to the black dominion to get
your weapon bound first, which turns the weapon purple, and then take it to
the martinate holding which upgrades it into its ultimate form, and green.
The stats on the blue sword show buffed, unbuffed its 22-40 +7 melee +7
attack.
I am sending this mail a 2nd time for info I left out, as I was pretty
excited to finish it as I think I am the first to do it legit...
First of all I got my fresh blue singularity sword the normal way and took
it to martinate holding, where the end NPC said he didnt know what to do
with this. I called an envoy to make sure that it was not a bug, and the
envoy told me I simply skipped a step that was added with the patch. I told
him about the person that got the ultimate dagger and they said that might
have been a bug and are looking into it. The dominion dungeon is packed full
of virindi, I found myself almost getting overwhelmed towards the end and I
am a level 120, just bring plenty of kits and healing potions. Handing it to
the npc makes it bound, changes it to purple, and then you are free and
flagged to take it to the holding for the final Ultimate upgrade. I can say
that the sword works extremely well on virindi, using a buffed fire rend I
was hitting for around 25 damage on Executors, using my Ultimate Singularity
Sword with just the buffs that comes on it, I took out an executor in 2
swings, 145 damage critical one hit, dead the next. All in all I love these
new weapons!"
You give Executor
Assistant Bound Singularity Atlatl.
Executor Assistant tells you, "Flying death, floating
death."
Executor Assistant gives you Singularity Atlatl.
You give Executor
Assistant Bound Singularity Mace.
Executor Assistant tells you, "Crush and crush and
crush and crush. Crush and crush and crush and crush."
Executor Assitant gives you Ultimate Singularity Mace.
Executor Assistant tells you,
"Slicing and dicing is fun. I used to be able to do it so much more before
the Master came to me. But I am not complaining! You ust not tell Master I
was complaining."
Executor Assistant gives you Ultimate Singularity Sword.
Dungeon tips from Daniel N:
"I found a mage name of Rhaza in the new upgrade dungeon and we teamed up
for the run. We found the pit you jump into (we approached from the east),
but you MUST be careful here unless you have high melee D as there are about
6 or more hollows on the pit floor. I made a long power jump and found that
the floor is actually 2 lvls. My mage companion landed in the bottom lvl and
died in just a few seconds. He lost his sing weapon on death but we decided
to go to the end anyways. You should aim for the far side of the room when
you jump in (ESE) and get in a corner. Clear the shelf and shoot the stuff
below you in the depression .. or hop in and slice and dice.
Head out of this room to the east. Watch for a ramp down to your left.
You'll hop in there, then have to jump into a few smaller chambers, each a
short drop with easy kills. It actually gets easier the further down you go
here. We found the NPC, and I handed him my sword ..."
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|
 |
Bound Singularity Atlatl |
|
A bow imbued with Singularity energy. |
|
Value |
0 |
| Burden |
400 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
Bonus:
28
Modifier: +110% |
|
Bonuses |
Melee Defense: +22% |
|
Speed |
(25) |
|
Range |
60
yards |
|
Spells |
Defender VI, Blood Drinker
VI, Strength Other VI |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base TW 250+ to wield. |
 |
Bound
Singularity Axe |
|
An axe imbued with Singularity energy. |
|
Value |
0 |
|
Burden |
800 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
18 - 36, Slashing |
|
Bonuses |
Attack Skill: +7%
Melee Defense: +7% |
|
Speed |
(60) |
|
Spells |
Blood
Drinker VI, Heart Seeker VI, Strength Other VI |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base Axe 250+ to wield. |
|
 |
Bound Singularity Bow |
|
A bow imbued with Singularity energy. |
|
Value |
0 |
| Burden |
980 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
Bonus: 9
Modifier: 90% |
|
Bonuses |
Melee Defense: +7% |
|
Speed |
(50) |
|
Range |
80 yards |
|
Spells |
Defender VI, Blood Drinker
VI, Coordination Other
VI |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base Bow 250+ to wield. |
|
 |
Bound Singularity Crossbow |
|
A crossbow imbued with Singularity energy. |
|
Value |
0 |
| Burden |
1920 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
Bonus:
31
Modifier: 110% |
|
Bonuses |
Melee Defense: +24% |
|
Speed |
(30) |
|
Range |
80 yards |
|
Spells |
Defender VI, Blood Drinker
VI, Coordination Other
VI |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base Crossbow 250+ to wield. |
|
|
Bound Singularity Dagger |
|
A dagger imbued with Singularity energy. |
|
Value |
0 |
| Burden |
135 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
7.8 - 26, Slash/Pierce |
|
Bonuses |
Attack Skill: +22% (+7)
Melee Defense: +7% |
|
Speed |
(20) |
|
Spells |
Blood
Drinker VI, Coordination Other VI, Heart Seeker VI |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base Dagger 250+ to wield. |
 |
Bound
Singularity
Katar |
|
A katar imbued with Singularity energy. |
|
Value |
0 |
|
Burden |
135 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
6.75 -
15,
Slash/Pierce |
|
Bonuses |
Attack Skill: +7%
Melee Defense: +7% |
|
Speed |
(20) |
|
Spells |
Blood
Drinker VI, Heart Seeker VI, Strength Other VI |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base UA 250+ to wield. |
 |
Bound
Singularity Mace |
|
A mace imbued with Singularity energy. |
|
Value |
0 |
|
Burden |
700 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
18 - 36,
Bludgeoning |
|
Bonuses |
Attack Skill: +7%
Melee Defense: +7% |
|
Speed |
(40) |
|
Spells |
Blood
Drinker VI, Heart Seeker VI, Strength Other VI |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base Mace 250+ to wield. |
|
 |
Singularity Scepter of
[Type] War Magic |
|
A scepter imbued with Singularity energy. |
|
Value |
0 |
|
Burden |
400 |
|
Special Props |
Virindi slayer, Attuned, Bonded, Crushing Blow, Biting Strike. |
|
Bonuses |
Mana Conversion: +7%
Melee Defense +7% |
|
Spells |
Mana Renewal Other VI, Focus Other VI, Mana Conversion Mastery Other
VI |
|
Spellcraft |
200 |
|
Mana |
x/1000 |
|
Mana Cost |
1 pt per 30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base [Type] War 225+ to wield. |
|
|
Bound Singularity Spear |
|
? |
|
Value |
0 |
| Burden |
700 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
? |
|
Bonuses |
Attack Skill: +7%
Melee Defense: +7% |
|
Speed |
? |
|
Spells |
? |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base Spear 250+ to wield. |
|
|
Bound Singularity Staff |
|
? |
|
Value |
0 |
| Burden |
450 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
? |
|
Bonuses |
Attack Skill: +7%
Melee Defense: +7% |
|
Speed |
? |
|
Spells |
? |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base Staff 250+ to wield. |
 |
Bound
Singularity Sword |
|
A sword imbued with Singularity energy. |
|
Value |
0 |
|
Burden |
450 |
|
Special Props |
Virindi
slayer, Attuned, Bonded, Crushing
Blow, Biting Strike |
|
Damage |
22 - 40
Slash/Pierce |
|
Bonuses |
Attack Skill: +7%
Melee Defense: +7% |
|
Speed |
(40) |
|
Spells |
Blood
Drinker VI, Heart Seeker VI, Strength Other VI |
|
Spellcraft |
200 |
|
Mana |
x/700 |
| Mana
Cost |
1 pt per
30 seconds |
|
Activation |
Arcane Lore: 200 |
|
Restrictions |
Base Sword 250+ to wield. |
|
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