Soul Fearing Vestibule (3 Towers)

 
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The Soul Fearing Vestibule quest was introduced during the Taste of Twilight event. This excerpt from the Zone teaser was the only hint players had of its existence:

"At yet, can it be truly said that all is well? While rest may be taken in August, there can be no doubt that evil does not sleep long. And what of that -- of no new dungeons, no new quests? Sheer falsehood, certain heroes mutter. New tunnels have indeed opened in the ground . . . where corpses will stack at the hands of the dead already there. Although unwilling to disclose this supposed dungeon's location, one hero gave vague reference to a 'mark of three towers'."

After completing a series of dungeons full of undead, you'll receive a 4 use key which can be used to open chests at the end full of phat lewt! You'll also receive a Skull of High Acolyte which can be turned in for xp or used in the Focusing Stone quest.

The Three Towers are located at 88.4S, 10.6W on the southern landbridge. To reach them, you can run directly from Qalaba'r (buff for a Dires run!). Follow the road to the lifestone at 86.5S, 5.5E. From there, head left to the beach and follow the shoreline to the next lifestone at 86.9S, 0.7E. A third lifestone is at the tower itself - 87.7S, 12.2W.

With the addition of settlement portals, there are now a few shorter routes to the towers. The Artifice Cottages settlement portal in Arwic 32.9N, 59.4E drops you at 84.7S, 12.8E and the Land Bridge Villas portal in Qalaba'r at 74.8S, 17.8E drops you at 87.2S, 3.5E!

The Trigger
Before you enter the dungeon, you have to complete a series of actions to trigger the gateway. The diagram to the left illustrates this section. First kill the lich outside Tower 1 (the middle tower). Its death opens the door to the tower. Pull the lever at the top to open the door to Tower 2 (the highest on the hill). Entering the tower triggers spawn of liches and undead. Killing them opens the door to Tower 3 (the lowest tower). Entering Tower 3 triggers a lich spawn outside. When you kill them, you'll trigger the spawn of a Lesser Acolyte. Killing the Acolyte triggers the portal and your gateway to the Soul Fearing Vestibule!

A Lesser Acolyte has been summoned nearby.

Map: Soul Fearing Vestry

Part 1
The first section is the easiest and full of Zombies (Level 17). Throughout all sections as you traverse the corridors, your footsteps will trigger spawns of various undead. Take the right corridor and press the button on the wall in the alcove to your right. This opens a door to the right further down the passage. Directly to the west of this door is a second locked door. Head up the ramp to a large open room full of zombies to find the lever.

Note: The doors close quickly throughout this quest. To be safe, leave a member of your group outside the locked 2nd door. If you don't get back from pulling the lever in-time, they can open it from the inside for you.

Once through the 2nd door head north down the ramp. At the "T" go left, then take an immediate right again heading north. Ignore the side passages until you hit the next "T". Take another left, then an immediate right heading north into the final room. Killing the Lesser Acolyte trigger the portal to the 2nd section.

Your killing blow nearly turns the Lesser Acolyte inside-out!
Magic swirls around the acolyte, forming a portal to the next area.

Part 2
Your foes in the second section will be Skeleton Captains and Warriors. Again, your footsteps will trigger spawns as you traverse the passageways. From the entrance head west to the end of the hall; you'll see a locked door to your right. The button to open this is down the hallway you just passed on the south wall. Follow it down and to the west until you cross a bridge. The button is at the end of the corridor to your right.

Once through the door head down the ramp. At the "T" make a right then head north up the ramp. Your next lever is directly across from you in a small room you need to jump to reach. When you pull the lever (watch out for the magic trap!), jump down below, then head to the west side of the room. Go down the ramp and through a door, then through the second door, now open, to your west. Another Lesser Acolyte awaits in the final room. When you kill it, a portal to the third section appears.

Your killing blow nearly turns the Lesser Acolyte inside-out!
Magic swirls around the acolyte, forming a portal to the next area.

Note: if you miss the jump for the second lever, you can try again by heading down the ramp on the west wall, then winding back up and around. There's a button on the wall which opens the door at the top of the ramp.

Part 3
The last dungeon section is full of Liches. From the entrance head down the west hallway, then head up the ramp and go north through a few room until you dead end. Turn right and go through the door, then head north again up a ramp. Follow the corridor around until you're once again heading north, this time down a ramp. Make a left, then another left to reach the button (in an alcove to your right). The door it unlocks is across from you on the south wall.

Head down the corridor to the final room where the High Acolyte spawns. When the portal appears upon its death... stop! First, everyone must loot a Yucky Key from its corpse and a Skull of High Acolyte.

[Player Name] plucks the skull from the High Acolyte.

The High Acolyte spawns every 5 minutes. While you're waiting, you may encounter an Evil Presence -- an unseen creature which casts drains and debuffs. When you kill the Acolyte, the Evil Presence dissipates.

Treasure Room
Once everyone has their key and skull, take the portal to the treasure room where you'll find four locked chests. Use the Yucky Key (4 uses) on the chests for fabulous prizes!

Or not.

Of the four chests, two spawn good items (prized armor and weapons, and high level jewelry or wands), while the other two are less desirable. You may get some nice death items, but the general consensus is that they contain: "junk." ;-)

The chests are randomized every 5 hours or so (the timer on the quest), so if you go with a group, you'll soon be able to tell which chests are spawning the good loot without wasting all your key uses. The chest contents are on a 5 minute spawn.

The High Acolyte Skull can be taken to an Ivory Crafter for a reward of 50,000 experience. Most people prefer, however, to turn it in to Le-Ai Rae at the Mines of Despair for both experience (12,000xp) and for keys used in the Focusing Stone quest.

Skull of High Acolyte

The skull of the High Acolyte is covered in moss and green slime. Even so, it looks pretty unique and is probably worth something to someone.
You can trade this skull in for experience through Ivory Crafters and it will be shared within your fellowship. 
Value 0
Burden 10

Skull of High Acolyte
(old version)

 

Yucky Key

A very yucky key covered in a mixture of green slime and moss.
Use this item on a locked chest to unlock it.
Value 20
Burden 10
Uses 4

 

Small Chest

Use this item to open it and see its contents.
Locked
The lock looks impossible to pick (Resistance 9999).
Value ???
Burden Unknown Mass

 




Maps provided by Greeneye ©ACMAPS

Soul Fearing Vestry

Thanks to Canaan of SC, Druideth of TD, Sentoc of MT, Jao of LC, Griever the Great of LC, Ryan Bearclaw of WE.


 


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