| Alchemy Cooking
Fletching
Magic
Quests
|
Note: Chakron Flux was updated during
Into
the Darkness. The dungeon now contains Assailers, Telumiat Hollow Minions
and Virindi Inquisitors, Virindi Preceptors and Virindi Adjudicators. The
Virindi Servant's Amulet & the Fragment of the Singularity were
introduced during The Child of
Daralet event. A mysterious stranger, The Chosen of Asheron, appeared
and delivered a Missive to those he met. You can read more in Asheron's
Missive and Asheron's
Second Missive.
Getting to Chakron Flux
Getting to Chakron Flux (52.9S, 62.7W - restricted to Levels 36+) is an
adventure in and of itself! Although you can also reach it by running from Tumideon Fortress (55.9S, 60.7W), the favored route is by running from
Black Dominion Dungeon (49.0S, 66.0W). The entryway and the immediate area
outside Black Dominion are safe. Gather here and buff for the first part
of the run (buff for a regular Dires run). You'll encounter Obsidian &
Diamond Golems, Umbris Shadows, Virindi, Tuskers Guards and other various
and sundry baddies.
First run SE, aiming for 52.0S, 62.0W. When
everyone arrives, kill the locals and regroup and rebuff. The next section
is very dangerous; buff as if for a Plains run. Run to approximately
54.6S, 63.0. Stop and regroup here, then head to approx. 55.2S, 64.0W
where you will be making a hard right. Chakron Flux is atop the mountain.
You will be able to see two plumes of purple energy shooting up from the
earth.
Chakron Gate
Chakron Gate Portal is restricted to levels 36+. Your entire group will
complete the first half of the dungeon together. You'll then encounter two
portals side by side: one to Lower Chakron Flux (Levels 36+ and the
other to Upper Chakron Flux (Levels 41+). The Virindi Amulet is the prize
for the Lower group. The Upper group can get the Fragment of the
Singularity (used in the Sword of Lost Hope quest).
Map:
Chakron Flux Entrance
Before entering, wait for any debuffs to
wear off and group into your fellowships, one for the upper and one for
the lower. Designate a leader for each group. The leader of the Lower
Group will communicate with the leader of the Upper group once the quest
splits. It's very important that only the leaders activate any buttons or
switches inside. Since corpse looting permissions were introduced, the
quest has become less risky. Previously, if you died, chances of body
recovery were very slim.
Once inside you'll encounter 2 Tusker
Slaves and 2 Hollow Minions. Mages will probably want to wear a good set
of armor, rather than a robe on this quest.
At your first intersection make a left,
then turn right. You'll get to your first open room with 2 Guards and a
Tumideon Hollow Minion. Take the South passage out of the room then make
the first right heading SW, then south again. You'll encounter a Virindi
Master guarding a ramp down heading W. Take the ramp, then at the T make a
right. At the next T head West then make the first right heading North.
You'll then be in the 2nd large open room. Kill the Hollows & the
Virindi Master.
From the 2nd room take the door out at the
North end and make a left at the T heading West. Turn heading north and
fight your way past the Servants & Guards. Pop into the East Alcove to
buff and regroup. At your next intersection head North, then East. Go
South at the T, then head East to the purple-y area. You'll see another
ramp heading down. Take the ramp and keep heading South. Make a right into
the 3rd room and kill the Virindi, Hollows & Tuskers. You'll see the
double portals to Upper & Lower Chakron Flux.
Map:
Chakron Flux
Lower Chakron Flux- Virindi Amulet
The Lowers will take the left portal (restricted to Levels 36+).
When you exit into Lower Chakron Flux you'll be confronted by a few Tusker
Slaves and a Virindi Servant. Follow the corridor to the first big room.
On the south side of the wall is a button which opens a door for the
Uppers. Wait for them to your leader the signal before pushing it. You'll
be fighting 2 Slaves, a Virindi Master and 2 Sotoris Hollow Minions.
After you've pressed the button for
the Uppers, continue until you reach a ramp. Head up, then you'll be
on a ledge with a door on the other side. A ramp leads down into some
purple energy sapping stuff. Wait for the Uppers to trigger the door, then
jump across. The jump can be a little tricky. Some people like to jump
from about 1/2 way down the ramp. Others stand on the ledge and do a
forward jump at about 1/2 power. Once your group is across, head down the
corridor, fighting past a few more Hollows, until you reach the first pit.
Jump down into the pit and take the East
passage. There will be some Virindi Servants and Tusker Slaves below. Soon
you come to a large open room with a small purple-y chamber in the center.
The second button is inside. Wait for the Uppers to give the signal, then
continue on.
You'll then be making a series of full
power jumps over pits. Make the first jump, then wait for the Uppers to
open the door on the other side. 2 Masters may spawn while you wait. After
the door is opened, make your 2nd full power jump across. [This is where I
died first time through! The pits contain electrical energy which will
drain you. One has a portal back to the double portal area. Best bet is to
recall out.]
You'll then jump down into another pit.
Imperil the Tusker Slaves below first, then send the Melee folks down to
clear the area. Take the West exit from the room then make a right heading
north, and another right heading east. You'll enter a big room with a
large crystal in the middle of the room and a locked door on the North
side. Give the signal for the Uppers to open the door for you.
After the door is open, do a full power
jump across the pit. Take a minute to buff before jumping down into the
last room. It's a good idea to leave one person on the ledge above to kill
the Master who spawns. The final room contains a Virindi Master (above)
& Servant, a Sotoris Hollow Minion, a Tusker Slave, a Virindi Observer
and the Chakron Flux Servant. The Virindi Amulet spawns on the Chakron
Flux Servant (approx every 5 minutes). The timer to get another Amulet is
3 weeks.
Upper Chakron Flux - Fragment of the
Singularity
The Uppers take the portal to the right (restricted to Levels 41+).
When you enter, you'll encounter 2 Tumideon Hollow Minions, 2 Tusker
Guards and a Virindi Master. The way through the dungeon is very
straightforward. You'll enter the first large room. Kill the Guards &
Master then take the West exit. You'll then come to a room with a ramp
heading up on the right side. You'll enter a purple-y room with a ledge
that must be jumped across. Wait for the lowers to open the door, then
jump to the hallway on the other side. Again, like with the Lowers, don't
do a full power jump, but 1/2 power. If any in your group are having
trouble, you can stand in the doorway to keep it open until everyone makes
it across.
Next you'll come to a pit. Imperil
everything below then jump down. In the South Alcove at the bottom, behind
the purple haze you'll find the button to trigger the door for the Lowers.
Wait for them to give the signal before continuing.
Head down the West corridor from here until
you reach the 2nd large room. Watch out for the Master above. Take the
East passage through the room and you'll find another door that must be
opened by the Lowers. When the door opens, you'll be greeted by two
Virindi Masters on the other side of a pit. Make a full power jump across,
then jump across the 2nd pit with a full power jump.
On the other side is a Lever which opens a
door for the Lowers. Wait for the signal then follow the passage to the
next ledge. Below are some Tumedion Hollows. Imperil, then jump below.
You'll be in a large room with two big crystals with purple electricity
flowing between them. Don't get too close! It casts Mana Drain. Running
between the two crystals triggers another door for the Lowers.
At the end of the hallway (South) you'll
find the last locked door. Wait for the Lowers to open it, then do a full
power jump across. Be extra careful in this last room. You'll have to
fight the Chakron Flux Master, a Virindi Observer and a Virindi Master,
and several Tumideon Hollow Minions. The Fragment of the Singularity
spawns on the floor of the final room (approx 2-3 minutes). Again, there's
a 3 week timer for the Fragment.
As a final note, be sure to block out
several hours for this quest. Big groups tend to move a little slower! |
 |
Virindi Servant's Amulet |
|
A
magical amulet taken from a Virindi Servant in the Chakron Flux
dungeon. |
|
Value |
8000 |
|
Burden |
100 |
|
Spells |
Minor Mana
Conversion Prowess, Item Enchantment Mast VI, Mana Conv Mast O VI,
Moderate Item Enchantment Other Aptitude. |
|
Spellcraft |
300 |
|
Mana |
x/230 |
|
Mana
Cost |
1point per 30 sec. |
|
Difficulty |
190 |
 |
Fragment of the Singularity |
A
magical shard obtained from the
Virindi, containing the essence of the unknowable.
This should be joined with the Heart of the Shadow. |
| Value |
0 |
| Burden |
50 |
|
Maps provided by Greeneye
©ACMAPS
Chakron Flux Entrance
Chakron Flux
For fabulous screenshots of this quest click here!
Special thanks to the following (my
apologies to anyone I missed!):
1st Expedition:
Mad Flava Creator, Durst, Starling Wildfire, Doogens Mage, Danier, Riken,
Onimusha, Rey, Im Speshul, Jamer, Payne, Hyro Isho, Draake, Pat's Axeman,
Gii, Shang Di, Farheln Tain, Evi Denstelle (thanks for the portal &
buffs! :), Shinjo Maskari, Om, Sylvander, Absolutcarnage, Cyan the Great,
Slash the Warlock, Funshine Bear, Shomanu, Donal Windwalker, Gellas, Tai
Pan, Mr Ho, Alagor, Mistatecal, Gnudak, Mamood al-jahim, Boblioni, Cauis
Britanicua, Pizdoph, Uber Alphalpha, Nolax, Hoyce, Kerreth Ironcross, Miss
Cricket
1st Expedition (2nd Try -- extra
special thanks to Laurianna & her allegiance for going through a 2nd
time in one night so I could recover my body!!):
Laurianna, Wartorn, Klesko, Killarhawk, Black Wizard, Nio, Ghira, Carpe
Diem, Shinjo Maskari, Evil Spock, Wizzie, Bally Beef, Khym Shon'Jin,
Slotknife, Reddman, Dan Solo, Dobb aka Duke, Keth-al-Sheth,
2nd Expedition:
(Lower Group) Windsa, Bandit II, Al-waddy, Jouka, Sikman, Anissa, Angelle,
Zhang Mao Fei, Brunhilde, Fait.
3rd Expedition:
(Uppers)
Garibaldi di Alia, Shanra, Zero the Hero, Holdsworth, Peanut, Kaile, Ned
Cleversun, Augur Stormbringer, Doogens Mage, Danier.
(Lowers)
Anjin Tensing, Anissa, Rellim, Bosque the Wicked,
Ishbala, Brita Venhilde, Ayn Rand, Calli, Fait, Al-Bang,
Sikmaz, Maztica, Gheres Reficul, Starling Wildfire, Durn Teutin,
Brunhilda, Bladen.
|