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From the
From the
Darkest Depths event.
The following notes are
provided as a courtesy until I can research a full write-up.
Visit the
Live Events page for first hand reports and stats on this time released
content! First person on each server to complete the quest received an
Empowered Helm of Isin Dule! (DT's shizzuh
of Dynasty of Amber poses below.)
Scotty the Handy Man
of LC reports:
I would advise using a full fellow, minimum of 140+, and that everyone
should double-buff before starting this, for dispel all traps. Note also
that, though you may not pick up items again if your timer isn’t up, you
may still enter all portals.
To start, run to Bandit Castle. (Take the Eotensfang portal from the
Arwic settlement portal ring at 41.0N, 60.7E) and run to the Bandit
Castle portal at 42,4N, 60.5E. In the castle you will find Kiriel
Shadowborn.
Kiriel Shadowborn tells you, "Thank you for
coming. I feared many would not be willing to hear me out."
Kiriel Shadowborn tells you, "Grael has awakened. My lord tried to stop
this, but it has come to pass. I fear the Black Spear's rage will
consume this world, if he is not stopped. To that end, my Lord has sent
me to aid you and all those who go with you."
Kiriel Shadowborn tells you, "First, a little lesson in history..."
Kiriel Shadowborn tells you, "Long ago, Grael, the Black Spear of the
Kemeroi, chose to sleep. The place he chose to sleep was an isle north
of here, north of Vissidal Isle. His presence covered the island in
Shadow, and the isle soon came to be called the Dark Isle."
Kiriel Shadowborn tells you, "Those Falatacot who followed the Old One,
N'cthail took a chance and used ancient seals to sink the isle below the
waves. It was their hope that none would ever wake Grael and that this
world would be free of him forever. Now, however, that wish has been
undone by another."
Kiriel Shadowborn tells you, "I have been shown the path to this temple.
If the ancient stories are true, there should be a crystal in this
temple to which the ancient seals are bound. The temple is heavily
defended. There are wards that block the use of the portals to the
catacombs. I've located a tablet that will allow me to enchant you to
bypass the Eastern Temple Catacomb's wards. Go into the Temple. There is
a portal to the Temple opened at 70.4N, 50.5E. Find the entrance to the
Eastern Catacombs, bring back anything you find that may aid us
further."
This will flag you for the Eastern Catacombs dungeon. Have your group
run to 70.4N, 50.5E, the Temple of N’cthail. Upon entering, you will be
on some secluded island with hundreds of hecatomb-flinging, draining
tendrils. At the top of the Falatacot-type temple is the Vault of
Eternal Slumber. Have you group go along the side to the Eastern
Catacombs portal. Do not stop. You may not enter the other dungeons
until you have completed the prior ones. Once everyone is downloaded in
the Eastern, be prepared for lots of running. It would be wise to kill
everything as you go, so that a person does not lag out and die on the
way down. You will be fighting Falatacot Abbesses, Enraged Ancient
Souls, and Imperial Consort Falatacot, in 1-2 groups most of the time.
This dungeon is all lefts, EXCEPT for where ramps conjoin into one
level. You’ll always follow that rule (And truth be told, you will use
this same concept on the other 2 dungeons). Beware! You will find that
at the top of every ramp is a dispel-all trap. This will either dispel
some of your buffs, or ALL of your buffs. Sometimes you will enter from
the top and may not see the ramp, so make sure that as you see signs of
a ramp, tell your group to stop and do a full jump to the edge of the
ramp. This only applies when there is a junction of another ramp. At
some level strip, you will encounter stam drain-alls and 1 other
dispel-all trap. You may choose to rebuff at this hidden dispel trap. As
you keep literally hugging the left wall, you will see something
different and go downward. At the bottom is a Lightning Trap and some
undead. Keep going all lefts, and you will eventually find yourself in a
room with more tendrils and the Mistress of the East. She has major ADD
and will continually walk back to her spawn point so tendrils can drain
you. She will drop a key that opens the Eastern Vault behind her. Open
this. (If someone has died thus far, wait on the other side of the vault
and open the door when they come back.) Inside the vault are 3 Eastern
Temple Tablets, respawning every 15 seconds, on a 27 day timer. Portal
Recall back to Bandit Castle and hand it to Kiriel Shadowborn.
You give Kiriel Shadowborn Eastern Temple Tablet.
Kiriel Shadowborn tells you, "Ahh, this should
help..."
Kiriel Nightborn examines the tablet, muttering
over the runes while tracing them with a finger. A cold darkness slowly
covers the runes.
Kiriel Shadowborn tells you, "Beautiful. Not
everything I need to gain you access to the crystal, but it points to
the remainder of the information. There is a second tablet in the
Western Catacombs. It contains the rest of the enchantment I need to
gain you access to the crystal. Enter the Western Catacombs, find the
tablet hidden there."
Kiriel Shadowborn intones softly and a cold chill
passes over you for a moment.
Kiriel Shadowborn tells you, "There, now you can
enter the Western Catacombs. Good luck."
Now having been flagged for the Western Catacombs, run back to the
Temple of N’cthail and go in the west portal.
You and your party will portal into a 4-way intersection facing north.
Go north BUT stop as soon as you see a ledge. About 8 feet in front of
the ledge is a dispel-all trap, so I would advise you to do a half jump
down into the pit of tendrils. (This dungeon is centered on levers,
buttons, and a pressure plate to open doors.) Once in the pit, get a
designated lever-puller and have him pull the lever to the south. This
will open the north door. A lever inside opens the west door, a lever in
that opens the east door, and finally in the east. Have someone block
the doorway in the east and once everyone is through, begin moving
downward. Take a left downward. After 2 ramps going down and several
rooms, you will find yourself running through a tunnel in the shape of a
circle and a 4-way center. DO NOT go in the center. It’s a dispel trap.
Have your party go around the circle and positioned at the north door.
Your lever puller should run back 2 rooms and will find a button on a
wall. This opens the east door. The lever in there opens the west door
and the lever in the west opens the north door. At some points you will
run into tendrils blocking the path. Get your melees back and get the
mages to wall them to death. The next rooms that contain doors are very
similar. Have your group line up at the west door as your lever-puller
runs back a previous room to push a button, which will open the south
door/lever, which will open the north door/lever, which will open the
east door/lever, which will open the west door/lever. Get your group
through save for one person to hold the door. The lever puller should
not proceed to an empty west room next to the door. In the center is a
pressure plate, which opens another door past the west door. Once
everyone is through those 2 doors, jump into the pit, and head north. At
this split, take a left. Immediately after, take a right and head down
the ramps. You will find some tendrils. Wall them. At the end is ADD
Mistress #2. Kill her to loot her key, and open the Western Vault. Get
the Western Vault Tablet and return it to Kiriel Shadowborn.
Kiriel Shadowborn tells you, "The second tablet.
Now we're getting somewhere"
Kiriel Shadowborn tells you, "Now, I'll be able to complete the
enchantment gaining you access to the Northern Catacombs. At the bottom
of the Northern Catacombs, you should find the gate to the crystal we
seek. Find it. Destroy it. Bring me proof of its demise, and I will
reward you."
Kiriel Shadowborn tells you, "There, now you can enter the Northern
Catacombs. Good luck, and take care. The path only gets more difficult
from here."
Great, you’re like 67% done with the quest! Take the North temple portal
around the back of the Temple of N’cthail this time. Take all lefts,
killing all tendrils and undead. Undead usually come in 3-4’s. Once you
have gone down a long ramp, go straight, pull the lever, which opens the
door to the east. Inside is a lever that opens the door to the west.
Have your group go through that one. Head on up and through this long
and boring pathway, taking all lefts when given, EXCEPT when two ramps
conjoin into one, like mentioned before. You will encounter many
hallways of tendrils to wall spell. At the end is a portal to the
Everlasting Slumber. Once you enter, if you die, you can just use the
portal on top of the Temple of N’cthail.
You are at a 4-way facing south. Turn North and go straight to the
ledge. The Crystal is below, seemingly in a giant pit of acid. Do a
half-full jump straight, hitting the opposite wall. This will avoid the
dispel-all trap on the ledge below you. Kill the tendrils around,
avoiding the edge of the middle ledge. I give the devs credit on this,
as many were freaked out that BM3-type floating pedestals would require
skill, but it’s all an illusion. Jump into the pit of acid and you will
levitate on an invisible floor above it. NOTE: there are dispel traps in
the corners of the pit, so don’t try fighting it there. Leave it toward
the center or in the hallway.
This crystal does not take much to kill anymore, and the best weapon
type seems to be pierce, though it still doesn’t hit for that much. You
can’t bane against the crystal, as it does hollow, can dispel the spells
on your weapon, as well as pwning you with its Galvanic Fury spells.
Once it dies, it sprays crystals all around the pit. Pick up a Crystal
Shard and give it to Kiriel Shadowborn for your reward.
Reward- Seems to be 10% xp and a Helm of Isin Dule.
Kiriel Shadowborn tells you, "Have you done it? I
can feel the power flowing around you. If you have proof of the
crystal's demise, please, hand it to me so that I may reward you."
You give Kiriel Shadowborn Crystal Shard.
Kiriel Shadowborn tells you, "A shard of the
partially reformed Soul Crystal..."
Kiriel Shadowborn tells you, "It is good that this crystal not be
allowed to fully reform. There is a chance, if the Falatacot and the
crystal were left alone for long enough, that they could re-sink the
Dark Isle, cutting us off from the opportunity we sought in its
raising."
Kiriel Shadowborn tells you, "Tell Please, accept this humble reward for
your continued efforts to keep the Dark Isle above the waves."
You've earned 46,949,665 experience.
Kiriel Shadowborn gives you Helm of Isin Dule.
Kiriel Shadowborn tells you, "My Lord thanks you
for your aid. It should be some time before the crystal can fully
reform. If you were to return in about a month, I'd be happy to reward
you with another helm. Providing, of course, that you bring me proof of
the reforming crystal's demise." |
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