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From
Pillars Made
of Sand.
For the quick walkthrough... (see
attached map)
When you get in, go to the east, and hit the lever I have an arrow pointing at.
Then you go back to the middle and go up the ramp numbered 4 (SE ramp up). I
didn't draw that room because it's
kind of straight forward. But there will be a door open (or if it closed because
you're slow) that will say "Can not be activated from
here." On the other side of this door there is a Wretched key on the floor. Get
this key then go back to the drop point and then go up the NW ramp labeled 1. In
this room there is a door that the Wretched key fits, and behind that door is a
Depraved key. Go back to the drop again, and go back to the SE ramp (labeled 4)
and find the door that depraved key fits. Behind that door there will be an
Abyssal Key, get one, then head back to the drop. Then one last time go to the
NW ramp (labeled 1) and find the door that key fits. Behind that door will be a
Pandemic Key. Get alot of these keys! There is no
timer on them and they open the door you need to get through to get to the end
and if you have alot of these keys you don't have to
do everything in this paragraph over, if you die =P
Okay! now that you have your Pandemic Keys, go back to the drop. Go to either
the NE or SW (I'd reccommend
SW because you won't have electrical shock damage) and
you will come to 4 doors that the pandemic key will fit. It doesn't
matter which door you use it on, they all lead to the same place, which is a
pit.
The rest is VERY straight forward and self explanatory, so I'm
not going to explain it! =P There is Yaja the Shepard (drops the spear, which is
on a week timer) and Ya'ruldi, who drops about 12 keys (week timer) that you can
use on Yaruldi's Horde Chests in the bottom. Each key has 3 uses.
There ya go!
Thanks for a great site =]
Oldin of HG |
|
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Wretched Key |
This key appears to be used to open a door
in the Orphanage.
Use this item on a locked door or chest to unlock it. |
|
Value |
0 |
|
Burden |
100 |
|
Uses |
1 |
|
 |
Depraved Key |
This key appears to be used to open a door
in the Orphanage.
Use this item on a locked door or chest to unlock it. |
|
Value |
0 |
|
Burden |
100 |
|
Uses |
1 |
|
 |
Abyssal Key |
This key appears to be used to open a door
in the Orphanage.
Use this item on a locked door or chest to unlock it. |
|
Value |
0 |
|
Burden |
100 |
|
Uses |
1 |
|
 |
Pandemic Key |
This key appears to be used to open a door
in the Orphanage.
Use this item on a locked door or chest to unlock it. |
|
Value |
0 |
|
Burden |
100 |
|
Uses |
1 |
|
 |
Key to Yaruldi's Hoard |
This key was taken from the corpse of the
Margul guardian, Yaruldi.
Use this item on a locked door or chest to unlock it. |
|
Value |
0 |
|
Burden |
100 |
|
Uses |
2 |
|
 |
Yaruldi's
Hoard |
The treasure hoard of the Margul guardian,
Yaruldi. Who knows what bounty lies behind its lock.
Use this item to open it and see its contents.
Locked |
|
Value |
2500 |
|
Burden |
12827 |
| Resistance |
This lock looks impossible to pick (Resistance 5000). |
|
 |
Yaja's Reach |
|
The arm of the Marionette, Yaja. Its
gauntlet has been removed to expose bony talons. |
|
Value |
4500 |
|
Burden |
600 |
|
Special Props |
Biting Strike |
|
Damage |
16.8 - 42, Slash/Pierce |
|
Speed |
(30) |
|
Bonuses |
Attack Skill +10%
Melee Defense +10% |
|
Spells |
Defender VI, Blood Drinker VI, Swift
Killer V, Minor Blood Thirst, Heart Seeker VI |
|
Spellcraft |
400 |
|
Mana |
x/800 |
|
Mana Cost |
1 pt per 30 seconds |
|
Activation |
Arcane Lore: 200
Spear: 400 |
|
Restrictions |
Level 90+ to wield. |
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Maps provided by Greeneye
©ACMAPS
The Orphanage
Thanks to Oldin of HG
for map below!
click map to
enlarge
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