Targor's Awakening

 
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From The Price of Loyalty event.

The following notes are provided as a courtesy until I can research a full write-up.

--Targor's Cave - 68.2N 66.5E
--Text: High Archon Kraest's Instructions
--Text: Isin Dule's Instructions

Hey Maggie!
Hope you and the baby are doing well! Just wanted to let ya know about a new quest. No lvl restrict as the dungeon is just a hole in the ground. The entrance can be found at 68.4N 66.6E, on the mainland near the vissadel isle. In the beginning you'll be facing raven conscripts with around 3000 health. Continue through the dungeon (it makes splits but they all lead to the same place. its very linear early on) until you come across Archon Merille, a lvl 165 Raven Conscript. Kill her and loot the note off her (shes on a 4 min respawn. there is 1 note per body, she may not look the same each time)

Once she is dead, continue on. (The dungeon is no longer linear) You will soon be facing shadows (wretched, twisted, and other such high lvl ones), coupled with the odd Raven Augur (lvl 165 human). Continuing straight in the dungeon you will bump into Dealith (lvl 165 shadow). He has some sweet armor and on his body you'll find a key (only one person needs to get this) as well as a "sticky lump" (needs to be translated in cragstone). He is also accompanied by Tenebrous knights (lvl 165 elementals).

Take the key from Dealith and use it to open the door just past him. Again, continue through the dungeon, this time until you bump into Faurset (lvl 165 shadow). Again, kill him and loot. Only 1 person again needs the key off the body. As before, use it to open the door past him.

Again, run until this time you bump into Liantor (lvl 165 shadow). Again, loot a key and continue on through the next door. Now it gets fun

Mukkir! Everyone favorite! You'll be fighting a host of them here this time. You'll face the old regular Mukkir and Barbaric Mukkir, as well as their new friends: the Fanatical Mukkir (lvl 180), the Vile Mukkir (lvl 180), the Coruscating Mukkir (lvl 180). You will eventually come to a dead end. Do not panic! Kill the mukkir in there then get ready! Targor will spawn after a little while. Watch out! He hits hard with both magic and melee attacks.

Thats all i have for now. Targor and his minions with him took down all 5 of us. Hope the info helps! I'll send the rest as soon as i get done with it!

~Dakmor Kavu, HG

(Translated Lump)
Isin Dule's Instructions:
There is an Isparian, known as High Archon Kraest of the Raven Hand, who foolishly seeks to awaken Targor from his long sleep. He has sent those loyal to him to attempt this. We will not allow this to happen. If they gain hold of Targor, they may be able to use him to awaken the Black Spear.

Stop them. Take whatever resources you need, including those more enlightened Raven Hand who have recently joined us. If you cannot stop them from gaining access to Targor, destroy him. His death may awaken some of the other Mukkir who still sleep, but Targor will awaken them all, if they can push him to it. Perhaps even the Black Spear himself. This cannot be allowed to come to pass.

- Isin Dule

(Note off Body of Archon Merille)
High Archon Kaest's Instructions:
Go, my Archon, to the ruin I have identified the location for. There is no portal, so you will have to gain entry through more mundane means. Once you have gained entry, find this Mukkir, this "Targor". Capture it, bring it to me. I need this Mukkir alive. Let nothing stand in your way.

- High Archon Kraest

-------------------

Hey Maggie,

Here is a small write up for the Necklace of the
Golden Flame Quest.

Town Crier tells you, "There have been reports of an old Bloodless death cult, called the Raven Hand, searching for something in the northeast of Osteth. This should be investigated."
Town Crier tells you, "There are several reports of an old Bloodless death cult, called the Order of the Raven Hand, digging on Osteth, near the shores of Vissidal Island. Along with this, there have been reports of increased "Shadow" activity in the same area. Perhaps those loyal to Sanamar should investigate."

68.6N 66.8E

Archon Merille - loot instructions

High Archon Kraest's Instructions
"Go, my Archon, to the ruin I have identified the location for. There is no portal, so you will have to gain entry through more mundane means. Once you have gained entry, find this Mukkir, this 'Targor.' Capture it, bring it to me. I need this Mukkir alive. Let nothing stand in your way." -- High Archon Kraest


Dealith - loot key to Outer Locked Gate
Faurset - loot key to Middle Locked Gate
Liantor - loot key to Inner Locked Gate

Targor - mukkir in final room
You hear a voice in your mind say, "I awaken, and my brothers will soon join me."

At death:
You hear a voice in your mind, screaming with agony.
You can barely make out the thought, "Master! Protect me!!"
At the same time, you hear a sound like shattering crystal.

Loot Frozen Black Crystal

You give Sarkin Killcrane Frozen Black Crystal.
Sarkin Killcrane tells you, "What's this?"
You explain to Sarkin Killcrane how you came to have this shard of black crystal.
Sarkin Killcrane tells you, "Hmmm... If what you say is true, then these are dire times indeed. I'll send this to some associates of mine who are good at analyzing such things."
Sarkin Killcrane tells you, "Hopefully, we can use this to learn more about Grael and these Mukkir... Before the Raven Hand do something we'll all regret."
Sarkin Killcrane tells you, "It was a great risk you took in acquiring this crystal and bringing it to me. Here, take this medallion. You've earned it."
You've earned 29,175,981 experience.
Sarkin Killcrane gives you Necklace of the Golden Flame.


- Flandamier
- Level 210 Life/Archer
- Leafcull

-----------

Miroku Mage of TD reports:

After reading some recent lore I found a mound in NE Osteth. (Shortcut: Rithwic, Isparian Flame settlemnt portals...run north to the beach). It is surrounded by 4 Ravens and inside is a huge underground dungeon. You pretty fight through Ravens, kill a boss, then fight shadows. The shadows have bosses near doors. I think there were 3-4 doors...Anyway, you kill the boss shadow, loot a key, go through the door, rinse, repeat. After the last shadow door you reach a small corridor full of Mukkir.(You will have Dark Spiral flashbacks ;)) The pathway finally widens and you fight numerous high level mukkir. After a few twists and turns, you find Targor. Kill him, loot a crystal, and head for Wai Jhou. Killcrane will take crystal and give you a necklace (lvl 150+ weild), and xp(My fellow members and I got 29 mil). The shadow bosses also drop lore that can be turned in at Crag to bretself. Not a must-have necklace, but it is a fun quest. =]

 

NOTES

"I took Rithwic to Isparian Flame Estates at 8.66N, 60.8E"


"Hole is at 68.2N, 66.5"
Raven Augur cast Fire Vulnerability Other VI on you
Raven Hunter evaded your attack.

<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> tells you, "its symetrical"

Archon Merille sparks your head for 1 point of electrical damage!
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "Maggie plz loot key"
You say, "No key, just note"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "no just for lore"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "4 min respawn though"


Wretched evaded your attack.
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "had this down earlier tonight ...........we got turned around when split up"
You say, "twisted"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "those are dead ends"
[Fellowship] <Tell:IIDString:0:Capt Justice>Capt Justice<\Tell> says, "ok it is South, sorry"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "South then left"
You say, "after the down staris ramp area"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "all mirrored path"
You say, "void twisted wretched"

<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "next Boss is Dealith"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "Tenebrous Knight is another monster here"


<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "Dealith here"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "Maggie plz loot"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "opens this door"
The Outer Locked Gate has been unlocked.
Your key is used up.


<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "next boss coming up - Faurset"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "there he is"
[Fellowship] <Tell:IIDString:0:Enos>Enos<\Tell> says, "just from fire vuln ..."
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "Maggie plz loot key"
The Middle Locked Gate has been unlocked.
Your key is used up.


<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "next boss is Liantor"
Twisted Shadow evaded your attack.
Liantor numbs your lower arm for 3 points of cold damage!


<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "key for this one"
The Inner Locked Gate has been unlocked.
Your key is used up.


Mukkir scratches your lower leg for 6 points of slashing damage!
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "a Vile"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "Barbaric"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "Fanatical"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "statue"
Coruscating Mukkir sparks your lower leg for 11 points of electrical damage!

You hear a voice in your mind say, "I awaken, and my brothers will soon join me."

You say, "Ok, kill"
Targor chills you for 25 points with Halo of Frost.

You hear a voice in your mind, screaming with agony. You can barely make out the thought, "Master! Protect me!!"
At the same time, you hear a sound like shattering crystal.


<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "then we go to Wai Jou and Sarkin - I have portal"
<Tell:IIDString:1342761553:Kasen>

Kasen<\Tell> says, "everyone loot this one right capt?"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "right"
<Tell:IIDString:1342466599:Capt Justice>Capt Justice<\Tell> says, "drops 10"


[Fellowship] <Tell:IIDString:0:Epona Macha>Epona Macha<\Tell> says, "give to Riorder"
[Fellowship] <Tell:IIDString:0:Capt Justice>Capt Justice<\Tell> says, "plz give it to Sarkin"

[Fellowship] <Tell:IIDString:0:Capt Justice>Capt Justice<\Tell> says, "they changed it ?"
[Fellowship] <Tell:IIDString:0:Sparkling>Sparkling<\Tell> says, "whick one"
[Fellowship] <Tell:IIDString:0:Epona Macha>Epona Macha<\Tell> says, "Sarkin doesn't want it"

Sarkin Killcrane tells you, "Greetings, I am Shadow Hunter Killcrane. Not a very uplifting title for a Knight of the Golden Flame, I know, but mine is a grim task."
Sarkin Killcrane tells you, "High Queen Strathelar has bid myself and others like me to follow the shadow wherever it goes. This is a daunting task to be certain."
Sarkin Killcrane tells you, "Of late, my journeys have led me to following the actions of the Order of the Raven Hand. Their activities have stirred again, particularly near the energies of the center of the Obsidian Plains."
Sarkin Killcrane tells you, "I tracked a heavily laden party of their agents to the Singularity Bore not but a handful of days ago."
Sarkin Killcrane tells you, "My Queen's orders were to find the source of the activity of the Raven Hand. My Lady did declare that I may seek the aid of others if need be."
Sarkin Killcrane tells you, "Travel to the Singularity Caul, seek out the Order of the Raven Hand, and find what it is that now draws those Shadow-worshipping miscreants to that island and return to me with your findings. Reports from adventurers tell of cultist campsites in the southern, eastern, and western portions of the island."

You allow Sarkin Killcrane to examine your Frozen Black Crystal.
Sarkin Killcrane tells you, "A crystal fragment from Targor? Give that to Riordin, over there. He is collecting the pieces for our associates in the Order."
You allow Sarkin Killcrane to examine your Sticky Lump.
Sarkin Killcrane tells you, "No thank you. I have no need to get that... thing... on me. I can't read those anyways. Why don't you take that to Bretself, in Cragstone, to get translated. I hear he likes those things."
Sarkin Killcrane doesn't know what to do with that.

Riordin Nightbane tells you, "I have been brought here to assist Sarkin Killcrane in the collection of the Frozen Black Crystals he has been receiving from adventurers as of late. If you wish to try to retrieve one of these crystals for us, I have heard that they can be found on a Mukkir named Targor. Targor seems to be a part of an ongoing conflict between the Raven Hand and a group of Shadows up around 68.4N, 66.6E."
Riordin Nightbane tells you, "Shadows actually trying to stop the Raven Hand... Will wonders never cease."
You give Riordin Nightbane Frozen Black Crystal.
Riordin Nightbane tells you, "Ahh, a frozen crystal shard. The mages in the Order have had some luck with figuring out what this was. It seems that this is a fragment of some sort of Totem, similar to the Ice Totems built by the Ruschk."
Riordin Nightbane tells you, "We haven't been able to reconstruct the totem yet, as the pieces are small and badly damaged, but we are hoping to collect enough pieces to reconstruct at least one complete totem."
Riordin Nightbane tells you, "It is our hope to use this totem to learn more about the Mukkir, and possibly make a weapon against them."
Riordin Nightbane tells you, "It was a great risk and noble act that you undertook in acquiring this crystal and bringing it here. Sarkin has given me these medallions to award to those whom have aided us in this."
You've earned 3,967,448 experience.
Riordin Nightbane gives you Necklace of the Golden Flame.

You allow Riordin Nightbane to examine your Sticky Lump.
Riordin Nightbane tells you, "Oh no, Sarkin warned me about those things. Why don't you take that to Bretself, in Cragstone, to get translated. He can read them for you."


Bretself the Translator tells you, "I study Empyrean history of Lord Asheron's era, which we call the Empyrean Era of Lore. If you have a text from that time, perhaps I may be of service."
You give Bretself the Translator Sticky Lump.
Bretself the Translator tells you, "Ugh... I really wish someone would teach these Shadows the use of proper paper..."
Bretself shudders momentarily, and then begins to translate the lump.
Bretself the Translator tells you, "Fascinating... According to this, it looks like Isin Dule is trying to stop the Raven Hand from awakening Grael. Here, take a look."
Bretself the Translator gives you Isin Dule's Instructions.

Necklace of the Golden Flame

A large, ornate golden necklace bearing a circular medallion. Emblazoned on the medallion is a large golden flame.
Inscribed: Rewarded to those who defended the Light both against Shadow and against all those who support the Darkness. --Sarkin Killcrane

Value

10000
Burden 50
Spells Aegis of the Golden Flame (Increases caster's natural armor by 235 points.), Minor Focus, Moderate Coordination
Spellcraft 350
Mana x/5000
Mana Cost 1 pt. per 20 seconds
Activation Arcane Lore: 275+
Restrictions Level 150+ to wield
Special Props Attuned, Bonded, Ivoryable

 

High Archon Kraest's Instructions

Value 15
Burden 20
Pages 1 of 1 pages full.

 

Outer Locked Gate Key

An ancient key, used to open the Outer Locked Gate.
This item cannot be sold.
Value 0
Burden 15
Uses 1
Special Props Attuned, Bonded

 

Outer Locked Gate

Use this item to open it.
Locked
The lock looks impossible to pick (Resistance 600).
Value 0
Burden Unknown Burden

 

Middle Locked Gate Key

An ancient key, used to open the Middle Locked Gate.
This item cannot be sold.
Value 0
Burden 15
Uses 1
Special Props Attuned, Bonded

 

Middle Locked Gate

Use this item to open it.
Locked
The lock looks impossible to pick (Resistance 600).
Value 0
Burden Unknown Burden

 

Sticky Lump

This is a fresh, sticky, membranous life form. Newly inscribed characters of Empyrean script are burned into its flesh.
This item cannot be read.
Value 10
Burden 75
Pages 1 of 1 pages full.
Special Props Attuned, Bonded

 

Inner Locked Gate Key

An ancient key, used to open the Inner Locked Gate.
This item cannot be sold.
Value 0
Burden 15
Uses 1
Special Props Attuned, Bonded

 

Inner Locked Gate

Use this item to open it.
Locked
The lock looks impossible to pick (Resistance 600).
Value 0
Burden Unknown Burden

 

Frozen Black Crystal

A shard of black crystal that radiates a massive amount of cold. Given the circumstances under which this was found, The Shadow Hunters in Wai Jhou may be interested in this.
This item cannot be sold.
Value 0
Burden 50
Special Props Attuned, Bonded

 



Thanks to Swordsman the Player of HG, Capt Justice of TD, Kasen, Xarkath, Menos, Epona Macha, Fox too, Zolore of TD!


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