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To begin the quest for the Dagger of Tikola, purchase a rumor from the
barkeep in Yanshi.
Rumor:
Felscuda
the Scholar
You'll get directions to the scholar Felscuda at 8.8S, 53.7E,
the point of interest east of Yanshi
and a hint that she is looking for a blank piece of parchment.
Felscuda tells you, "I am in the employ of Lady Folthid."
Felscuda tells you, "If you could spare me some blank parchment, I will be
very grateful. I am studying in my spare time, and I need the parchment."
You give Felscuda Parchment.
Felscuda tells you, "Just between you and me, but are you seeking entry into
the Folthid Cellar? My studies hint of a very fine dagger within it, of
ancient origin. Beware; it may be guarded, and my heart tells me of
treacherous danger within."
Felscuda tells you, "Also, you will not be able to give it away once you
have it; you can only sell it. To get in to the dungeon, you will need to
convince Lady Folthid to give you the key. Try giving her a wood heart from
a golem."
Raxanza Folthid's house is
a short distance away at 8.8S, 53.7E.
As Felscuda instructs, give her a Wood Golem Heart for further instructions.
If you don't have a heart with you, you can camp the Wood
Golems in the
entry room of the Folthid Cellars at 8.6S, 52.9E (restricted to Levels 12+).
Eventually, one will drop a heart.
Raxanza Folthid tells you, "I am Raxaza Folthid. Unless you have business
with me, I do not wish to speak with you."
You give Raxanza Folthid Wood Heart.
Raxanza Folthid tells you, "I see that you are stout enough to fight through
wood golems. Well, then, I have a task for you. Go to my Cellars and
retrieve a bottle of Old Nectar for me."
Raxanza Folthid tells you, "It's an Empyrean drink that I collect. I'll pay
you for your services afterward."
Raxanza Folthid gives you Key.
Raxanza Folthid tells you, "Pay no attention to any rumors of swamp
creatures deep within it. That's absurd."
The key from Raxanza opens
the door (resistance 2000) in the entry of the Folthid Cellars at
8.6S, 52.9E
(restricted to Levels 12+). If you like, you can lifestone nearby at 8.7S, 53.8E.
Map:
Folthid Cellars
Old
Nectar
The first part of the dungeon involves getting the Old Nectar from a chest.
You'll encounter Barker, Mudlurk, Shaman
Mosswarts and
Limestone Golems.
The second half of the quest brings you to the lower levels of the cellar,
where you'll fight
Undead, Liches and
Sclavus.
The
first part of the dungeon is linear. Follow the corridor around, ignoring
the side rooms with Mosswarts. You'll cross a catwalk, and finally, you'll
go left around a corner, down a short ramp. Make a right at the bottom of
the ramp, then head west across the catwalk. Take a left at the split and
you should end up in a room with two doors, a locked one to the east
(resistance 242) and an unlocked one to the right.
The
lever you want is behind the locked door. If you don't have lockpick, you
can get to it from the back way. Go through the west door, then through
another door. Keep to the left at the 4 way intersection and you'll find the
door that opens the lever room. Inside a Barker Mosswart and a Limestone
Golem guard the lever.
The
lever open the door to the Nectar Room. To find it, head back out the south
door of the lever room. You'll be back at the 4-way intersection. Go
straight, and follow the winding passageway until you reach a large open
room. The door is opposite you on the north wall. The chest containing the
Old Nectar is guarded by 5 mosswarts, including a Shaman.
Dagger of Tikola
To reach the lower levels of the cellar where the Dagger can be found,
jump off the edge of the wall near the chest. You'll be fighting Undead and
Liches until the final room. When you land, take the south
passage out of the room. Follow the corridor down and around until you're
heading north again. Keep straight and the passage will bend to the
east. You'll head down another ramp to the lever section.
Ahead of
you and down one level is a locked gated door. You'll need to pull a lever to
open it. Straight ahead of you is a passageway. Go through, and follow it
around a curve. Pull the lever in the first room on the left. When you exit
the lever room, go left. In the large open room take the
passage on the south wall until you see the door that is now open. Pull the
lever inside. To reach the grated door, take a right out of the room and
follow the passage around and down the ramp. The open door will be straight
ahead.
When you
head down another ramp to the lowest level, you'll be in the final room. Two
Se Sclavus guard a chest. Inside the chest is the Dull Dagger. An Aste
Sclavus carries the Dagger of Tikola and the exit key (door resistance 250).
The Dagger of Tikola cannot be dropped or given away; however, it can be
sold.
Return to Lady Folthoid and
give her the Nectar for your final reward: 500xp.
You give Raxanza Folthid Old Nectar.
Raxanza Folthid tells you, "Ah, wonderful. I can scarcely set foot in my own
cellar these days. A travesty. What are they doing in Cragstone about this
monster problem? Nothing, I imagine."
Raxanza Folthid tells you, "Anyway, here is your reward."
Raxanza Folthid gives you 500 Pyreals.
|
 |
Parchment |
|
Use this item to read it or write in
it. |
|
Value |
10 |
| Burden |
25 |
|
Pages |
0 of 1 pages full. |
 |
Wood Heart |
|
Value |
5 |
| Burden |
150 |
 |
Key |
|
A small, old key worn from years of
use. Small letters spell out Folthid upon the key. |
|
Value |
25 |
| Burden |
50 |
|
Uses |
3 |
 |
Old Nectar |
|
A small bottle full of a sweet
golden nectar from the Folthid Cellar. |
|
Value |
15 |
| Burden |
50 |
|
Restores |
8 Stamina |
 |
Dagger of
Tikola |
A terribly
sharp, dangerous dagger that seems to be of unusual Empyrean make.
This item can only be wielded by [character name]. |
| Value |
2,500 |
| Burden |
120 |
| Damage |
3-12
Fire |
|
Bonuses |
+3% Melee
Defense
+3% Attack Skill |
| Speed |
(20) |
| Spells |
Defender III, Blood
Drinker III, Skift Killer II, Heart
Seeker III |
| Spellcraft |
105 |
| Mana |
x/1000 |
| Mana
Cost |
1pt / 40 seconds |
| Restrictions |
Dagger 125+
to activate. |
 |
Dull Dagger |
|
A dull, plain-looking dagger cursed with
unusual properties. |
| Value |
40 |
| Burden |
405 |
| Damage |
1-4
Slash/Pierce |
| Speed |
(20) |
 |
Key |
|
A rusted key with strange scratch
marks reminiscent of carved snakes. |
|
Value |
20 |
| Burden |
50 |
|
Uses |
2 |
|
Map provided by Greeneye
©ACMAPS
Folthid's Cellar
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