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From the
Assault
event.
Deep inside one of Queen Elysa's Hidden Vaults lies an
artifact of great power, the Tursh Totem. Speak to Royal Guard Tirenia in
Holtburg and learn that creatures have attempted to steal this item!
Retrieve it, and return to her for a reward.
Royal Guard Tirenia -
42.1N, 33.7E
Tirenia tells you, "Please, the
Queen is in dire need of your assistance! A group of creatures recently
assaulted one of the Queen's hidden vaults. The few guards who were able to
escape told me that these creatures were after some sort of artifact."
Tirenia tells you, "These vaults
house numerous objects of immense power. Whoever these invaders are, we
cannot allow them to obtain that which they seek. I need you to infiltrate
the vault and repel the interlopers. If you happen upon the object they are
after, return it to me."
Tirenia tells you, "These
creatures cut off surface access to the vaults. You will have to enter the
sewers beneath in order to break in. Access to the sewers can be found in an
old temple at 77.2N, 33.0E."
The temples can be reached by headed to Plateau
Village and taking the Zatara settlement portal. The temple is a short run
from there. There are four level restricted dungeons to enter, however I
only have information for the level 100 or greater version.
The Defiled Temple Asylum is filled with
Restless Spirits and Pestilence Rats, both level 135. Be prepared, as the
spirits will cast Blade Vulnerability VI and Imperil VI very often, and
attack with a salvo of heavy slashing spells (including Whirling Blade VI
and VII, as well as blade walls). Make your way to the center of the temple
and jump down onto the bridge, from here you can either jump into the pit
(if you dare) or follow the corridors down. When you reach the pit, kill the
Restless Spirits there until you get a message...
Restless Spirit's ethereal
energies wash over you as its form dissipates into nothingness. You feel
changed somehow.
You will now be flagged to enter the portal at
the back of the dungeon. Portal Recall will take you to the top of the
temple, run past the pit and to the back of the temple to find the Sewers
(not exact name) portal.
Inside this dungeon you will face Pestilence
Rats, Diseased Phyntos Wasps, Ripper Grievvers, and acid elementals called
Virulence.
You will need a large group for this dungeon, as
the spawn rates are quite fast and there are more than a few corridors that
are literally road blocked with a mass of creatures.
When you reach the end of the sewer you will
find the portal to the Fortified Royal Vault. Upon enter the vault you will
be attacked by two Sewer Rats (level 58). In the rooms after the drop you
will find several Royal Guards.
Royal Guard tells you, "The
Queen dispatched a force of Guards to explore the shores of Northern Osteth.
It was then that the Shadows struck. They took us completely by surprise. We
are mostly new recruits here. I fear we are not quite up to this challenge."
Royal Guard tells you, "You bear
the stench of the sewers on you. Perhaps your stink will drive them off!"
Royal Guard tells you, "They're
after the Tursh Totem! You have to get in there and take it from them. The
Queen would rather the totem be destroyed than it fall into the hands of the
Shadow."
Royal Guard tells you, "Where
did you come from? I thought all access to the surface was cut off."
After that you will encounter Drudge
Bloodletters, Peerless Drudges, Drudge Cabalists, Virindi Consuls, Virindi
Desecrators, Shadow Nightmares, and Olthoi Brood Matrons (you will not fight
the Olthoi, apparently Queen Elysa has been keeping several of them in a
caged pit).
At the end of the vault you will find a hostile
Lugian named Kerrak. Upon slaying him you will find a large number of Tursh
Totem Shards. Return the shards to Tirenia in Holtburg.
You give Tirenia Tursh Totem
Shard.
Tirenia tells you, "The Tursh Totem. If they had escaped
with this object..."
Tirenia tells you, "You have done our Queen a great service. I am only sorry
that the totem had to be destroyed in the process. Still, that is better than
the alternative."
You've earned 11,549,313 experience. (Percentage
reward, not sure on the exact amount. I'm level 103)
Tirenia tells you, "You deserve a reward for your heroic
actions. Please take this replica as a show of our gratitude."
Tirenia gives you Replica of a Tursh Totem.
Tirenia gives you Royal Oil.
The Replica of a Tursh Totem is a mansion hookable
portal that sends you to the Defiled Temple. The Royal Oil is a full arm
(upper + lower) paint that casts Focus VI, Mana Renewal VI, Minor Willpower,
Moderate Focus, Willpower VI, and Piercing Protection VI.
-- Arvid of Frostfell
Ashida Kim of SC adds:
"Maggie, If I did the math right, judging off the exp rewards people hve
been getting, it is 15% of the exp needed to level."
Brandias of WE reports:
"Thought you'd like an update about the new sewer quest from Holtburg.
Friend of mine (Boce) and me tried to run it last night. First, the run was
really long. Much easier to shortcut from the Zatara housing settlement.
Then there are four large heads (four portals) for different levels. All
surrounded by spirits and poltergiests. And a couple of tumeroks just to be
sure you die:) I got inside the 80-100 (at least I think that is the
portal's requirements) and there are more poltergiests just down the hall,
but the drop is safe and nothing attacks you. My friend however had to take
the asylum portal (tower) because he was 125th level, which meant our
fellowship kinda died right there. I couldnt make it past the polts with
their magic so I didnt finish the quest but I thought you should know the
beginning really well."
------------------
Zulu of TD reports on the
Lower Wing:
"I did the lower
version of the Tursh Totem quest and here's some details.
First, there are 4 level restricted Temple Portals as follows:
Defiled Temple Lower Wing (40-59)
Defiled Temple Middle Wing (60-79)
Defiled Temple Upper Wing (80-99)
Defiled Temple Asylum (100+)
There are three dungeons to each wing, the temple, the sewers, and the royal
vault.
I completed the 40-59 version solo with a level 59 Spear Character (with
life magic).
The temple area was full of Spirits and Sewer Rats. A couple of Specters
were there too. Killing a Spirit in the 'pit area' flags one to enter sewer
portal. Bring a stack of dispel gems for this area..Very fast spawn! The
sewers contained Gold and White Phyntos wasps, Sewer Rats, Spiked Grievvers,
and Apozims...again fast spawn but pretty straight forward to last portal.
The last area was the Royal Vault and it contained some Royal Guard NPC's
then Panumbris Shadows, Drudge Raveners, Augmented Drudges, Virindi
Observers and Councillors, and eventually the boss Lugian, Shoktok, a level
70 Lugian with around 5000 hp. I died in boss room first time through but
after rebuffing I could recall directly to Royal Vault. This time I was able
to land an Imperil V on Shoktok and take him down. He dropped a totem shard
that I turned in to the Holtburg NPC for 15% to level and the lowbie version
of Royal Oil. I attached Pics of Shoktok and Royal Oil lowbie style.
Thanks for putting up the best AC site!"
Zulu on Thistledown
----------------
Dear Maggie,
At around 4:00 PM EST Deadlybow II, The Hill People, and I (Wild Hunt) went
and *tried* to do the tursh totem for levels 80-99. At first it seemed like
a breeze but further down it got worse. (NOTE: respawn timers are lightning
fast, and them rats are irritating.)
Once you get into the level 80-99 Defiled Temple, you run down the corridor
and through the archways till you come to a big open room with a BIG pit.
There is a bridge in the middle of the pit. Kill all the Poltergeists than
shift jump on to the bridge. Kill the rats real fast. Find the room with a
Runed Chest and run down the corridor. Stick to the left walls and go down
again. If you're not fast enough the rats will respawn. When you run through
the corridor you will end up at the bottom of the pit. There are 5 or 6
special Poltergeists. Each person in the group has to be flagged by killing
a Poltergeist.
Once everyone is flagged. Do a *Regular* Portal Recall. Then run through the
corridors and archways and run around the pit opening and through the second
set of corridors and archways and run into the Sewers Portal.
Now the sewers are pretty straightforward. You will encounter Bane Greivvers,
Giant Phyntos Wasps, Infested Rats, and Miasmas. Run through the halls until
you run across a big room with 5 bridges in different locations and higher
up. Run through the halls until you cross each of the 5 bridges (It will
feel like you are running in circles but your not). Each time you cross a
bridge make sure you're up one higher than the last. After you cross the
last bridge you will come to a 3 way forked ramp. Run forward. You will end
up with a portal. Go in.
Now you should rebuff. People that can't buff theirselves can go to a
mansion or hometown and *regular* portal recall back. Once everyone regroups
and is ready to go. You can Explore the Guards outpost until you're ready to
go. Go through the doors (it's easy enough to find) and run down a ramp. You
will encounter about 20 Unconquered Drudges on the first level. Once you
kill all those, find the next down ramp, but be careful: you will trigger a
Virindi attack. After you kill off those V's and drudges, find your way down
to the 3rd level, with Shadows.
We're too tired to keep playing so we're taking a break. We're logged off
inside the 3rd dungeon. In the morning we'll send in more info.
Wild Hunt
---------------------
My Notes:
The 40 one is the South Mouth"
Specter
Spirit
Defiled
Temple Lower Wing
Sewer Rat
Gold Wasp
Spiked Grievver
Apozim
Spirit's ethereal energies wash over you as its form dissipates into
nothingness. You feel changed somehow.
ok lets recall to start
You say, "Head NE past pit"
Your location is Landblock: 000c02ee, X: 110.0, Y: 0.0, Z: 0.0, H: 90.0
You say, "weakened vault sewers"
Apozim
Gold Phyntos Wasp
Sewer Rat
Spiked Grievver
White Phyntos
Wasp
You say, "4 way, right E"
You say, "brige over acid pit"
You say, "R at 4 way heading S"
Capt Justice says to your fellowship, "not S.........must be E"
You say, "brigde dowm ramps'"
"back up"
"its a big "U""
You say, "3 way split right heading SW"
You say, "W at 4 way after ramps down"
You say, "up ramp to west, 3 way, middles, down W"
Capt Justice says to your fellowship, "either of them"
Capt Justice says to your fellowship, "lead into room"
You say, "up wood ramp to portal"
Your location is Landblock: 001102d6, X: 0.0, Y: -10.0, Z: 0.0, H: 360.0
Weakened Royal Vault
Augmented
Drudge
Drudge Ravener
Panumbris Shadow
Shotok
Virindi Coucillor
Virindi Observer
Royal Guard tells you, "Where did you come from? I thought all access to
the surface was cut off."
Royal Guard tells you, "The Queen dispatched a force of Guards to explore
the shores of Northern Osteth. It was then that the Shadows struck. They
took us completely by surprise. We are mostly new recruits here. I fear we
are not quite up to this challenge."
Royal Guard tells you, "They're after the Tursh Totem! You have to get in
there and take it from them. The Queen would rather the totem be destroyed
than it fall into the hands of the Shadow."
Royal Guard tells you, "You bear the stench of the sewers on you. Perhaps
your stink will drive them off!"
Royal Guard tells you, "They're after the Tursh Totem! You have to get in
there and take it from them. The Queen would rather the totem be destroyed
than it fall into the hands of the Shadow."
Royal Guard tells you, "I don't understand. The force is comprised of
Shadows, Drudges, and Virindi. And a Lugian leads them all. Is there some
new alliance here that we haven't heard of?"
Drudge Ravener
Miss Courtney wonders why he handed her Dial
Augmented Drudge
Virindi Councillor
You say, "down south, from sonte room"
You say, "jump"
Virindi
Observer
Panumbris Shadow
You say, "cany anyone get stats?"
Slash Broker says, "got it"
Menas says to your fellowship, "same here"
Shadow Annihilator
You have solved this quest too recently!
You may complete this quest again in 1mo 14d 23h 59m 55s.
Al'cina says to your fellowship, "ok about 45 mins"
"ok we can buff at Drop"
Capt Justice says to your fellowship, "ok the 60 one is the Left
Mouth........W"
Your location is Landblock: 01ec0164, X: 20.0, Y: -110.0, Z: 0.0, H: 90.0
You say, "defiled temple middle wing"
in pit to get flagged
Phantom
Direland Rat
only Cali needs to be flagged"
Calimad says, "jump?"
Capt Justice says to your fellowship, "yep"
Capt Justice says to your fellowship, "once you see green text we can recall
back to start"
Your location is Landblock: 000d02ee, X: 110.0, Y: 0.0, Z: 0.0, H: 90.0
You say, "secured vault sewers"
You say, "down ramp, right W"
You say, "er, south"
You say, "white wasp harrower"
You say, "4 way right, down"
You say, "bridge acid pit"
Black Phyntos
Wasp
White Wasp
Harrower Grievver
Caustic
Direland Rat
Capt Justice says to your fellowship, "E on this one"
You say, "down ramp E, 4 way straight E"
Caustic
You say, "grids up ramp"
You say, "2nd bridge, down ramp, grids"
Al'cina says to your fellowship, "hmm down then up"
You say, "up ramp south"
Al'cina says to your fellowship, "bridges are layered over each other?"
Capt Justice says to your fellowship, "yes"
You say, "up ramp, bridge e"
Al'cina says to your fellowship, "4 way"
Slash Broker says, "should be right turn"
Capt Justice says to your fellowship, "sw"
You say, "R at 3 way split, SW"
Capt Justice says to your fellowship, "W"
You say, "bridge west"
You say, "up ramp, 3 way split W, mid"
You say, "middle down ramp"
You say, "up wooden ramp to portal"
Capt Justice tells you, "I think the directionals are same on all........"
Capt Justice tells you, "at least the four way ones have been"
You tell Capt Justice, "they are. My first set probably wasn't that good.
Each one I get it more concise"
Capt Justice tells you, "ah ok"
You tell Capt Justice, "too much detail first time around. it would just
confuse people"
Your location is Landblock: 001202d6, X: 0.0, Y: -10.0, Z: 0.0, H: 360.0
Secured Royal Vault
Sewer Rat
Murk Drudge
Gloom Drudge
Virindi Preceptor
Virindi Executor
Virindi Profane
Paroxysm Shadow
Sinister Shadow
Royal Guard tells you,
Capt Justice says to your fellowship, "S"
You say, "sewer rats at drop, past guards, dthrough door down ramp"
You say, "Bear SE, Murk, Gloiom drudges"
Slash Broker says to your fellowship, "murk, gloon drudges and Virindi
preceptor maggie"
You nick Virindi Executor
Capt Justice says to your fellowship, "this is all one way now"
Slash Broker says to your fellowship, "virindi profane"
Capt Justice says to your fellowship, "Paroxysm Shadow"
Slash Broker says to your fellowship, "incase we kill before she sees"
You say to your Fellowship, "soon I will have everyone talking to
themselves!"
Virindi Profane
Sinister Shadow
Slash Broker says to your fellowship, "got his stats Maggie"
Shadow Annihilator grazes your hand for 1 point of Bludgeoning damage!
Capt Justice says to your fellowship, "3 on him"
Al'cina can hardly wait to see the levle 80 dungeon =P
Capt Justice says, "East mouth"
Spirit scratches your foot for 1 point of Slashing damage!
Your location is Landblock: 00090164, X: 20.0, Y: -110.0, Z: 0.0, H: 90.0
You say, "defiled temple upper wing"
"Poltergeist"
Infested Rat"
Your location is Landblock: 000e02ee, X: 110.0, Y: 0.0, Z: 0.0, H: 90.0"
Capt Justice says to your fellowship, "the four ways are.......1st -
Right.......2nd - Straight.........3rd - Right"
Reinforced Vault Sewers
Infested Rat
Giant Phyntos
Wasp
Bane Grievver
Miasma
You say, "giant wasp, bane griever"
You say, "at 4 way strigt S"
Al'cina says to your fellowship, "e?"
Al'cina says to your fellowship, "e goes down"
Capt Justice says to your fellowship, "yes Left at that 4way"
Capt Justice says to your fellowship, "this is diff than other 2"
You say, "I dont' think it was different"
Slash Broker says to your fellowship, "Miasma"
You stab Bane Grievver for 55 points of Piercing damage!
Capt Justice says to your fellowship, "diff than the big "U" from the other
2"
Al'cina says to your fellowship, "4 way"
Capt Justice says to your fellowship, "SW again"
Al'cina says to your fellowship, "there is a big difference between the 80+
and the 100+ dungeons"
Capt Justice says to your fellowship, "yeah"
Capt Justice says to your fellowship, "this 4way is the same"
Calimad says to your fellowship, "whats in the 100+ one"
Miss Courtney says to your fellowship, "EVIL"
Al'cina says to your fellowship, "45 day timer"
Your location is Landblock: 001302d6, X: 0.0, Y: -10.0, Z: 0.0, H: 360.0
Al'cina says to your fellowship, "15 mins per dungeon"
You say, "reinforced royal vault"
Capt Justice says to your fellowship, "the 100+ is more like a 126+ one"
Virindi Adjudicator
Unconquered
Drudge
Royal Guard tells you,
You say, "unconq drudge, virindi adjudicator"
Slash Broker says to your fellowship, "the top before the circle room or
after"
Capt Justice says to your fellowship, "good to note that you can recall to
the last dungeon :)"
Al'cina says to your fellowship, "you can recall at every stage..."
Shadow Spectre
Virindi Consul
Shadow Phantom
Slash Broker says, "virinidi consul also"
Shadow Phantom evaded your attack.
You stab Virindi Adjudicator for 38 points of Piercing damage!
Virindi Consul evaded your attack.
Shadow Annihilator evaded your attack.
You say, "I got stats"
Al'cina says to your fellowship, "ten is what ive seen on the rest"
Cerveza says, "this one has 10"
Cerveza says, "You've earned 1,253,729 experience."
Cerveza says, "for each"
Tirenia tells you, "Please, the Queen is in dire need of your assistance! A
group of creatures recently assaulted one of the Queen's hidden vaults. The
few guards who were able to escape told me that these creatures were after
some sort of artifact."
Tirenia tells you, "These vaults house numerous objects of immense power.
Whoever these invaders are, we cannot allow them to obtain that which they
seek. I need you to infiltrate the vault and repel the interlopers. If you
happen upon the object they are after, return it to me."
Tirenia tells you, "These creatures cut off surface access to the vaults.
You will have to enter the sewers beneath in order to break in. Access to
the sewers can be found in an old temple at 77.2N, 33.0E."
<{ Combater }> XP Change: 1,629,876
You give Tirenia Tursh Totem Shard.
Tirenia tells you, "The Tursh Totem. If they had escaped with this
object..."
TotalExpChange: 1629876
Tirenia tells you, "You have done our Queen a great service. I am only sorry
that the totem had to be destroyed in the process. Still, that is better
than the alternative."
Tirenia tells you, "You deserve a reward for your heroic actions. Please
take this replica as a show of our gratitude."
You've earned 1,629,876 experience.
Tirenia gives you Replica of a Tursh Totem.
Tirenia gives you Royal Paint.
Capt Justice says to your fellowship, "what did Court or Maggie get"
Al'cina says to your fellowship, "i was for me"
<{ Combater }> XP Change: 4,665,650
You give Tirenia Tursh Totem Shard.
Tirenia tells you, "The Tursh Totem. If they had escaped with this
object..."
TotalExpChange: 4665650
Tirenia tells you, "You have done our Queen a great service. I am only sorry
that the totem had to be destroyed in the process. Still, that is better
than the alternative."
Tirenia tells you, "You deserve a reward for your heroic actions. Please
take this replica as a show of our gratitude."
You've earned 4,665,650 experience.
Tirenia gives you Replica of a Tursh Totem.
Tirenia gives you Royal Dye.
<{ Combater }> XP Change: 6,101,140
You give Tirenia Tursh Totem Shard.
Tirenia tells you, "The Tursh Totem. If they had escaped with this
object..."
TotalExpChange: 6101140
Tirenia tells you, "You have done our Queen a great service. I am only sorry
that the totem had to be destroyed in the process. Still, that is better
than the alternative."
Tirenia tells you, "You deserve a reward for your heroic actions. Please
take this replica as a show of our gratitude."
You've earned 6,101,140 experience.
Tirenia gives you Replica of a Tursh Totem.
Tirenia gives you Royal Color.
Miss Courtney says, "nothing for the paint, 10.7 mil for the color and 4.6
mil for the dye"
You say, "1.6 / 4.6 / 6.1 for me"
Cerveza says, "ohhh... wow, that's a huge difference"
Al'cina says to your fellowship, "wonder why you got nothing..."
You say, "four. the red is the 100+"
Al'cina wonders if Capt is trying to be a sheep?
Calimad giggles
Cerveza says, "put it on!"
Capt Justice shakes his head
Miss Courtney tackles Capt
Al'cina says, "cmon Capt the royal oil will look cool with your armor"
Miss Courtney chants, "Get him Cerv!"
Capt Justice sticks tongue out
Slash Broker says, "lol"
Cerveza waves dismissively.
Maggie the Jackcat can hear Capt thinking: "Super Heroes don't wear
tattoos!!!"
Miss Courtney giggles
Calimad says, "lol"
Capt Justice says to your fellowship, "=D"
Al'cina rolls her eyes
Slash Broker says, "lol"
Menas says, "lol"
Cerveza says, "but he wears a chicken hat!"
Capt Justice says to your fellowship, "I do not!"
Cerveza says, "hiya Machado"
Capt Justice says to your fellowship, "it fell on my head once"
You say, "that's disturbing"
Capt Justice says to your fellowship, "ok inside plz"
Capt Justice says to your fellowship, "plz use the totem"
Capt Justice says to your fellowship, "when we come to the mouths.....we
want the North one....that is the 100+ one.........also Maggie is with
us......so she takes SS's.....so plz be patient ;)"
Defiled Temple Asylum
Spirit scratches your head for 1 point of Slashing damage!
Phantom scratches your hand for 3 points of Slashing damage!
Capt Justice says to your fellowship, "and use portal"
Your location is Landblock: 000a0164, X: 20.0, Y: -110.0, Z: 0.0, H: 90.0
Defiled
Temple Asylum
Capt Justice says to your fellowship, "we each have to get flagged"
Capt Justice says, "when you see this text, you will be flagged........."
Restless Spirit evaded your attack.
You say, "go north, right head NE into bid room, down"
Capt Justice says to your fellowship, "here is where we get flagged"
You evaded Pestilence Rat!
You say, "How do you get flagged?"
Capt Justice says to your fellowship, "killing the spirit"
Restless Spirit's ethereal energies wash over you as its form dissipates
into nothingness. You feel changed somehow.
Allia says to your fellowship, "its good to stick really colose on this
quest"
You say, "at top of ramp runed chest. Cross bridge. chest unlocked. Lag
horrible"
You say, "up ramp heading South, ends in T"
Capt Justice says to your fellowship, "this is the way I had to do it to get
back to this point"
Capt Justice says to your fellowship, "portal to the N"
Goodfela II says to your fellowship, "in?"
You say, "jumpt to next ledge dwon (right, not lowest level) poratl to N"
Fortified Vault Sewers
Portal Description: You must best the spirits of the temple before you may
pass through this portal.
Ginsu Mage says to your fellowship, "were we supposed to jump to ledge frome
there"
Capt Justice says to your fellowship, "no its odd.......you have to go all
the way up.....then jump down to our original lair from drop"
Capt Justice says to your fellowship, "ok we will have 12 now...........UH,
Menas, Cerv, Allia, Faith, Miroku in one fellow......the rest in mine"
You say, "welcome to our death trap!"
Capt Justice says, "lets clear this side of the top first"
Capt Justice says, "once we jump down go to that"
Capt Justice says, "ok go"
Capt Justice says, "once we jump down go to that"
Capt Justice says, "ok.......hallway is South wall in pit"
Capt Justice says, "Cerv, Slashy and Faith need to kill a spirit to get
flagged"
Capt Justice says, "you will see green text"
Capt Justice says, "ok after we kill these we go up"
Capt Justice says, "I think the left of this fork is on Exit side......but
we still need Sharif's body on this side"
Capt Justice says, "after Sharif loots"
Capt Justice says, "you can either shift jump down.........or full jump on
angle NE"
Capt Justice says, "you don't want to jump all the way back into pit"
Capt Justice says, "ok rdy?"
Capt Justice says, "jump..........."
The flames from the fireplace burn you for 1 points of damage!
Capt Justice says, "south hallway"
Capt Justice says, "portal recall if you have too......we can run easier
from drop"
Slash Broker says, "all the way down?"
Slash Broker says, "are we suppose to go all the way down or what?"
You say, "No, I don't think so"
Capt Justice says, "just recall back to drop"
Capt Justice says, "just recall back to drop and wait"
You say, "we all recall back?"
Capt Justice says, "future ref just recall to start after flagging ;)"
Your location is Landblock: 000f02ee, X: 110.0, Y: 0.0, Z: 0.0, H: 90.0
Goodfela II says to your fellowship, "dling"
Miss Courtney says to your fellowship, "dl'ing again"
Capt Justice tells you, "future ref just recall to start after flagging ;)"
You tell Capt Justice, "got it. good idea"
Allia says, "this is safe at least"
Capt Justice says, "stay together again"
You say, "from drop, down (one way)"
Capt Justice says, "some parts are mirrored path"
You say, "I need a screen of diseased wasp, I think"
Fortified
Sewer Vault
Diseased Phyntos
Wasp
Ripper
Grievver
Pestilence Rat
Virulence
Diseased Phyntos Wasp sears you for 40 points with Acid Arc VI.
Capt Justice says, "4 bridges to cross"
You say, "keep to right, acid pit bridge"
Miroku Mage says, "What are these waps weak to?"
You say, "at three way split straight heading E"
Miss Courtney says, "bludge usually"
You suffer 1 damage from the sewer's noxious fumes!
You say, "virulence at grated area"
Pestilence Rat nicks your foot for 7 points of Piercing damage!
You say, "cross it to west"
You say, "cross it to west"
You say, "2nd grated area, ramp up to north"
Miroku Mage says, "Stay away from acid! =p"
Allia says, "={P"
Miroku Mage says, "It hits hard =]"
You say, "then down ramp to south"
You say, "bridge to north, down ramp to west"
Miroku Mage says, "Dont forget to mention to stay away from the acid ;D"
You say, "stay away from the acid"
Miroku Mage says, "=p"
You say, "up ramps another bridge to east (very straightforward throught
thsi section)"
Capt Justice says, "you were making me sound good for a min"
You say, "over grate (still one way)"
You say, "3 way split, right heading SW"
Virulence blisters your chest for 5 points of Acid damage!
You say, "over 2 gated areas"
You say, "3"
You say, "down ramp to W"
You say, "at 4 way straight"
You say, "heading S"
Capt Justice says, "W then N"
You say, "at next 4 way, stright heading W"
You say, "west over bridge"
Capt Justice says, "4th and last bridge"
You say, "up ramp to W, stragith at 3 way, down west ramp"
You singe Ripper Grievver for 35 points of Fire damage!
You say, "I'm disoriented. Where are we?"
You say, "are we back before the ramps?"
Slash Broker says, "at the last bridge we came across"
Allia says, "we are just waitng"
You say, "repaet - up ramp to W at 3 way, straignt, ramp down to W"
You say, "Up wooden ramp in center of room"
You say, "through portal to W"
Capt Justice says, "short path......but lots for monsters"
Fortified Royal Vault
Sewer Rat
Capt Justice says, "btw, Maggie, the person that usually runs this......said
you can get flagged on the 40+ dungeon and its good for all of them"
You say, "sewer rats at drop"
U-Hauler says, "maggie logging directions for her website?"
You say, "Yes, I just keep a running commentary. dont mind me!"
U-Hauler says, "LOL np Maggie was just wondering"
You say, "I know. Takes all the mystery out of it, doesn't it?!"
U-Hauler says, "is this how you get right ups for your website then or do
folks send them in?"
Ginsu Mage says, "i just want a mention on the site, like first to lay down
a corpse in the line of duty . or something like that"
Ginsu Mage says, "or always willing to die for the cause"
You say, "I post people's submissions early on, but I always confirm them
myself and re-write them"
You say, "up rampt to east and throught door"
Royal Guard tells you,
Capt Justice says, "might be mirrored path, but I went W then S"
Drudge
Bloodletter
Drudge Cabalist
Virindi Consul
Peerless Drudge
Shadow Nightmare
Kerrak
Olthoi Swarm Matron
Sewer Rat
Virindi
Desecrator
You say, "bloodletter, through door to south after guards"
You say, "down ramp to south, turn left, then through south doorway"
You say, "down S ramp"
You say, "cabalist, bloodletters,"
You say, "virindi Consul"
Capt Justice says, "two ways......either way"
You say, "room with big round"
Capt Justice says, "S"
You say, "Peerless"
You say, "go south down ramp"
Capt Justice says, "either hallway"
You say, "jump down to south"
You say, "I need a pic of Shadow nightmare if anyone can get one"
Miroku Mage says, "V desecrator"
You say, "through windowed hallway"
Shadow Nightmare cast Belly of Lead on you
You say, "can anyone get stats of nightmare?"
Goodfela II says, "level 135 maggie"
Capt Justice says, "Lugian Shadow Annihilator"
Allia says, "he is right by the exit portal"
Capt Justice says, "N"
You say, "through cool room to N"
You say, "Up rampt to @"
You say, "W"
You say, "Olthoi Swarm Matron"
You say, "weird!"
U-Hauler says, "LOL bugs I dont like bugs"
Capt Justice says, "Trophys ;)"
Miss Courtney says, "eeek"
Capt Justice says, "living ones"
Virindi Consul
You say, "captured matron"
Capt Justice says, "45 day timer"
Shadow Annihilator grazes your lower arm for 4 points of Bludgeoning damage!
Capt Justice says, "ok loot him for Shards"
Capt Justice says, "I have Holtburg gem btw"
You say, "Ooops, I forgot to check timer"
You have solved this quest too recently!
You may complete this quest again in 1mo 14d 23h 59m 38s.
U-Hauler says, "ok I took screenee of him with stats"
Allia says, "10 sshards"
Capt Justice says, "Tirenia is the NPC"
Goodfela II says, "15,884,953 xp for me"
Slash Broker says, "You've earned 24,919,212 experience."
U-Hauler says, "13,829,900 xp for me"
Ginsu Mage says, "You've earned 24,169,827 experience."
Miss Courtney says, "You've earned 11,549,313 experience."
U-Hauler says, "must be % of level"
Capt Justice says, "yep"
Allia says, "its 21 5?"
Allia says, "something like that"
Tirenia tells you, "Please, the Queen is in dire need of your assistance! A
group of creatures recently assaulted one of the Queen's hidden vaults. The
few guards who were able to escape told me that these creatures were after
some sort of artifact."
Tirenia tells you, "These vaults house numerous objects of immense power.
Whoever these invaders are, we cannot allow them to obtain that which they
seek. I need you to infiltrate the vault and repel the interlopers. If you
happen upon the object they are after, return it to me."
Capt Justice says, "not sure if its like Gman sword or Tusk"
Tirenia tells you, "These creatures cut off surface access to the vaults.
You will have to enter the sewers beneath in order to break in. Access to
the sewers can be found in an old temple at 77.2N, 33.0E."
Miss Courtney says, "ok :)"
Cerveza says, "You've earned 24,919,212 experience."
<{ Combater }> XP Change: 13,829,900
You give Tirenia Tursh Totem Shard.
Tirenia tells you, "The Tursh Totem. If they had escaped with this
object..."
TotalExpChange: 13829900
Tirenia tells you, "You have done our Queen a great service. I am only sorry
that the totem had to be destroyed in the process. Still, that is better
than the alternative."
Tirenia tells you, "You deserve a reward for your heroic actions. Please
take this replica as a show of our gratitude."
You've earned 13,829,900 experience.
Tirenia gives you Replica of a Tursh Totem.
Tirenia gives you Royal Oil.
Ashai says, "Good evening"
Allia says, "its a percentage"
Capt Justice says, "hi Ash"
Ginsu Mage says, "thanks all i need to sleep cya tomorrow i hope"
Slash Broker says, "Cerv and I got the same xp hehe"
U-Hauler says, "looks like 126's get that amount"
You say, "13829900 for Ned"
Sharif al-Bedou says, "You've earned 24,919,212 experience."
Slash Broker says, "night mage"
Ginsu Mage is recalling home.
Miroku Mage says, "You've earned 5% Vitae!"
Miss Courtney says, "Night MM"
Cerveza says, "lol"
Miss Courtney says, "ROFL"
Ashai says, "lol"
Ginsu Mage says, "hhe"
You say, "haha"
Allia says, "all 126+ get the same amount"
Capt Justice says, "You've earned 27,615,100 experience."
Capt Justice says, "j/k on my xp btw"
Faith Lynn says, "You've earned 20,673,187 experience."
|
|
 |
Tursh Totem Shard (100+) |
The Tursh Totem was discovered by Queen
Elysa's Royal Guards when exploring the icy regions of Northern
Osteth. For many years, the Queen and her allies had no insight into
the totem's function or significance. However, after searching
through a series of ancient Empyrean texts. Alatar Locke discovered
that Tursh was some sort of being worshipped as a god by a group of
cannibalistic savages that once lived in the snow-covered peaks of
Dereth. Tursh was purported to be the god of Hunger, though no other
reference to Tursh's specific powers or exploits were uncovered in
Alatar's research.
This shard of ice is believed to be a piece of the shattered remains
of the Tursh Totem.
This item cannot be sold. |
|
Value |
0 |
|
Burden |
1000 |
|
Special Props |
Attuned, Bonded |
|
 |
Tursh Totem Shard (80) |
|
 |
Tursh Totem Shard (60) |
|
 |
Tursh Totem Shard (40) |
|
 |
Replica of a Tursh Totem |
The Tursh Totem was discovered by Queen
Elysa's Royal Guards when exploring the icy regions of Northern
Osteth. For many years, the Queen and her allies had no insight into
the totem's function or significance. However, after searching
through a series of ancient Empyrean texts, Alatar Locke discovered
that Tursh was some sort of being worshipped as a god by a group of
cannibalistic savages that once lived in the snow-covered peaks of
Dereth. Tursh was purported to be the god of Hunger, though no other
reference to Tursh's specific powers or exploits were uncovered in
Alatar's research. This replica was forged from a shard of the
massive Tursh Totem, and contains a small portion of the totem's
fearsome power.
This item can be hooked to the Floor or Yard hooks of mansions. Use
this item to be transported into the Defiled Temple. |
|
Value |
5000 |
|
Burden |
5000 |
|
Special Props |
Bonded |
|
 |
Royal Oil |
|
Value |
3000 |
|
Burden |
100 |
|
Armor Level |
300 |
|
Covers |
Upper Arms, Lower Arms |
|
Spells |
Focus Self VI, Mana Renewal Other VI,
Minor Willpower, Moderate Focus, Willpower Self VI, Piercing
Protection Self VI |
|
Spellcraft |
250 |
|
Mana |
x/1100 |
|
Mana Cost |
1 pt. per 30 sec |
|
Activation |
Lore: 160 |
|
Restrictions |
Level 100+ to wield |
|
Protections |
Slash: Average (300)
Pierce:
Above Ave. (360)
Blud:
Average (300)
Fire:
Below Ave. (210)
Cold:
Average (270)
Acid: Average (270)
Elec: Below Ave. (210) |
|
 |
Royal Color |
|
Value |
2500 |
|
Burden |
100 |
|
Armor Level |
270 |
|
Covers |
Upper Arms, Lower Arms |
|
Spells |
Focus Self V, Mana Renewal Other V,
Minor Willpower, Moderate Focus, Willpower Self V, Piercing Protection Self
V |
|
Spellcraft |
250 |
|
Mana |
x/1000 |
|
Mana Cost |
1 pt. per 30 sec |
|
Activation |
Lore: 140 |
|
Restrictions |
Level 80+ to wield |
|
Protections |
Slash: Average (270)
Pierce: Above Ave. (324)
Blud:
Average (270)
Fire:
Below Ave. (189)
Cold: Average (243)
Acid: Average (216)
Elec: Below Ave. (162) |
|
 |
Royal Dye |
|
Value |
2000 |
|
Burden |
100 |
|
Armor Level |
240 |
|
Covers |
Upper Arms, Lower Arms |
|
Spells |
Focus Self V, Mana Renewal Other IV,
Minor Focus, Minor Willpower, Willpower Self IV, Piercing Protection Self
V |
|
Spellcraft |
250 |
|
Mana |
x/900 |
|
Mana Cost |
1 pt. per 30 sec |
|
Activation |
Lore: 120 |
|
Restrictions |
Level 60+ to wield |
|
Protections |
Slash: Average (240)
Pierce: Above Ave. (288)
Blud:
Average (240)
Fire:
Below Ave. (144)
Cold: Average (192)
Acid: Average (216)
Elec: Below Ave. (168) |
|
 |
Royal Paint |
|
Value |
1500 |
|
Burden |
100 |
|
Armor Level |
210 |
|
Covers |
Upper Arms, Lower Arms |
|
Spells |
Focus Self IV, Mana Renewal Other IV,
Minor Focus, Willpower Self IV, Piercing Protection Self IV |
|
Spellcraft |
250 |
|
Mana |
x/800 |
|
Mana Cost |
1 pt. per 30 sec |
|
Activation |
Lore: 100 |
|
Restrictions |
Level 40+ to wield |
|
Protections |
Slash: Average (210)
Pierce:
Above Ave. (252)
Blud:
Average (210)
Fire:
Below Ave. (126)
Cold:
Average (168)
Acid: Average (168)
Elec: Below Ave. (126) |
|
Thanks to Rawen of HG, Arvid of FF,
Violet and Funky of
DT, Ashida Kim of SC, Zulu of TD,
Electric Sage of TD
|