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& Crafts
Tinkering
Item Tinkering
Armor Tinkering
Weapon Tinkering
Magic Item Tinkering
Basic Tinkering
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Item
Tinkering - 2 skill pts to train
(Focus + Coordination / 2)
The original
three Item Tinkers allowed you to change the value or burden on an item.
Pine was a popular choice because it made a prized possession less likely to
drop on death.
During
A Swelling Tide,
new tinkers were introduced that allow a player to change various activation
requirements on an item, such as the melee or missile defense requirement
and the heritage and rank requirements. Changing the rank requirement also
alters the Arcane Lore difficulty so that it equals the spellcraft of the
item.
From
Repercussions (updated during the
Festivus
event)
Effects:
Reduce Burden by 25% (Linen)
Increase Value by 25% (Gold)
Decrease Value by 25% (Pine)
From
Festivus
Effects:
Increase Max Mana (Moonstone)
From
From
A Swelling Tide
Effects:
Change Heritage Requirements
--to Gharu'ndim
(Ebony)
--to Aluvian
(Teak)
--to Sho (Porcelain)
Change Requirements
--Melee To Missile (Silver)
--Missile To Melee (Copper)
--Remove Rank
(Silk)
From the
Tinkering
FAQ
Q: Will changing requirements on an
item also affect any wield requirements?
A: No, they will only change the activation requirements.
Q: If I have an item that has a
rank requirement in addition to other requirements and I remove the rank
requirement, will the new arcane lore requirement take into account the
other requirements?
A: Unfortunately no, the new arcane lore difficulty will be set equal
to the spellcraft. Any heritage or skill requirement will no longer provide
a benefit. This is a technology limitation.
Q: Can we add heritage
requirements?
A: Not at this time, and we have no immediate plans to add this
functionality.
Q: Can hilted weapons be affected
by the requirement tinkering effects?
A: At this time, no hilted weapons can be tinkered, nor can you hilt
a tinkered weapon. We are considering removing this restriction for the
requirement tinkers, but we haven't reached a decision yet.
Tinkering
Resources
Letter to the Players on Tinkering
Letter to
the Players (Aug 2002)
Letter to the
Players (July 2003)
Turbine's
Tinkering FAQ
Tlosk of HG's Salvage Table
Tlosk of HG's Salvage Table
- old version
Surge
of MT's Tinkering Research Page
Bob the Dreadlord of TD Weapon Calc.
Caerthalion's
Tinkering Skill Calculator
Caeryn
Dryad's Weapon Damage Calc.
Isudus's Tink Calc
- Decal Plug-In
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Ust |
A tool used to extract materials from
treasure items.
Use to salvage materials from treasure items. |
|
Value |
10 |
| Burden |
40 |
|
Locations |
Vendor locations |
|
Item Tinkering |
 |
Salvaged Copper |
|
A bar of copper material salvaged from old items.
Apply this material to a magical, treasure-generated item with Missile
Defense activation requirement to change that requirement into an
appropriate Melee Defense requirement. |
|
Value |
varies |
|
Burden |
100 |
 |
Salvaged Ebony |
|
A bundle of ebony material salvaged from old items.
Apply this material to a magical, treasure-generated item with a
heritage activation requirement to change that activation requirement to
Gharu'ndim. |
 |
Salvaged Gold |
|
A bar of gold material salvaged from old
items.
Apply this material to a treasure-generated item to raise the item's
value by 25%. |
 |
Salvaged Linen |
|
A bolt of linen material salvaged from old
items.
Apply this material to a treasure-generated item to reduce the item's
burden by 25%. |
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Salvaged Moonstone |
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Chips of moonstone material salvaged from old items.
Apply this material to a treasure-generated item to increase its maximum
mana by 100. |
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Salvaged Pine |
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A bundle of pine material salvaged from old
items.
Apply this material to treasure-generated armor to reduce the item's
value by 25%. |
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Salvaged Porcelain |
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A tile of porcelain material salvaged from old items.
Apply this material to a magical, treasure-generated item with a
heritage activation requirement to change that activation requirement to
Sho. |
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Salvaged Silk |
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A bolt of silk material salvaged from old
items.
Apply this material to a magical, treasure-generated item with an
allegiance rank activation requirement to remove the rank requirement.
In exchange, the item will gain an Arcane Lore difficulty equal to the
its [sic] Spellcraft. |
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Salvaged Silver |
|
A bar of silver material salvaged from old
items.
Apply this material to a magical,
treasure-generated item with a Melee Defense activation requirement to
change that requirement into an appropriate Missile Defense requirement. |
 |
Salvaged Teak |
|
A bundle of teak material salvaged from old items.
Apply this material to a magical, treasure-generated item with a
heritage activation requirement to change that activation requirement to
Aluvian. |
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